Page 30 of 38
Re: Monday Night Kingdoms of Kalamar Game
Posted: Tue Jul 11, 2017 12:14 am
by Lurker
try 18 ....
I more than likely won't be able to play tonight ... It has been over an hour just for me to get the reply window to open and try to post a reply.
Then this is the 7th time I've tried to reply ...
Tell Mrs Tree happy birth day
Re: Monday Night Kingdoms of Kalamar Game
Posted: Tue Jul 11, 2017 12:38 am
by Rigon
I'm running about 15 minutes late, but still plan on running the game.
R-
Re: Monday Night Kingdoms of Kalamar Game
Posted: Tue Jul 11, 2017 11:02 pm
by Lurker
sorry about last night, apparently, my ISP's system had again messed up. It was switching us between 2 towers and not letting us lock onto either one ... I will be SO glad when they finally lay the fiber optic cable in my area !!!
How was the game, what did I miss ???
Re: Monday Night Kingdoms of Kalamar Game
Posted: Wed Jul 12, 2017 2:45 am
by Treebore
Lurker wrote:sorry about last night, apparently, my ISP's system had again messed up. It was switching us between 2 towers and not letting us lock onto either one ... I will be SO glad when they finally lay the fiber optic cable in my area !!!
How was the game, what did I miss ???
Nothing. We BSed all evening.
I will be running Aces and Eights for the next two weeks. I am hoping to wrap up Aces and Eights in 5 or less sessions and get Victorious started.
Re: Monday Night Kingdoms of Kalamar Game
Posted: Thu Jul 13, 2017 1:41 am
by Lurker
Still sucks to have missed it, a good BS session with no gaming is still much better than looking at my computer, wondering why I can't get the net to work, wanting to toss the modem out into the pasture s the neighbors sheep and donkeys can eat it, and dreaming about shooting the people the run the local ISP ...
Sound good on A&8 then Victorious. I enjoy the game and your story arc, but I also look forward to trying victorious too!
Re: Monday Night Kingdoms of Kalamar Game
Posted: Mon Jul 31, 2017 8:15 pm
by Rigon
Guys, I'm sorry to have to do this, but I have to put my game on hold until after Labor Day. I'm putting all gaming on hold until after Labor Day. My work schedule took a crazy jump and I'll be working every day until 7 pm and only have Saturdays off to work on my renovations. I have to have a functional kitchen by the time school starts (August 28), so all of my "free" time will be spent working on the kitchen. I'm hoping to be back once school starts up again.
R-
Re: Monday Night Kingdoms of Kalamar Game
Posted: Sat Aug 05, 2017 12:31 am
by Rigon
Here's the skinny:
While I was on vacation, it was decided that I would take over a case while the regular TSS was recovering from surgery. This case is extremely tough. 20 year old, deaf, autistic, and mentally disabled (basically the mind of a 7 year old). He is known to get violent at times. He has 30 hours a week and they office told me to keep my other clients as well (13 hours combined), just change their times to evenings. I went from 30 hours a week between the 2 jobs to 50 hours between the 2 (that's with cutting back to Sundays only at the Market). I just found out yesterday that he broke his old TSS's arm at one point. And they were thinking of giving me another client on top of that... I said no.
These next 3 weeks are going to be the best ever.
R-
Re: Monday Night Kingdoms of Kalamar Game
Posted: Sat Aug 05, 2017 4:40 pm
by Treebore
I bet his old TSS maneuvers to keep you as the clients TSS.
Re: Monday Night Kingdoms of Kalamar Game
Posted: Sat Aug 05, 2017 4:50 pm
by Rigon
Treebore wrote:I bet his old TSS maneuvers to keep you as the clients TSS.
Can't, it would conflict with school. I'd leave the agency first.
R-
Re: Monday Night Kingdoms of Kalamar Game
Posted: Sat Aug 05, 2017 7:31 pm
by Lurker
& I now remember why I was glad to get away from the classroom at Thunderbird, and why my girls will NEVER go to public school ....
Take a breath, keep your head down, push through and do your best to embrace the suck ....
Re: Monday Night Kingdoms of Kalamar Game
Posted: Tue Aug 15, 2017 3:12 am
by Rigon
Just to touch base with everyone, I aim to return after Labor Day (Sept 4). Plus I just got a new laptop, so I'm trying to get that set up the way I like it (in all of my 5 mins of free time). The kitchen is progressing. The cabinets are set (except for the island) and the plumbing is done. The new flooring will be going in, hopefully Friday/Saturday. That gets me to a functional kitchen before school starts. Then it is just finish work which, in theory, I should be able to get done on most Saturdays through the fall.
R-
Re: Monday Night Kingdoms of Kalamar Game
Posted: Tue Aug 15, 2017 4:22 am
by Rigon
Which version of MapTools were we using?
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Re: Monday Night Kingdoms of Kalamar Game
Posted: Tue Aug 15, 2017 8:06 am
by Treebore
Rigon wrote:Which version of MapTools were we using?
R-
Looks to be 1.40. At least that is the most recent version I have downloaded.
Re: Monday Night Kingdoms of Kalamar Game
Posted: Tue Aug 15, 2017 10:00 pm
by Lurker
Treebore wrote:Rigon wrote:Which version of MapTools were we using?
R-
Looks to be 1.40. At least that is the most recent version I have downloaded.
Rgr, that is what I have too.
Congrats on getting through the weeds, and getting a new laptop !
Re: Monday Night Kingdoms of Kalamar Game
Posted: Mon Sep 04, 2017 4:41 pm
by Rigon
I'm heading out to visit my family this afternoon. I still intend to run the game tonight, but I may be late.
R-
Re: Monday Night Kingdoms of Kalamar Game
Posted: Mon Sep 04, 2017 11:43 pm
by Treebore
Home from 6 Flags. I think this old, broken down, disabled Veteran will be up to gaming. We will see when its time to start.
Re: Monday Night Kingdoms of Kalamar Game
Posted: Mon Sep 04, 2017 11:54 pm
by Lurker
Treebore wrote: Home from 6 Flags. I think this old, broken down, disabled Veteran will be up to gaming. We will see when its time to start.
6 flags ... the crowds, the lines, ... you are a braver 'old, broken down, disabled Veteran ' than I am ...
Can someone remind me where we were in this on the last game we played ?
I remember, before I went on vacation, we were at the dwarf town/keep, it was deserted, and we were readying for the exploration of the keep/under keep. However, I thought you all got one or 2 more nights of play in before real life got in the way of the game
Re: Monday Night Kingdoms of Kalamar Game
Posted: Tue Sep 05, 2017 12:03 am
by Treebore
Lurker wrote:Treebore wrote: Home from 6 Flags. I think this old, broken down, disabled Veteran will be up to gaming. We will see when its time to start.
flags ... the crowds, the lines, ... you are a braver 'old, broken down, disabled Veteran ' than I am ...
This is the time of year to go. I think the longest it took us to get on any coaster was 15 minutes. Most were 10 minutes or less.
Re: Monday Night Kingdoms of Kalamar Game
Posted: Sun Sep 17, 2017 12:07 pm
by Lurker
I will more than likely be late tomorrow. We had (well are having) soccer all weekend, so I didn't have time to finish the trailer. My cousin will be able to help me Monday after work .Hopefully it will be done before sunset & I'll have time to shower before the game starts, but I doubt it.
It surprises me that I have 2 daughters, on separate teams, but we had 5 games this weekend in separate towns this weekend. I just don't understand that math. I guess the coaches weren't kidding when they said traveling teams ....
Re: Monday Night Kingdoms of Kalamar Game
Posted: Mon Sep 18, 2017 2:13 pm
by Rigon
Barring anything unexpected, I am running tonight.
R-
Re: Monday Night Kingdoms of Kalamar Game
Posted: Wed Sep 20, 2017 2:09 pm
by Rigon
I posted some info on the front page of this thread. Stuff from the general campaign and stuff for this next section. I need to add some more to it and will as I get the chance.
R-
Re: Monday Night Kingdoms of Kalamar Game
Posted: Wed Sep 20, 2017 7:45 pm
by Treebore
Rigon wrote:I posted some info on the front page of this thread. Stuff from the general campaign and stuff for this next section. I need to add some more to it and will as I get the chance.
R-
Our list of accomplishments is getting impressive!
Re: Monday Night Kingdoms of Kalamar Game
Posted: Thu Sep 21, 2017 3:23 am
by Rigon
Treebore wrote:Rigon wrote:I posted some info on the front page of this thread. Stuff from the general campaign and stuff for this next section. I need to add some more to it and will as I get the chance.
R-
Our list of accomplishments is getting impressive!
Indeed.
R-
Re: Monday Night Kingdoms of Kalamar Game
Posted: Tue Oct 03, 2017 4:00 am
by Lurker
Lupa will study - Politics - Machiavelli - , maybe anti piracy warfare, trade, & studies useful to faithful layman of 'The Valant Sword' & 'The Brighteyed Traveler'.
For the next 3 weeks, he is focused on what Zinobi Niawee is doing in the area.
Oh yeah, I need to go to the shrines of both of the gods he pays homage to and make the normal tithe .
Big questions ... what will Ozpan ask of us as favors ?
What is the story of the singer in the Drunken Traveler (should we get involved?)
Magic items I'm hoping for - magic short sword, as my back up to Dardo & for when I fight with 2 weapons. Magic buckler (mine is now only MW) but that is lower priority with the bonus from my gloves of dexterity; any cool swashbuckler type magic items (boots of striding jumping etc etc etc) Plus, is there items Bard could use (that the prince would be willing to fund) there at the shop. He is what 5th ish level, so needs some items.
Oh yeah any item that will help my save against fear &/or command ... I'm tired of running away when a spell goes Boo !
Hmmmm, can I order master work swords for my 2 students ???? 6 months should be plenty of time to make them and it would be a "graduation" present for them. Have them spar with the weapon master's apprentices so he can see them fight and make it just for them kind of thing, but not let them know that is what the practice is for ...
Re: Monday Night Kingdoms of Kalamar Game
Posted: Wed Oct 04, 2017 11:49 pm
by maximus
Sarosious will study Swordcraft, Humanoids & Giant History, and the Art of Melee. He is also going to be scouting about the city, getting familiar with the layout and looking for potential trouble spots. His biggest concern is getting as much info on the Giantslayer sword as possible. He will be making a trip to the Merchant's Quarter to check out the higher end weapons shops, as well as any merchant that might have an item to improve his AC.
Re: Monday Night Kingdoms of Kalamar Game
Posted: Thu Oct 05, 2017 3:35 pm
by Treebore
In addition to what I posted to SKYPE, my character is going to get in contact with the local thieves scene.
Re: Monday Night Kingdoms of Kalamar Game
Posted: Sat Oct 07, 2017 2:00 pm
by Lurker
Treebore wrote:In addition to what I posted to SKYPE, my character is going to get in contact with the local thieves scene.
Wait the not thief is doing something thiefie ????
To save time here is what I found in Skype for what you are studying
Disease in NAture, Dragon half breeds, and divine magic.
Re: Monday Night Kingdoms of Kalamar Game
Posted: Mon Oct 16, 2017 1:52 pm
by maximus
Sorry I'm going to miss again tonight. I have to be up at 4 am for an early flight, so I'll be in bed early. Feel free to use Sarosious as needed.
Re: Monday Night Kingdoms of Kalamar Game
Posted: Mon Oct 16, 2017 9:03 pm
by Treebore
Rigon, since you have only 5 players, when everyone shows, would you be interested in adding another player? He played in Josh's Saturday Rappan Athuk C&C game, and he was a very consistent player, and got along well with everyone. Plus, he is my neighbor here in AZ. So if he ever does get out of line, you can have me go kick him in the balls for you.

Re: Monday Night Kingdoms of Kalamar Game
Posted: Tue Oct 17, 2017 1:11 am
by Rigon
Treebore wrote:Rigon, since you have only 5 players, when everyone shows, would you be interested in adding another player? He played in Josh's Saturday Rappan Athuk C&C game, and he was a very consistent player, and got along well with everyone. Plus, he is my neighbor here in AZ. So if he ever does get out of line, you can have me go kick him in the balls for you.

Sure.
R-