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Re: Nate's New Sunday Night Game

Posted: Sun Nov 22, 2015 7:11 pm
by nwelte1
Got to cancel. I have a major felony case I have 1 week to prep for.

Re: Nate's New Sunday Night Game

Posted: Sun Dec 06, 2015 3:23 am
by Rigon
Are we playing this weekend?

R-

Re: Nate's New Sunday Night Game

Posted: Sun Dec 06, 2015 11:19 pm
by Treebore
Not looking promising, so I am going to commit to doing other things tonight, hopefully next time...

Re: Nate's New Sunday Night Game

Posted: Sun Dec 06, 2015 11:24 pm
by nwelte1
Game on. Was outside working on a woodworking project for a Christmas present. Got lost and forgot to post. Sorry for the last post.

Re: Nate's New Sunday Night Game

Posted: Mon Dec 07, 2015 9:16 pm
by Aramis
Well that was a fun way to end a module. These modules really show how incredible a buffed out ranger with a magic weapon is, if he can pick his opponents. Thankfully, Treebore made good use of his magic, as did our illustrious druid who buffed the ranger and protected our flank. And Aergraith and I had fun installing a puppet regime in the fastness of the Frost Giant Jarl. All hail the new Jarl! ;)

Re: Nate's New Sunday Night Game

Posted: Sun Dec 20, 2015 8:57 pm
by Treebore
Game today?

Re: Nate's New Sunday Night Game

Posted: Sun Dec 20, 2015 10:05 pm
by nwelte1
No game tonight. Wife tells me I have wrapping to do.

Re: Nate's New Sunday Night Game

Posted: Sun Jan 03, 2016 6:27 pm
by nwelte1
Game on.

Re: Nate's New Sunday Night Game

Posted: Mon Jan 04, 2016 4:43 am
by Treebore
Frost Giant Loot:

+2 Dagger, +3 Chainmail, Potion of Fire Resistance, Diminution, Poly Self, Ring of InvisibilityBox of holding, small (10"x6"x4", total capacity is 3 Cubic feet), Potion of Frost Giant Control, Cloud Giant STR, Necklace of Fireballs, 2 left. Heavy Crossbow of Speed, +2 MAn sized Shields, Crossbow Bolts are +2, Walrus Tusk Iron Horn of Valhalla, +2 Plate Mail, Huge Shield is +1, +4 versus Missiles, Potions of Delusion, Cure Critical, StormGiant STR, Heal, Human Control, Oil of Slipperiness, Poison, Speed. Scrolls of Trap Soul, Teleportation Circle, Finger of Death, Fear, Hammer of Thunderbolts, Pearl of Wisdom, Marvelous Pigments, Ring of Invisibility, Wand of Paralysis (Charges: 10)

Jaheim got Pearl OF Wisdom, Necklace of Fireballs (2 5d6 stones), Scroll of Finger of Death
Aramis got Scrolls of Trap Soul, Teleportation Circle, and Fear. Wand of Paralysis (Hold Monster), potion of Poly Self and Fire Resistance
Jaster got Potions of Speed, all Giant STR, Box of Holding, Marvelous Pigments (8 of them), and Hammer of Thunderbolts (unless a certain Ranger asks really, really nicely for it next time he plays)
Airgraith's character took the Crossbow of Speed+ magical Bolts, Iron Horn of Valhalla, Ring of Invisibility

No one took any of the armor or shields.
3800 pp, 15750 gp, so divided by 5, thats 760 pp each and 3,150 GP each.

Post anything I missed.

The Fire Giant King is dead! Next we need to clear out the rest of the Volcanic lair.

This is what was posted the last time we talked about Freedom of Movement:
This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. The subject automatically succeeds on any grapple check made to resist a grapple attempt, as well as on grapple checks or Escape Artist checks made to escape a grapple or a pin.

The spell also allows the subject to move and attack normally while underwater, even with slashing weapons such as axes and swords or with bludgeoning weapons such as flails, hammers, and maces, provided that the weapon is wielded in the hand rather than hurled. The freedom of movement spell does not, however, allow water breathing.

Re: Nate's New Sunday Night Game

Posted: Mon Jan 04, 2016 5:00 am
by Treebore
Was the Giant sized Silver Belt magical? ( I am reading back through SKYPE, totaling up gold, etc...)

Re: Nate's New Sunday Night Game

Posted: Mon Jan 04, 2016 2:43 pm
by Rigon
Treebore wrote:This is what was posted the last time we talked about Freedom of Movement:
This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. The subject automatically succeeds on any grapple check made to resist a grapple attempt, as well as on grapple checks or Escape Artist checks made to escape a grapple or a pin.

The spell also allows the subject to move and attack normally while underwater, even with slashing weapons such as axes and swords or with bludgeoning weapons such as flails, hammers, and maces, provided that the weapon is wielded in the hand rather than hurled. The freedom of movement spell does not, however, allow water breathing.
Tree, I would think that the person under a Freedom of Movement spell would be able to still move freely inside of a Wall of Thorns, but I would think they would still take the damage since it's from thorns and not impeding them. But perhaps this would be a better separate discussion for everyone.

R-

Re: Nate's New Sunday Night Game

Posted: Sun Jan 17, 2016 5:50 pm
by Rigon
Are we playing today?

R-

Re: Nate's New Sunday Night Game

Posted: Sun Jan 17, 2016 10:03 pm
by Treebore
I sure hope so.

Re: Nate's New Sunday Night Game

Posted: Sun Jan 17, 2016 11:36 pm
by nwelte1
Out town and delayed getting back. Not sure if I will make it home in time.

Re: Nate's New Sunday Night Game

Posted: Mon Jan 18, 2016 12:49 am
by alcyone
Well, we can start later than usual if we know how much later.

K... joining the other Sunday game.

Re: Nate's New Sunday Night Game

Posted: Mon Jan 18, 2016 1:36 am
by Aramis
Image

Please Help! :cry:

Re: Nate's New Sunday Night Game

Posted: Mon Jan 18, 2016 3:24 am
by Rigon
:D

R-

Re: Nate's New Sunday Night Game

Posted: Mon Jan 18, 2016 4:01 am
by Tadhg
Whoa . . so that is Nate!

He doesn't look like a C&C nerd!

He doesn't look like a lawyer!

He doesn't look old enough to have kids!

He does look like an accountant! :lol:

Re: Nate's New Sunday Night Game

Posted: Fri Jan 29, 2016 11:33 pm
by nwelte1
Holy crap.... your google powers scare me.

Game for sure this week.... unless the world ends.

Re: Nate's New Sunday Night Game

Posted: Sun Jan 31, 2016 4:06 am
by Rigon
nwelte1 wrote:Holy crap.... your google powers scare me.

Game for sure this week.... unless the world ends.
I should make it. I did install a newer version of Zorin (my OS) during the week and I'm hoping to have everything running like before.

R-

Re: Nate's New Sunday Night Game

Posted: Sun Feb 14, 2016 8:55 pm
by Treebore
I would be (pleasantly) surprised if we have a game today, with it being Valentines, and all. Since my wife and I have already done all our "Valentines stuff" I will be available.

Re: Nate's New Sunday Night Game

Posted: Sun Feb 14, 2016 11:52 pm
by nwelte1
Game on tonight, but 30 minutes late. I have a new machine and I am still porting files over. I have not yet got MT up and running. So

Re: Nate's New Sunday Night Game

Posted: Mon Feb 15, 2016 5:36 am
by Aramis
When we get a chance (maybe when we have cleared this level) lorimar takes a few minutes to read the 86 scrolls to see if there is anything relevant, other than the price of sheep in the local marketplace

Re: Nate's New Sunday Night Game

Posted: Mon Feb 15, 2016 8:09 pm
by Treebore
Aramis wrote:When we get a chance (maybe when we have cleared this level) lorimar takes a few minutes to read the 86 scrolls to see if there is anything relevant, other than the price of sheep in the local marketplace

Yeah, like I said, I do NOT recall these scrolls from when I last ran this module. So my desire to burn them is simply to inconvenience any Fire Giants we may accidentally be leaving alive to continue their Clan. Now if the tme to read them is actually taken, and they prove to have information of use to US, then that obviously changes things.

Re: Nate's New Sunday Night Game

Posted: Sun Feb 28, 2016 2:53 pm
by Rigon
If we are gaming tonight, I might be late. The Mrs. and I are going to visit my mother for the day, but I expect to be back by the time the game starts, barring anything out of the ordinary happening.

R-

Re: Nate's New Sunday Night Game

Posted: Sun Feb 28, 2016 7:26 pm
by nwelte1
I am trial prepping today. I thought I only would have one trial this coming week, but the judge surprised us.... Yeah. So, no game.

Re: Nate's New Sunday Night Game

Posted: Sun Feb 28, 2016 8:16 pm
by Treebore
nwelte1 wrote:I am trial prepping today. I thought I only would have one trial this coming week, but the judge surprised us.... Yeah. So, no game.
:( :( :(

Re: Nate's New Sunday Night Game

Posted: Sun Mar 13, 2016 2:14 am
by nwelte1
My wife has surprised me with concert tickets for Ed Kowalczyk, formerly of LIVE. So, no game tomorrow.

Re: Nate's New Sunday Night Game

Posted: Mon Mar 14, 2016 12:26 am
by alcyone
Do you think he'd go and see you on his D&D night?

Re: Nate's New Sunday Night Game

Posted: Sat Mar 26, 2016 3:57 pm
by Rigon
I'm assuming no game this week because of Easter. Anyway, I might not be home as the wife had said something about staying at her parents until Monday.

R-