Whatever works better for the group I'm good with.Lurker wrote:maximus wrote:Does it give any special bonuses against being stabbed in the back? Just saying...Aramis wrote:I agree.Kayolan wrote:Well, now that I've thought about it, I'd rather see the fighter types have a go at it, those that can benefit from it anyway. I'm a hide and stay in the back kind of guy, so it's not as important to me as others.
We should give it to Lurker because a) he gets stabbed more than us (when they can catch up with him!) b) when you and I are killed (probably next session) we can blame it on Lurker
I just checked, Maximus character needs it more than Lupa. So, I'll pass it to him.
But, if it gave a bonus to save vs fear (or the command "run" spell) I'd fight you for it![]()
Unless of course, he can use the chain mail, and it & its +1 is better than his Cur Bouli.
Speaking of that, how does the +2 sword compare to 'Elf Bane' ?
Or, can the ranger use it too
Monday Night Kingdoms of Kalamar Game
Re: Monday Night Kingdoms of Kalamar Game
Re: Monday Night Kingdoms of Kalamar Game
I'm home. Game on as scheduled.
R-
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Re: Monday Night Kingdoms of Kalamar Game
Yay!
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: Monday Night Kingdoms of Kalamar Game
Great! Hoping to get this new laptop up and running by then... had to send the one I got last week back.
Re: Monday Night Kingdoms of Kalamar Game
Did you manage to sweet talk the missus out of her old laptop?Rigon wrote:I'm home. Game on as scheduled.
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Re: Monday Night Kingdoms of Kalamar Game
Hopefully Skype works for us this time. We had no issues with it last night in Slimy's game.
Re: Monday Night Kingdoms of Kalamar Game
Soooooo will Lupa be able to BS us into getting the key easily and blaming the recently deceased illusionist (in other words will I avoid rolling a crit fumble on one of the CHA checks, and will I have enough luck points to pull us through my mixing of the truth with different angles of outlook of the truth )
Only time the dice and the shadow knows ...
Only time the dice and the shadow knows ...
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain
Forgive all spelling errors.
Knight Errant & Humble C&C Society Contributor
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Forgive all spelling errors.
Knight Errant & Humble C&C Society Contributor
C&C Society
Re: Monday Night Kingdoms of Kalamar Game
Lurker wrote:Only time the dice and the shadow knows ...
https://www.youtube.com/watch?v=nJjhtQiUzRY
Re: Monday Night Kingdoms of Kalamar Game
Who would've thought our last key was at the NC Historical Museum? Only 2 guards downstairs, and virtually no chance of a TPK...


Re: Monday Night Kingdoms of Kalamar Game
Should be easy! It will go off without a problem!
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: Monday Night Kingdoms of Kalamar Game
Hey guys, I have to cancel for tomorrow (April 11). I will be at the school setting up lights for the play. It's the only time that we can do it this play because of my multitude of jobs. Hopefully this is enough of a lead time for Tree to be able to run Traveller. Which I may or may not make at some point.
R-
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Castles & Crusades: What 3rd Edition AD&D should have been.
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Re: Monday Night Kingdoms of Kalamar Game
Baring anything unexpected, I should be running my game this week.
R-
R-
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Re: Monday Night Kingdoms of Kalamar Game
I will do my best to get into a hotel by game time, so I can play too.Rigon wrote:Baring anything unexpected, I should be running my game this week.
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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: Monday Night Kingdoms of Kalamar Game
Can someone PM me the website for the audio? I don't think I've used it with this new computer yet.
Thanks!
Thanks!
Re: Monday Night Kingdoms of Kalamar Game
I updated the xp. It wasn't much (a few hundred).
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Castles & Crusades: What 3rd Edition AD&D should have been.
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Re: Monday Night Kingdoms of Kalamar Game
Rigon wrote:I updated the xp. It wasn't much (a few hundred).
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But it was a fun 'few hundred' ... especially me out shining the elf with my dexterous athletics and deadly shot ! That, and me making the dex check not to bounce the torch off the back of the barbarian's head when he charged into the oil and catch him on fire ... both of those were worth me failing my 6th-ish dex check (out of what 16) to keep from gangling the bells
You know before we leave the cave, we need to go back and grab all those bells .... they will make watch at night a lot easier.
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain
Forgive all spelling errors.
Knight Errant & Humble C&C Society Contributor
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Forgive all spelling errors.
Knight Errant & Humble C&C Society Contributor
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Re: Monday Night Kingdoms of Kalamar Game
Can you guys give me a list of all your magic items and if you have a unique item (like Lupa's sword) list it's properties. I feel an advancement coming on.
R-
R-
Castles & Crusades: What 3rd Edition AD&D should have been.
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Re: Monday Night Kingdoms of Kalamar Game
Woooooo HooooooRigon wrote:Can you guys give me a list of all your magic items and if you have a unique item (like Lupa's sword) list it's properties. I feel an advancement coming on.
R-
All armor & secondary weapons - master work (so mundane +1 / +1 )
Dardo - Cut & thrust sword master work (mundane +1 / +1) and blessed (same effect as the spell) and glows blue
Other magic items (the party's, but I've defaulted into carrying them as parts of my ill advised plans of mischief)
Ever Smoking Bottle
Magic Fan
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain
Forgive all spelling errors.
Knight Errant & Humble C&C Society Contributor
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Forgive all spelling errors.
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Re: Monday Night Kingdoms of Kalamar Game
Masterwork Bastard Sword +1 to hit - bearer is under the effects of Endure Elements spell; Detect Snares & Pits 1/day
+1 Longbow
+2 Cuir Bouille armor
Ring of Water Walking
Folding Boat
Stone of Alarm
+1 Longbow
+2 Cuir Bouille armor
Ring of Water Walking
Folding Boat
Stone of Alarm
Re: Monday Night Kingdoms of Kalamar Game
Weapons are Masterwork, but I'd have to be able to access Maptools to be 100% sure. The only magic items I am sure I have are:
Magic Items: Magical Wooden Buckler
Potion of Cure Light Wounds
2 Scrolls of Cure Light Wounds
Plus that dragon hide armor.
Magic Items: Magical Wooden Buckler
Potion of Cure Light Wounds
2 Scrolls of Cure Light Wounds
Plus that dragon hide armor.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
-
alcyone
- Greater Lore Drake
- Posts: 2727
- Joined: Mon Oct 15, 2007 7:00 am
- Location: The Court of the Crimson King
Re: Monday Night Kingdoms of Kalamar Game
Elfbane (+1 two handed sword)
Loring's Glove (acts like the first paragraph of Ring of the Ram)
Ring of Displacement
Periapt of Wound Closure
+2 Banded armor
Loring's Glove (acts like the first paragraph of Ring of the Ram)
Ring of Displacement
Periapt of Wound Closure
+2 Banded armor
My C&C stuff: www.rpggrognard.com
Re: Monday Night Kingdoms of Kalamar Game
I'll just post the Magic Items list from my character sheet. Hopefully it all fitsRigon wrote:Can you guys give me a list of all your magic items and if you have a unique item (like Lupa's sword) list it's properties. I feel an advancement coming on.
R-
Aeschelon Character Sheet wrote: Magic Items:
I do have a healing potion, and my signature item/bow allows Freedom of movement 1/day 10 min but that's not a found magic item. It is a product of my innate awesomeness
Edit: also, I think we had an instant fortress which I was carrying (I activated it vs the eagles), but that is not my item, it is a party item, hence it is not on my list
Re: Monday Night Kingdoms of Kalamar Game
This game, right?
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: Monday Night Kingdoms of Kalamar Game
I may be late tonight. My son has a band concert at 7.
Re: Monday Night Kingdoms of Kalamar Game
Game tonight (May 10th).
Thanks for the heads up M.
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Thanks for the heads up M.
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Castles & Crusades: What 3rd Edition AD&D should have been.
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Re: Monday Night Kingdoms of Kalamar Game
We are going to see Civil War today, as well as do a couple of other things. The plan is I will be home on time. We will see what reality is...
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: Monday Night Kingdoms of Kalamar Game
I hear it was good. Have fun.Treebore wrote:We are going to see Civil War today, as well as do a couple of other things. The plan is I will be home on time. We will see what reality is...
R-
Castles & Crusades: What 3rd Edition AD&D should have been.
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Re: Monday Night Kingdoms of Kalamar Game
Well, we were going to see it today, then we read how loooooooong it is. At 2.5 hours we didn't have time to take care of everything else, see it and make it home in time for this game. So we will see it another day.Rigon wrote:I hear it was good. Have fun.Treebore wrote:We are going to see Civil War today, as well as do a couple of other things. The plan is I will be home on time. We will see what reality is...
R-
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: Monday Night Kingdoms of Kalamar Game
can't connect in maptools (91?)
what are we using for voice?
what are we using for voice?
-
alcyone
- Greater Lore Drake
- Posts: 2727
- Joined: Mon Oct 15, 2007 7:00 am
- Location: The Court of the Crimson King
Re: Monday Night Kingdoms of Kalamar Game
should be able to now.
discord.
maptool 1.3.b91
discord.
maptool 1.3.b91
My C&C stuff: www.rpggrognard.com