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[Article] Puttin on the Ritz 
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Unkbartig

Joined: Wed Dec 14, 2011 10:38 pm
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Post [Article] Puttin on the Ritz
Puttin on the Ritz: Wealth in Victorious
By Mike Stewart

It’s an unfortunate truism that wealth means opportunities, especially when it comes to performing a social benefit. In Victorious, vigilantes and their ilk will soon find that having at least one member of a group of heroes and heroines with the Wealthy skill will be invaluable (pardon the pun) to help in battling villainy

Hwy so? Most members of SuperMankind in Victorious begin with “a base of a “Middle Class” income. True that these folks have to work to earn their daily bread…but would wealth make any of this easier? It will, and here’s how.

The Wealth skill reads as follows:

“Wealthy (Charisma): This skill reflects the great wealth and status of the hero, either in their mundane disguise (if they have chosen Secret Identity) or as a result of their heroics and the gratitude of wealthy patrons (if they have the Fame shortcoming). Each rank of this skill denotes their standing among the elite of their society, with 1 rank reflecting Lower Upper Class, 2 ranks reflecting Middle-Upper Class and 3 ranks giving the hero an Upper-Upper class social rank. Any rating of 4+ reflects worldwide acclaim and respect (and envy). Wealth checks are made if a hero needs to use his social status to good effect, influence others, and perhaps even gain credit in an emergency situation. “

Seems simple, doesn’t it? What this means for play might not be immediately apparent. First of all, the wealthy patron can provide a group a base of operations. This can be in his or her home, a mansion, a penthouse suite, or even offices anywhere from a major city to a rural hamlet. The Wealth skill can also assist in either keeping the base hidden or public, whichever is preferred. Furthermore, Wealth can also assist in purchasing mundane equipment, transportation, and if necessary legal advise against recalcitrant police forces. As noted in the Victorious rulebook, depending on the ranks in Wealth a hero(ine) can even purchase special built vehicles for the private use of the team, be it an airship, a private rail car, a town carriage or even an “automobile”; if such technological marvels are available in your chronicle.

Those with such funds at hand can also be of assistance to other heroic types of their aquaintence. They can work in tandem with Contraptionists and Magicians, their wealth providing resources for the building of contraptions or gathering obscure occult substances and tomes, all providing a beneficial modifier to the creation of devices or new spells.

Granted, wealth isn’t bottomless, and even those with more than 1 rank in Wealthy can find troubles impeding their plans. For each use of the Wealthy skill beyond normal day to day uses (food, shelter, etc.) the Genteel Magistrate may require the character to roll a check on the Wealth skill. If a roll is failed, the Genteel Magistrate marks this in his or her notes. When the number of failed wealth checks equals the wealthy character’s Wealth skill rank plus their class level, the wealthy individual may not perform another Wealth check until they have advanced to the next level in their class. At this point, the prior failed checks are removed and the GM begins their list of Wealth check failures again. This is to reflect how even the wealthy’s funds can be lost with one bad day on the stock markets or a bad investment leaving them temporarily out of funds beyond keeping themselves in the basics of living.

Being wealthy isn’t all caviar and roses! The fabulously wealthy are occasionally expected to attend charity dinners, art exhibitions, and other social functions; which can work as a Prior Engagement shortcoming if the Genteel Magistrate decrees. In the 1800s the wealthy were never recluses, they were expected to engage in public functions or else the local journalists will decide they have something to hide…, which means the wealthy patron may find himself or herself with the “Notorious shortcoming instead of Prior Engagement! What is worse, they might also find themselves Watched by journalists or business competitors looking to blacken the hero(ine)’s good name. All in all, its easier to go to the Orphanage fundraiser than not.

On the subject of being rich, wealth can be a two-edged sword. This was an era where entire sections of the paper were given over to “Society Pages”…that is, reports on the doings of the rich and famous. This can be difficult with a Secret Identity shortcoming, and even if the hero(ine) has the Fame shortcoming it can be difficult to be on guard when every move you make in public is reported in the papers. Every assassin, anarchist, and villain can use this to keep tabs on the hero(ine)’s attendance and prepare ambushes. So, those with Wealthy as a skill are strongly encouraged to take the Secret Identity shortcoming and strive to keep the two personas as separate as possible.

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Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com


Thu Nov 13, 2014 1:24 am
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Greater Lore Drake
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Post Re: [Article] Puttin on the Ritz
Nice

I don't (yet)have Victorious, but want it .... This wets my whistle for it !

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Sun Nov 16, 2014 2:22 pm
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Unkbartig

Joined: Wed Dec 14, 2011 10:38 pm
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Post Re: [Article] Puttin on the Ritz
Well, I just re-sent the entire MS to Steve again this past week so hopefully it means things will move. Unfortunately the KS got moved to Jan to make room for the Codex of Aerde (sp?).

However I'm determined to keep putting out adventures/articles/etc. to expose more people to Victorious and provide a free resource for whenever the game comes out.

So far, there are the Quick Start rules, the adventure Hyde and Seek, the adventure A World Gone Mad (with 14 NPCs) , five heroes and three villains out there. Clockwork Crimes is 90% complete and it should be out before the end of the month.

Hmmm...maybe a secret cabal is in order next? ;)

GM (not Mad Monocle Mike, even though I do now have a monocle!) Michael

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The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com

Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com


Sun Nov 16, 2014 7:50 pm
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Red Cap
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Post Re: [Article] Puttin on the Ritz
DMMike wrote:
So far, there are the Quick Start rules, the adventure Hyde and Seek, the adventure A World Gone Mad (with 14 NPCs) , five heroes and three villains out there. Clockwork Crimes is 90% complete and it should be out before the end of the month.


I fear that end of semester finals are preventing me from finishing the cleanup and layout of Clockwork Crimes before December. We're probably looking at it coming online on the Facebook page the first or second week of December. I am swamped with class work! Sorry, guys... :cry:

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Fri Nov 21, 2014 10:32 pm
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