What a blast! C&C Rocks!
Posted: Wed Jan 05, 2011 4:38 am
Hey folks, I've been lurking and asking a few questions on the forum over the past year but this is the first time I've taken a moment to introduce myself and my small gaming crew. We've been playing C&C for about 2.5 years now and I was just so envigorated by our gaming session last evening that I felt I had to share it with you.
I'm a 50-something gaming fossil who has been at it since the early '70s. I had been playing historical miniatures almost exculsively until I got the itch to slip back into some ol' school RPG'ing that I had given up quite a while ago. Looking at all the alternatives, I picked C&C as my rules of choice and conned my two teenage god-kids into giving it a try, thinking it would give them a chance to actually communicate and cooperate instead of being spoon fed by computer gaming. So along with their father (my best pal) I set them off on the road to "adventure in the first person".
Though slow to 'warm up' to the idea of speaking as a character or immersing themselves into their roles, they've finally got the hang of it. Even their dad, a first-time role player, has come out of his shell and found his "inner angry dwarf" on the gaming table. Some gaming evenings have been less than stellar (cell phones and texting are the bane of a CK) but there have been quite a few good ones and that was enough to keep their interest piqued. I find they're a lot more 'invested' in a character of their own creation and imagination than something they cook up on a computer game or MMRPG. They don't know it, but they're learning a whole bunch of 'adult' soft skills at the same time that will serve them well in years to come.
I've been leading them a merry chase through a couple of modules and a home-brew setting so far. But last night saw them (3 characters & 3 NPCs) trapped atop the mountainous Castle Aucherwich (The Golden Familiar Module from the C&C Screen), beseiged from front and rear by angry bands of hlobane orcs and goblins. After an all-evening running battle amid a flaming tower, the death of one of their favorite NPCs and the whittling down of the party to just a few remaining HP - they wisely and begrudingly pulled their wounded off that bloodied mountain to regroup and regain their strength for another assault on another day. The collective sigh around 2:00am let us all know that we had done enough for one evening.
Even though they have been thwarted in the mission thus far, the consensus was the this was the most intense and enjoyable evening we've had yet. Plenty of combat, lots of crucial decisions, opportunities for role play and a sustained tension as the plot developed. There was deep emotional investment in their characters and their role playing showed it. The loss of the Barbarian NPC even evoked a few tears from my god-daughter as she had grown to like and trust their companion of the past 2 years. I felt rewarded and validated as their Castle Keeper. Not for having made a teenage girl cry, but for having produced such a satisfying and immersive experience that really existed only within their imaginations. What more could a humble CK ask for?
Anyway, I just thought I would like to share this with you folks and send out a big 'thank you' the the Trolls for providing these great products that keep the 'soul' of traditional RPG'ing alive and well.
I'm a 50-something gaming fossil who has been at it since the early '70s. I had been playing historical miniatures almost exculsively until I got the itch to slip back into some ol' school RPG'ing that I had given up quite a while ago. Looking at all the alternatives, I picked C&C as my rules of choice and conned my two teenage god-kids into giving it a try, thinking it would give them a chance to actually communicate and cooperate instead of being spoon fed by computer gaming. So along with their father (my best pal) I set them off on the road to "adventure in the first person".
Though slow to 'warm up' to the idea of speaking as a character or immersing themselves into their roles, they've finally got the hang of it. Even their dad, a first-time role player, has come out of his shell and found his "inner angry dwarf" on the gaming table. Some gaming evenings have been less than stellar (cell phones and texting are the bane of a CK) but there have been quite a few good ones and that was enough to keep their interest piqued. I find they're a lot more 'invested' in a character of their own creation and imagination than something they cook up on a computer game or MMRPG. They don't know it, but they're learning a whole bunch of 'adult' soft skills at the same time that will serve them well in years to come.
I've been leading them a merry chase through a couple of modules and a home-brew setting so far. But last night saw them (3 characters & 3 NPCs) trapped atop the mountainous Castle Aucherwich (The Golden Familiar Module from the C&C Screen), beseiged from front and rear by angry bands of hlobane orcs and goblins. After an all-evening running battle amid a flaming tower, the death of one of their favorite NPCs and the whittling down of the party to just a few remaining HP - they wisely and begrudingly pulled their wounded off that bloodied mountain to regroup and regain their strength for another assault on another day. The collective sigh around 2:00am let us all know that we had done enough for one evening.
Even though they have been thwarted in the mission thus far, the consensus was the this was the most intense and enjoyable evening we've had yet. Plenty of combat, lots of crucial decisions, opportunities for role play and a sustained tension as the plot developed. There was deep emotional investment in their characters and their role playing showed it. The loss of the Barbarian NPC even evoked a few tears from my god-daughter as she had grown to like and trust their companion of the past 2 years. I felt rewarded and validated as their Castle Keeper. Not for having made a teenage girl cry, but for having produced such a satisfying and immersive experience that really existed only within their imaginations. What more could a humble CK ask for?
Anyway, I just thought I would like to share this with you folks and send out a big 'thank you' the the Trolls for providing these great products that keep the 'soul' of traditional RPG'ing alive and well.