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What is the state of Judges Guild?

Posted: Sun Jul 29, 2007 11:36 pm
by Julian Grimm
Forgive me for being a bit out of the loop. But I was curious on whether JG was still together or if they have officially stopped producing material?
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Posted: Mon Jul 30, 2007 1:41 am
by Omote
Goodman Games is keeping the spirit alive for the time being!

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Posted: Mon Jul 30, 2007 1:49 am
by jamesmishler
Judges Guild is, essentially, Bob Bledsaw.

Bob does not currently produce any products, nor is Judges Guild publishing anything as a company.
Judges Guild/Bob Bledsaw currently licenses out the existing Wilderlands properties to the following companies:
Necromancer Games published the Player's Guide to the Wilderlands, the Wilderlands of High Fantasy Boxed Set, and the Caverns of Thracia, and will publish Tegel Manor through Paizo Publishing; after that, and after they sell out of their remaining stock, as of this point, they are done with all their planned Judges Guild products. Not to say they won't do more again, eventually, but they are not currently slated to do more. Bob and the guys at Necro are still on very good terms; it is simply a business decision not to publish more at this time.
Goodman Games is licensed to publish conversions of classic Judges Guild modules to 3.5E; the conversions are being done by a team put together by Eostros Publishing, which is the company of Greg Geilman, one of the lead developers of the Wilderlands of High Fantasy Boxed Set from Necromancer Games. Thus far it has published the Thieves of Fortress Badabaskor and the Citadel of Fire. Plans exist to publish Dark Tower in October. After that, I do not know; it depends on the sales, I imagine.
Adventure Games Publishing (me, my company) is licensed to publish Wilderlands-based products; most of these will be for the Wilderlands of High Adventure, my own version of the Wilderlands. The Wilderlands of High Adventure is closely related to the Wilderlands of High Fantasy as presented in the Necromancer Games Boxed Set, but has many differences, too. WoHA products are designed and approved for use with Castles & Crusades, not 3.5E d20. My products will be pretty much entirely new, or build on existing products; I do not have any plans to re-publish/convert existing Judges Guild products, though I am sore tempted by the City State of the World Emperor...

Other than that, there are no other extant licenses of which I am aware. Bob is open to further licensing opportunities, as none of the licenses are exclusive.
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Posted: Mon Jul 30, 2007 1:40 pm
by Ghul
James, geographically, how large of an area will your interpretation comprise? Will it be so large that it is basically its own full campaign world and setting, or will it be somewhat limited in extent so as to allow the DM/CK to port it into their own home-brew or other published setting?

Speaking for myself (a DM of 26 years) I've always used either Greyhawk or a home-brew setting. Over the years, the JG material has intrigued me, but I've never used it. Presently I'm running a GH campaign with Yggsburgh snuggled into the confluence of the Ery and Urt rivers. I wonder how hard it would be to add your forthcoming Wilderlands materials into my game.

Any thoughts?

--Jeff T.

PS: Looking forward to meeting you at Gen Con. Peter tells me you and I are a lot alike...not sure if that is a good thing, though, because it likely implies you're a jerk! (just kidding)

Posted: Mon Jul 30, 2007 6:27 pm
by jamesmishler
Ghul wrote:
James, geographically, how large of an area will your interpretation comprise? Will it be so large that it is basically its own full campaign world and setting, or will it be somewhat limited in extent so as to allow the DM/CK to port it into their own home-brew or other published setting?

It will vary, depending on the nature of the product. For example, I plan on doing a folio-style guide to the Kingdom of Karak, which is twice the size of the Wilderlands itself. That might be hard to drop in, but there will always be bits and pieces that can be stolen for other settings.

Tell Qa, as an example, is a complete town that can be dropped anywhere, much like Yggsburgh. Other products will focus on towns, or baronies, or dungeons... so most of the products will be adaptable to just about any campaign setting. It's only the larger-scale products that might be troublesome.
Quote:
PS: Looking forward to meeting you at Gen Con. Peter tells me you and I are a lot alike...not sure if that is a good thing, though, because it likely implies you're a jerk! (just kidding)

Hmmm... Peter and I will have to have a long chat at Gen Con, methinks...
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James Mishler

Main Man, Adventure Games Publishing
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http://adventuregamespublishing.blogspot.com/
http://jamesmishler.blogspot.com