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C&C Ravenloft
Posted: Sun Oct 09, 2011 1:46 am
by treant_on_fire
I started buying myself some TSR Ravenloft books on eBay for my upcoming C&C game so it inspired me to start off this thread. None of the books have arrived yet but if anyone else wants to start discussing it, please do.

Re: C&C Ravenloft
Posted: Sun Oct 09, 2011 2:23 am
by Ronin77
Always been a big Ravenloft fan. One of my funnest campaigns to run started as a Ravenloft game I planned using 1E. The players Tried to throw a cog in my works by making Oriental adventure characters. All samurai, At first I thought about saying no and making them reroll. But at the last moment I let it roll and instead let their battle ship sail into the mists and come out on a strange darkened shore. Its now referred to as "The Samurai in Ravenloft campaign". Some 15 years later its still talked about now and then.
Re: C&C Ravenloft
Posted: Sun Oct 09, 2011 2:31 am
by treant_on_fire
Ronin77 wrote:Always been a big Ravenloft fan. One of my funnest campaigns to run started as a Ravenloft game I planned using 1E. The players Tried to through a cog in my works by making Oriental adventure characters. All samurai, At first I thought about saying no and making them reroll. But at the last moment I let it roll and instead let their battle ship sail into the mists and come out on a strange darkened shore. Its now referred to as "The Samurai is Ravenloft campaign". Some 15 years later its still talked about now and then.
Well, I could see a game where you mix Ravenloft and Oriental Adventures together...
But yeah, in your case you meant having these samurai types in a setting unfamiliar to them. Sounds pretty cool!

Re: C&C Ravenloft
Posted: Sun Oct 09, 2011 4:44 am
by bc99
treant_on_fire wrote:Ronin77 wrote:Always been a big Ravenloft fan. One of my funnest campaigns to run started as a Ravenloft game I planned using 1E. The players Tried to through a cog in my works by making Oriental adventure characters. All samurai, At first I thought about saying no and making them reroll. But at the last moment I let it roll and instead let their battle ship sail into the mists and come out on a strange darkened shore. Its now referred to as "The Samurai is Ravenloft campaign". Some 15 years later its still talked about now and then.
Well, I could see a game where you mix Ravenloft and Oriental Adventures together...
But yeah, in your case you meant having these samurai types in a setting unfamiliar to them. Sounds pretty cool!

I second that. It's games that do something different that really get players to remember.
Re: C&C Ravenloft
Posted: Sun Oct 09, 2011 2:59 pm
by Sir Osis of Liver
bc99 wrote:
I second that. It's games that do something different that really get players to remember.
+1 to that.
Re: C&C Ravenloft
Posted: Sun Oct 09, 2011 3:05 pm
by AGNKim
Re: C&C Ravenloft
Posted: Sun Oct 09, 2011 7:42 pm
by TheMetal1
Yup, just gonna mention the Tainted Lands for a C&C take on the world of Ravenloft.
Re: C&C Ravenloft
Posted: Sun Oct 09, 2011 8:19 pm
by Ronin77
I'm reading over tainted lands right now. Gearing up for a little Tainted lands, Freeport crossover.
Re: C&C Ravenloft
Posted: Sun Oct 09, 2011 11:57 pm
by Relaxo
Ronin77 wrote:... One of my funnest campaigns to run started as a Ravenloft game I planned using 1E. The players Tried to through a cog in my works by making Oriental adventure characters. All samurai, At first I thought about saying no and making them reroll. But at the last moment I let it roll and instead let their battle ship sail into the mists and come out on a strange darkened shore. Its now referred to as "The Samurai is Ravenloft campaign". Some 15 years later its still talked about now and then.
Dude, that sounds SO FRINKIN' SWEET!
Re: C&C Ravenloft
Posted: Sun Oct 09, 2011 11:58 pm
by Lurker
I've actually never ran a Ravenloft campaign, but without my players knowing it, they went through many adventures form ravenloft. Also, as the ravenloft monster books came out they saw quite a bit of use in my homebrew world.
Re: C&C Ravenloft
Posted: Mon Oct 10, 2011 12:58 am
by Omote
Ronin77 wrote:I'm reading over tainted lands right now. Gearing up for a little Tainted lands, Freeport crossover.
Neat idea.
~O
Re: C&C Ravenloft
Posted: Mon Oct 10, 2011 3:28 pm
by clavis123
Re: C&C Ravenloft
Posted: Wed Oct 12, 2011 5:18 am
by treant_on_fire
That's pretty extensive, I'll be checking it out, thanks!

Re: C&C Ravenloft
Posted: Wed Oct 12, 2011 10:38 am
by finarvyn
Clavis123, that's an amazing list of resources! Thanks!
I loved the two original Ravenloft modules but somehow when it became an entire campaign setting I lost interest. (Still bought the boxed set and some of the modules, but it just wasn't the same to me.)
I highly enjoyed both Haunted Highlands and Tainted Lands, however, and both are C&C-ready!
Re: C&C Ravenloft
Posted: Wed Oct 12, 2011 10:39 am
by Relaxo
Hey Clavis,
thanks for the link-o-rama!
I love your stuff!
Re: C&C Ravenloft
Posted: Wed Oct 12, 2011 3:09 pm
by clavis123
I also recommend
ssfsx17's recent post "The Order of the Ironhorn Knights", which presents a complete and suitably grotesque set of villains for medieval Gothic play.
His post is here:
viewtopic.php?f=28&t=11582
Re: C&C Ravenloft
Posted: Wed Oct 12, 2011 4:03 pm
by TheMetal1
I'd be remiss if i didn't mention Hackmaster 4e's Robinloft and Robinloft 2: Tahd's Legacy!
Re: C&C Ravenloft
Posted: Thu Oct 13, 2011 1:44 am
by alcyone
Tainted Lands (and the neat-o flipbook) on sale:
http://www.trolllord.com/catalog/specials.php
Re: C&C Ravenloft
Posted: Thu Oct 13, 2011 3:07 am
by DeadReborn
Ravenloft is my all-time favorite setting. It's what got me into RPGs. I'm currently running a campaign online. I've been posting recaps of our sessions
here.
The party's about to wrap-up the
Night of the Walking Dead module. I was originally going to run a story arch I created, but between the new baby, continuing my education, and other real life stuff I decided to go mainly with published modules. On the list is
Castles Forlorn and
Expedition to Castle Ravenloft. I've never run either one, but I'm really looking forward to both of them. I've also been throwing around the idea of running the Judges Guild module
Tegel Manor.