Dwarven Vision in Daylight

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zarathustra
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Dwarven Vision in Daylight

Post by zarathustra »

The CKG pg 278 in the part on the "Tunnel Vision" advantage refers to it having a side effect of halving a dwarves normal daylight vision to 30'.

So a dwarfs daylight vision is normally only 60'? Did I miss the in the PHB or is it covered in a part of the CKG I haven't read yet?

Or is it just a random floating ruling?

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Go0gleplex
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Re: Dwarven Vision in Daylight

Post by Go0gleplex »

page 278 is a play example in the hardback copy of the CKG...the page for it is 267. I don't think it's a float rule. It's more like saying someone is near sighted in a given condition. I know that bright light makes it harder for me to see due to the glare without very dark sunglasses. For a dwarf not used to being on the surface, there is a small degree of logic to it, though as the trolls have been fond of saying...change it to fit your game if it seems too extreme.
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Relaxo
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Re: Dwarven Vision in Daylight

Post by Relaxo »

I read that as THOSE dwarves wiht the tunnel vision have the nearsightedness, but didn't infer anything about regular dwarves.

Now, I havn't re-read carefully or whatnot. But I think say, Hill Dwarves live above ground, so they need normal vision like humans.
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zarathustra
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Re: Dwarven Vision in Daylight

Post by zarathustra »

Go0gleplex wrote:page 278 is a play example in the hardback copy of the CKG...the page for it is 267. I don't think it's a float rule. It's more like saying someone is near sighted in a given condition. I know that bright light makes it harder for me to see due to the glare without very dark sunglasses. For a dwarf not used to being on the surface, there is a small degree of logic to it, though as the trolls have been fond of saying...change it to fit your game if it seems too extreme.
Page 267 it is, my mistake there.

I understand why, makes perfect sense to me, I just wondered if it were connected to any other rule tidbit I had missed somewhere.

Thanks.

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Go0gleplex
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Re: Dwarven Vision in Daylight

Post by Go0gleplex »

zarathustra wrote:
Go0gleplex wrote:page 278 is a play example in the hardback copy of the CKG...the page for it is 267. I don't think it's a float rule. It's more like saying someone is near sighted in a given condition. I know that bright light makes it harder for me to see due to the glare without very dark sunglasses. For a dwarf not used to being on the surface, there is a small degree of logic to it, though as the trolls have been fond of saying...change it to fit your game if it seems too extreme.
I just wondered if it were connected to any other rule tidbit I had missed somewhere.
No rule that I'm aware of mate.
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"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
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