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Primitive Bronze Iron Steel
Primitive -- -1 -2 -3
Bronze +1 -- -1 -2
Iron +2 +1 -- -1
Steel +3 +2 +1 --The above table assumes a modifier to the attack roll when using a weapon of one technology level against that of another, as defined below. Castle Keeper discretion is needed, especially as it relates to the equivalency of monster attacks or defenses -- for example, it is completely acceptable to rule that dragon hide is equal to Iron until age 6 where it becomes as strong as steel.
Primitive weapons and armors are those of a prehistoric kind, typically made from unworked material such as stone, wood, or metal fragments.
Bronze categorization includes equipment likely found or manufactured during the same age of the real Earth.
Iron, like above, indicates a period of history and the materials/gear available at that time. This is likely the default assumption of the campaign.
Steel is the late Dark Ages or Renaissance-era and includes heavy armors and those of "half nature" such as a simple steel cuirass.