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spak_man
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Post by spak_man »

Alright here is my character

Garn Stonehammer

9th level LG Dwarf Cleric

Str 13 (18 w/ gauntlets of ogre power)

Dex 16 (17-1)

Con 18 (17+1)

Int 15

Wis 18

Cha 14

Con and Wis prime

AC 26 (10+(8+3 Armor)+(1+2 Sheild)+2 (DEX)

To Hit d20+3(magic weapon)+3 (Str melee)/+2(dex Ranged) +4(BtH)

HP 81 (54+27(con bonusx9)

Equipment

Med shield +2

Full plate +3

Phylactery of Undead turning (+3)

Dwarven thrower (+3 hammer automaticaly returns to me if thrown, does 1d8 extra damage (2d8 vs giants) )

Gauntlets of ogre power

2x Candle of invocation

Scrolls

1. Raise Dead x2 Death Ward x1

2. Dispel Evil x3

3. Greater Restoration x2

Clothes (2 sets of traveling robes)

Walking boots

Flint+Steel

2 Waterskins

1 Wk Rations

50 ft Silk rope

Total cost 68.5184k

And Then 21481G And 6 Silver for a staff of Res for the group

Items bought with communal party money

Staff of Reserection

Wand of Restoration

Staff of Healing

-Andre

EDIT: Spelling
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Post by yzarCritS »

spak_man wrote:
Alright here is my character

Garn Stonehammer

9th level LG Dwarf Cleric

....

any suggestions/comments/criticisms are appreciated

-Andre

EDIT: Spelling

Looks good spak_man. I'm definitely hoping as a cleric in the same group that I can also benefit from those candles.

I'm certainly not an expert on character creation, and definitely believe everyone should play what they want. However, since you asked about suggestions, I will add one.

Consider picking up the Ring of Protection From Evil (9kgp). I actually recommend this of every non-palidan in the group. The task ahead is going to be extremely difficult, and I can only imagine how much more difficult it'll be if some of our party become charmed by vampires/monsters. The ring doesn't prevent the charm, but it does prevent mental control from an evil creature. It will also help with saves and AC against evil.

You might be able to add it at very little extra cost if you think about dropping the full plate to +1. The only downside to that exchange is your AC against non evil will suffer, and if the ring is ever lost/dispeled that could be a problem too.

Anyway, just a thought. I'll be posting my character basics very shortly.

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Post by spak_man »

yzarCritS wrote:
Looks good spak_man. I'm definitely hoping as a cleric in the same group that I can also benefit from those candles.

I'm certainly not an expert on character creation, and definitely believe everyone should play what they want. However, since you asked about suggestions, I will add one.

Consider picking up the Ring of Protection From Evil (9kgp). I actually recommend this of every non-palidan in the group. The task ahead is going to be extremely difficult, and I can only imagine how much more difficult it'll be if some of our party become charmed by vampires/monsters. The ring doesn't prevent the charm, but it does prevent mental control from an evil creature. It will also help with saves and AC against evil.

You might be able to add it at very little extra cost if you think about dropping the full plate to +1. The only downside to that exchange is your AC against non evil will suffer, and if the ring is ever lost/dispeled that could be a problem too.

Anyway, just a thought. I'll be posting my character basics very shortly.

Yeah, I think thats a good idea, I didn't see a ring of protection from evil in M&T though, did they add it in a later printing, or did Treebore OK it and set the price?

as long as the Ring of protection from evil is OK by treebore, Ill take one for sure

Ill drop my armor to +1 and take 1k out from my contribution to the Res staff

Although, in the improbable situation that you don't need the whole amount of my contribution, and there is enough left over after, I will probably boost my armor up as much as I can, if there isn't enough left, it'll all go into potions or more scrolls

-Andre

-Andre
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"A DM is like a duck." -Aramis

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"A DM is like a duck." -Aramis
"thats the one where you explode. You sure you wanna do that?" -Titania
"It has a Rate of fire bonus of ... Ouch!" - JarredMcgee

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Post by Treebore »

I believe the Ring oPfE is 9,000 GP. Using the magic item making costs on P. 89 for a continuous use item.
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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
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Post by yzarCritS »

Ok, here is my work in progress. Aside from mundane items (i.e. clothes, rations..), I believe I've allocated all the GP I plan to spend on my character vs. party funds.

Elias Pureheart McCarthy

9th Level LG Human Cleric

(P)STR - 13

(P)DEX 18 (17+Gloves)

CON 18 (17+Belt)

(P)WIS - 18

INT - 14

CHA 16 (15+Cloak)

AC: 25 (27 against Evil)

To Hit: +7

HP: 81 (54 + CON)

Equipment:

Full Plate +1 (2,000gp)

Expert Large Steel Shield (200gp)

Amulet of Natural Armor +1 (1,000gp)

Gloves of Dexterity +1 (1,000gp)

Belt of Health +1 (1,000gp)

Cloak of Charisma +1 (1,000gp)

Ring of Protection from Evil (9,000gp)

Ring of Evasion (14,800gp)

Phylactery of Undead Turning +3 (9,000gp)

Silver Melee Weapon + 2 (4,010gp still deciding on deity preferred weapon)

(1) Potion of Water Breathing (500gp)

For a grand total of 43,510gp spent to date. I have a long list of potential wands/scrolls/potions to purchase in addition to contributions towards a Staff of Resurrection.

I don't expect to be involved in melee alot. I hope to be more of a supportive character adding spells and such as necessary.

I'll update the character as I add more. In the meantime, certainly feel free to comment/suggest/critize any thoughts you might have.

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Post by jaybird216 »

Well, I got dragged off to a meeting over lunch, so my books sat neglected in my car. I'll finish up my Paladin as soon as I get home tonight.

From what I recollect, I'd intended on buying a phylactery of turning as well as a cloak of persuasion (or whatever it's called), which boosts CHA and therefore the number of undead that he's able to turn.

As far as armor goes, I'm looking at magical full plate. Unless I'm reading something wrong, armor of etherealness is the same cost as +3 FP? I could be way off, since it's been a week or so since I looked at the M&T. If so, Robert, do you want to make a ruling on that, because it doesn't seem right? Also, there's really no good explanation of what the benefits are of going ethereal. Can you give me the cliff's notes version on that, since I've never played 3e?

Weapons will be a silvered Undead Bane Bastardsword and some sort of back-up. I'll flesh it all out tonight, since I need to go over the clerical scrolls, etc anyway. Whatever's left, I'd be happy to donate to the cause.

Now... are there only 4 of us? *shudder*
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Post by Treebore »

jaybird216 wrote:
Well, I got dragged off to a meeting over lunch, so my books sat neglected in my car. I'll finish up my Paladin as soon as I get home tonight.

From what I recollect, I'd intended on buying a phylactery of turning as well as a cloak of persuasion (or whatever it's called), which boosts CHA and therefore the number of undead that he's able to turn.

As far as armor goes, I'm looking at magical full plate. Unless I'm reading something wrong, armor of etherealness is the same cost as +3 FP? I could be way off, since it's been a week or so since I looked at the M&T. If so, Robert, do you want to make a ruling on that, because it doesn't seem right? Also, there's really no good explanation of what the benefits are of going ethereal. Can you give me the cliff's notes version on that, since I've never played 3e?

Weapons will be a silvered Undead Bane Bastardsword and some sort of back-up. I'll flesh it all out tonight, since I need to go over the clerical scrolls, etc anyway. Whatever's left, I'd be happy to donate to the cause.

Now... are there only 4 of us? *shudder*

Yeah, something is seriously wrong if I am using the page 89 chart correctly.

Spell level (Ethereal Jaunt, 5th) times Caster level (12th level celric required) time 750 gp is 45,000 GP, +9000 GP for the +3, so 54,000 GP total.

Anyone think I am wrong to use the "Command Word" formula?
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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Post by jaybird216 »

Sounds fair to me. That 9k price tag in the book seemed waaaaay too small, which is why I asked. Why would anyone buy normal +3 when they could get the ethereal stuff for the same price?

That being said, I think I'll skip the ethereal plate now
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Post by Treebore »

It looks like 3 dropped out (Mike Frank, Geleg, and Gnat) and Kaomara isn't confirmed yet, so I am asking Wulfgarn and Dyne to be in this group.

As long as there are at least 4 players, covering mage, cleric, fighter type, fighter type, you'll have just as good a chance as any other group, since I do scale the encounters based on party size.
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The Ruby Lord, Earl of the Society

Next Con I am attending: http://www.neoncon.com/

My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Post by Wulfgarn »

Ill switch to this group no problem - fridays were very problematic for me \

My wife was not happy about it.

Martin

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Post by Wulfgarn »

Besides the 2 clerics in this group what do we have as far as characters go?

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Post by Treebore »

jaybird - paladin

spakman- cleric

kaomera- fighter

yzarCritS- cleric
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The Ruby Lord, Earl of the Society

Next Con I am attending: http://www.neoncon.com/

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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Post by Wulfgarn »

Ok Ill Play a Wizard

or another Paladin or fighter

I am donating 15,000 gold toward the purchase of healing Magics and or a Staff of Life.

Martin

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Post by kaomera »

I'm confirmed and hope to post my character in just a second... Sorry about the delay, things just seem to keep coming up...
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Post by spak_man »

Wulfgarn wrote:
Besides the 2 clerics in this group what do we have as far as characters go?

A fighter and A paladin IIRC
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"A DM is like a duck." -Aramis

"thats the one where you explode. You sure you wanna do that?" -Titania

"It has a Rate of fire bonus of ... Ouch!" - JarredMcgee
QUOTES FROM GMS
"A DM is like a duck." -Aramis
"thats the one where you explode. You sure you wanna do that?" -Titania
"It has a Rate of fire bonus of ... Ouch!" - JarredMcgee

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Post by jaybird216 »

OK here goes:

Merthberg the Pure

9th Level Human Paladin (yeah, I chickened out and went hoomin)

(P)STR 14 (18 with Gauntlets of Ogre Power)

DEX 18

CON 15

(P)WIS 17

INT 13

(P)CHA 17

HP: 84 (75 + [1x9])

AC: 27 (10+[1+1 shield]+[8+2 full plate]+3 DEX+2 Amulet)

Magical/Exceptional Equipment:

Silvered Bastard Sword, Undead Bane

Silvered Expert-craft (+1 hit & dmg) morning star

+2 Full Plate

+1 Medium Steel Shield

Phylactery of Undead Turning

Cloak of Charisma +2

Amulet of Natural Armor +2

5 x Potion of Restoration

5 x Potion of Heal

1 x Potion of Gaseous Form

1 x Scroll of True Resurrection

1 x Scroll of Mass Heal

1 x Scroll of Wind Walk

Wand of Heal (50 charges)

Gauntlets of Ogre Power

Mundane Equipment:

Normal Dagger

Backpack

Bedroll

Lg. Belt Pouch

2 Potion Bandoleers

3 Leather Scroll Cases

Flint & Steel

6 Torches

Silver Holy Symbol

Wolvesbane

6 Wooden Stakes

Wooden Mallet

Waterskin

Wreath of Garlic

3 Flasks of Holy Water

Belt

Leggings

Tunic

2 Weeks Rations

Remaining: 12,822 gold, 6 silver to be contributed towards communal magic items. If we don't need it, I'll boost my AC or something.
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Post by jaybird216 »

Robert,

I was trying to calculate a Ring of Invisibility to Undead, but couldn't figure out how to work it. It's a 1st level Cleric spell...

Would such a ring be allowed? If so, what's the damage?
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Post by Rigon »

Good luck all you Thursday night suckers!!
R-
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Post by kaomera »

Here's what I'm looking at:

Samson Maliggato

9th level Human Fighter LG

STR (p) 17 +2

INT 14 +1

WIS (p) 17 +2

DEX 15 +1

CON (p) 18 +3

CHA 13 +1

102hp AC: 26

Polish Hussar Armor +2, Large Steel Shield +2, Bearded Axe +3, Large Mace +2, Wolf Spear, Expert (+1/+1) & Silvered, Long Composite Bow +2 & 40 arrows (2 Quivers)

Backpack, Bedroll, Canteen, Crowbar, Flint & Steel, Grappling Hook, 50' Silk Rope, Traveling Clothes, Bandoleer

Potion of Cure Serious x3, Potion of Cure Critical x3, Potion of Fly, Potion of Giant Strength, Potion of Haste, Potion of Heal, Potion of Restoration x 3, Amulet of Natural Armor +2, Cloak of Resistance +2, Horn of Goodness / Evil, Ring of Regeneration

18k gp twords healing items (Wand of Restoration?)

I have a little less than 4500 gp left to spend, minus whatever silvering the spear costs. Some of that may go twords magiking either the spear or bow.

3 each was the most of a given item (potion, etc.) we could carry, right?
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Post by jaybird216 »

I thought it was 5 each of potions, +3 max bonus for items (except spellcasters). I believe Tree said silvering is 10gp + base cost.

So many threads!
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Post by Treebore »

jaybird216 wrote:
Robert,

I was trying to calculate a Ring of Invisibility to Undead, but couldn't figure out how to work it. It's a 1st level Cleric spell...

Would such a ring be allowed? If so, what's the damage?

Since that is a clerical spell and the formula is spell level x level of caster x 1,000 GP, so 1 x 12 x 1000= 12,000 GP, because it has to be a cleric and only a 12th level or higher cleric can make such a ring/item.

Now if it was a Wizard spell you could get it for 9,000 GP since they can make such items at 9th level.
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Next Con I am attending: http://www.neoncon.com/

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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Post by Wulfgarn »

ok Though I am not playing a Cleric I had spent alot of time considering a plan -

I would really like to encourtage the clerics of this group to purchase some Higher level scrolls like Sunburst and Holy Word as well as repeat scrolls of powers like Heal - heal kills undead

Ok - the plan I had was to offer Strahd back his life thru ressurection and also his ladies life thru True Ressurection- Tree said this had never been attempted before

I think it would be worth a try

What do you al think?

we would need 5k for mats on the True ressurection scroll - as it states that materials required are still required when casting the scroll.

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Post by yzarCritS »

Wulfgarn wrote:
I would really like to encourtage the clerics of this group to purchase some Higher level scrolls like Sunburst and Holy Word as well as repeat scrolls of powers like Heal - heal kills undead

Couple thoughts on these.

First, I'm all into buying higher level scrolls, however, you have to keep in mind that at best a character would probably have a 50% chance (Wis check - difference in caster levels) of successfully casting from a scroll higher then he/she can cast. That is a costly risk to take given the alternative opportunities to spend the gp elsewhere.

Sunburst in my printing of the PHB is a Druid/Illusion spell, therefore I don't think we have anyone who can cast it from a scroll. This is very unfortunate, as I do agree it is a great resource for our task.

I'm not high on Holy Word. First of all, I'm not even sure undead can be paralyzed/deafened/blinded. Secondly, I don't anticipate us running into a whole lot of "less then 4 HD" evil types that would fall into the "kill" category. Add in the chance of spell failure from casting from a scroll and you are looking at a lot of factors that don't really line up well for success. As an alternative, keep in mind turning (in natural environments, not sure about Castle Ravenloft) can destory undead. So against undead, turning would probably be able to destory undead higher then 4 HD more successfully then Holy Word would. Just my opinion.

As for Heal, with wands and the Staff of Resurrection, it can definitely be used offensively vs. Undead. Just to be clear, it doesn't "kill" undead in C&C. It drains the undead to 4hp (close enough), so you'll definitely need one more action to kill the creature.
Wulfgarn wrote:
Ok - the plan I had was to offer Strahd back his life thru ressurection and also his ladies life thru True Ressurection- Tree said this had never been attempted before

I think it would be worth a try

What do you al think?

we would need 5k for mats on the True ressurection scroll - as it states that materials required are still required when casting the scroll.

My memory of the Strahd storyline is definitely a little vague. I am all for encouraging creative soultions to problem solving. I'm not sure I buy in to Treebore going through with this, but it might be worth a shot. The only limitation I can see is that again, there is no guarantee that any high level scroll with succeed in casting.

From a roleplaying standpoint, I would think my LG character would definitely want Strahd destroyed. He wouldn't deserve a second chance given the evil he has caused. But this isn't a campaign, so I'll just throw the roleplaying out the window for now....
My understanding is that the material components are needed to create the scroll. Once the scroll is created, it's good to go. Minor difference, but helpful as I don't think you'd have to carry the material components (and therefore risk their destruction).

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Post by Wulfgarn »

Do you guys feel that a Wizard is neccessary to our success?

What class do you feel would be a boon to this group at this point?

Martin

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Post by jaybird216 »

A wizard wouldn't be bad. We've definitely got a lot of muscle (not that extra muscle ever hurts).
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Post by yzarCritS »

Wulfgarn wrote:
Do you guys feel that a Wizard is neccessary to our success?

What class do you feel would be a boon to this group at this point?

Martin

I would think a Wizard or Fighter type (Paladin or such) would provide the greatest value to the group. There will be times where we will miss the Wizard's ability to mass damage or assault mentally I would guess.

Having said that, I think people should play what they want to play, so if you're comfortable with a different class, go for it.

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Post by Wulfgarn »

I have a kick butt idsea for a Memorable and very apropo wizard

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Post by Treebore »

Wulfgarn wrote:
I have a kick butt idsea for a Memorable and very apropo wizard

Take CON as a Prime and make yourself a bunch of items. You could practically double the items you have with 90,000 GP. Effectively 180,000 GP worth of items.

Depending on how fast you use up your CON from failed saves using permanency.

Yes, this means any potion your capable of making, or scroll, or wand, is half book price. 9th level wizards can make everything they can cast the spell for, and no higher than +3 items. Use the price guide on page 89.
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Next Con I am attending: http://www.neoncon.com/

My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Post by Wulfgarn »

Thanks boss will do - I was planing on taking it as a Prime for the saves...

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Post by Rigon »

Wulfgarn, I think your solution to the "Strahd problem" is very ingenius; however, if I remember correctly, Strahd's lady really didn't like him all that much. I believe she was supposed to marry his brother and bringing her back might not solve anything. But it is worth a try.

R-
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