PHB 19, under "Primeval Instincts":
"Barbarians can hold their breath for a number of rounds equal to their constitution score."
But then CKG 145, under "Drowning":
"Characters can hold their breath for a number of rounds equal to their total constitution score."
I was under the impression that the barbarian's primeval instincts ability allows him to hold his breath longer than other characters, but that doesn't actually seem to be the case. I'm guessing that was the intention, but when the CKG was written, it didn't occur to anyone to compare the rules for normal characters vs. the barbarian's class ability.
To compensate, I was thinking about simply doubling the amount of time that a barbarian can hold his breath compared to other characters. Does that sound reasonable?
Barbarian - Primeval Instincts
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Re: Barbarian - Primeval Instincts
I think it might be elsewhere in the PHB, or perhaps the M&T somewhere, but I seem to recall that the number of rounds a PC could hold ones breath was equal to CON score divided by 2. This was before the CKG was released of course. If that is not the case, than that's what I have been doing.
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Re: Barbarian - Primeval Instincts
What?!! You want the PHB and CKG to correspond exactly?
Hey, don't hold yer breath...
Hey, don't hold yer breath...
Re: Barbarian - Primeval Instincts
unless you are a barbarian.
(rimshot)
(rimshot)
Bill D.
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Author: Yarr! Rules-Light Pirate RPG
BD Games - www.playBDgames.com
http://rpg.drivethrustuff.com/browse.ph ... rs_id=5781
- kreider204
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Re: Barbarian - Primeval Instincts
Haha, no.Rikitiki wrote:What?!! You want the PHB and CKG to correspond exactly?
Hey, don't hold yer breath...