Assess these encounters for a 4th level party of...
Posted: Fri Jul 30, 2010 2:28 am
Assess these encounters for a 4th level party of...a Wizard Conjurer, A Necromancer (per Black Libram) and a Thief.
So the apprentice Necromancer wants to become a lich at some point and is from a lowly house in the Drow Underworld and not making much of her life. She and the Conjurer are going to try and free the Thief (who knows her way to the surface) and escape the city.
On the way from the city to the surface I am having them face off against a drow patrol out to catch them. A trap with falling rocks. There will also be an encounter with a bridge and an underground river. Some giant ants (optional, they can allow them to cross and the ants will do so peacefully) A medium spider and two small spiders (another optional encounter the pcs will know about before hand. Some kobolds as they get near the surface. And finally at the surface exit/entrance an Ogre and a couple of kobolds.
Summary
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Players - No: 3 - Level: 4. Thief, Necromancer, Wizard
Ants:
No. Workers 8 at 4hp
No. Solders 2 at 9 hp
exp: 92
20 gp gem
Drow Patrol:
Leader: 15 hp - 57 eps
2 archers - 8 hp (shortbow) -24 eps
1 Skirmisher type 8 hp -12 eps
93 ep total. Treature 28gp
1 medium spider at 15 hp - 96 exp
3 small spiders 36 eps - 2 hp each
132 ep total. 32 silver. Potion of cure light
Ogre 22hp
2 kobolds 4 hp
total 146 eps - treasures 122 gp
Kobolds:
7 at 4hp each
63 eps. 67 coppers and a couple of shortbows
Trap 2d6 + 2 falling rock damage.
100exp.
Reason I'm asking for an assessment, is this is my first time playing C&C in sometime.
_________________
"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
-- E. Gary Gygax
So the apprentice Necromancer wants to become a lich at some point and is from a lowly house in the Drow Underworld and not making much of her life. She and the Conjurer are going to try and free the Thief (who knows her way to the surface) and escape the city.
On the way from the city to the surface I am having them face off against a drow patrol out to catch them. A trap with falling rocks. There will also be an encounter with a bridge and an underground river. Some giant ants (optional, they can allow them to cross and the ants will do so peacefully) A medium spider and two small spiders (another optional encounter the pcs will know about before hand. Some kobolds as they get near the surface. And finally at the surface exit/entrance an Ogre and a couple of kobolds.
Summary
----------------------------------
Players - No: 3 - Level: 4. Thief, Necromancer, Wizard
Ants:
No. Workers 8 at 4hp
No. Solders 2 at 9 hp
exp: 92
20 gp gem
Drow Patrol:
Leader: 15 hp - 57 eps
2 archers - 8 hp (shortbow) -24 eps
1 Skirmisher type 8 hp -12 eps
93 ep total. Treature 28gp
1 medium spider at 15 hp - 96 exp
3 small spiders 36 eps - 2 hp each
132 ep total. 32 silver. Potion of cure light
Ogre 22hp
2 kobolds 4 hp
total 146 eps - treasures 122 gp
Kobolds:
7 at 4hp each
63 eps. 67 coppers and a couple of shortbows
Trap 2d6 + 2 falling rock damage.
100exp.
Reason I'm asking for an assessment, is this is my first time playing C&C in sometime.
_________________
"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
-- E. Gary Gygax