Workshop this nasty Undead Plague rule with me...Ghoul Fever
Posted: Fri Aug 26, 2011 2:00 am
So I am not running many "standard" C&C (or D&D) monsters imc. I want a type of undead, kind of horror movie zombie/ghoul like that getting bitten by can slowly turn you into "one of them". I'd like to recreate that tension where you don't quite know who is infected or whether they can fight it off.
So I was thinking these things have 2 grab/claw attack & if they both hit, then they get an extra automatic bite. It is the bite which is infectious.
Once bitten, save vs con each hour or suffer -d3 cha. Losing charisma represents your descent into flesh craving ghouldom as Ghoul Fever takes over.
The first save is made at CL3, every time you fail a save, +1CL is added to thenext save. Make 3 consecutive saves and the fever breaks & cha returns 1pt/hour.
Make 1 save & you have held out for that hour but must still save againt the next. If Cha reaches 3, then you have become a ghoul.
XP can be earnt (for this pc if he survives, or your next if he doesn't) by roleplaying this descent. Your personality slowly becomes ghoulish & your looks slowly become sweaty, clammy & drawn (but the whole party will likely be sweaty, wounded & haggard looking after adventuring anyway muhuhuha).
Any ideas to improve this? Too complicated? Good as is?
So I was thinking these things have 2 grab/claw attack & if they both hit, then they get an extra automatic bite. It is the bite which is infectious.
Once bitten, save vs con each hour or suffer -d3 cha. Losing charisma represents your descent into flesh craving ghouldom as Ghoul Fever takes over.
The first save is made at CL3, every time you fail a save, +1CL is added to thenext save. Make 3 consecutive saves and the fever breaks & cha returns 1pt/hour.
Make 1 save & you have held out for that hour but must still save againt the next. If Cha reaches 3, then you have become a ghoul.
XP can be earnt (for this pc if he survives, or your next if he doesn't) by roleplaying this descent. Your personality slowly becomes ghoulish & your looks slowly become sweaty, clammy & drawn (but the whole party will likely be sweaty, wounded & haggard looking after adventuring anyway muhuhuha).
Any ideas to improve this? Too complicated? Good as is?