Tracking by non rangers
Posted: Wed Mar 14, 2012 12:04 pm
Does anyone have any rules about wilderness tracking by characters that are not rangers?
Thanks.
Bill
Thanks.
Bill
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This right here.Galannor wrote:Hi, I allow my players' heroes to track, even if they are not rangers, but if they are not rangers in my games they don't add their level to their tracking ckecks.
If general conditions are particularly hard and harsh, a non ranger could also suffer from a higher Challenge Level.
Hope that helps,
Galannor
I think I'm with you, O, but I probably wouldn't wait till "harsh situations," as I probably prohibit nearly all the classes, outside the ranger, to try to track. However...Omote wrote:This right here.Galannor wrote:Hi, I allow my players' heroes to track, even if they are not rangers, but if they are not rangers in my games they don't add their level to their tracking ckecks.
If general conditions are particularly hard and harsh, a non ranger could also suffer from a higher Challenge Level.
Hope that helps,
Galannor
Also, in some particularly harsh situations, I will not even allow the PCs to attempt to track at all. Sorry Cleric, hire a ranger NPC if you want to track over hard packed earth creatures who passed this way a week ago.
~O
I would allow Barbarians and Druids to try to track (without adding levels). Otherwise, if you need to track, as Omote stated, hire a tracker (ranger).Sir Ironside wrote:You'd think the Barbarian class would have some kind of restricted tracking ability. Not as good as a Ranger but better than other classes.
Yes, but this need not take the tracking skill. Example: following bad guys (8 people on horses) right after newly fallen snow in remote area. No real skill other than working eyeballs needed.Aergraith wrote:This depends, too, on the necessity of tracking. If the whole reason the bad guys left a trail is to get to the next part of the adventure, I'd make it pretty easy (but still roll, so I don't tip off players). This is often the case when using a prepublished adventure or an event-driven adventure of one's own.
Yeah, this is an absurdly easy example. You said yourself, "no real skill than two working eyeballs." So, yeah, I agree. But I don't consider that "tracking," either...more like "CK: Are you looking at the ground? Yes? Then you see the tracks." Very similar to Listen. I think the fighter, while he's no trained rogue, could hear the combat in the next room. That's the way I'd handle it, at least. But If I sniff any kind of check being necessary then I'd prescribe to the method I outlined in my previous post.Arduin wrote:Yes, but this need not take the tracking skill. Example: following bad guys (8 people on horses) right after newly fallen snow in remote area. No real skill other than working eyeballs needed.
Right. That was my point. Situations where "tracking" isn't needed but you are still "tracking" in the non C&C sense.Lord Dynel wrote:Arduin wrote:So, yeah, I agree. But I don't consider that "tracking," either...more like "CK: Are you looking at the ground? Yes? Then you see the tracks."
Yes. My point was that in situations like the one you gave, not only do you not need the tracking ability, I wouldn't even require a roll. Or for you to be a wilderness-based class. All but the most simple circumstances, in my opinion, should be available to just about everyone. Examples like that, though, aren't considered tracking in my opinion.; it's more like following bread crumbs à la Hansel and Gretel. I know you said that you are still tracking in the non C&C sense, but I guess my opinion is a little different. Following a trail vs. tracking. As long as the PC can spot the trail left, then they should be good.Arduin wrote:Right. That was my point. Situations where "tracking" isn't needed but you are still "tracking" in the non C&C sense.Lord Dynel wrote:Arduin wrote:So, yeah, I agree. But I don't consider that "tracking," either...more like "CK: Are you looking at the ground? Yes? Then you see the tracks."
Yes, "tracking" was the wrong word. Following a "Trail" is more of an accurate description.Lord Dynel wrote: Following a trail vs. tracking. As long as the PC can spot the trail left, then they should be good.
I agree with this. This is what Arduin and I were discussing upthread. To me, it's a good mix of RAW with some house rules mixed in (as the RAW is not to allow a check for class abilities from another class).serleran wrote:Anyone can track the obvious -- numerous giant footprints in fresh mud, without any attempt to conceal it, littered with detritus and stool. No check really needed.
Following something a little trickier may require a check, and I generally allow anyone with "outdoors" skills to do it -- ranger, barbie, druid, etc.
Getting precise information... like number of individuals, their conditions, whether they are gimps or in chains... the standard Sherlock Holmes stuff requires a check and only a ranger can do it.
Rgr on that, plus I'll throw in that a ranger can use his tracking ability to "guess" where the tracks are headed, or if they are tracks that will lead the party into an ambush.serleran wrote:Anyone can track the obvious -- numerous giant footprints in fresh mud, without any attempt to conceal it, littered with detritus and stool. No check really needed.
Following something a little trickier may require a check, and I generally allow anyone with "outdoors" skills to do it -- ranger, barbie, druid, etc.
Getting precise information... like number of individuals, their conditions, whether they are gimps or in chains... the standard Sherlock Holmes stuff requires a check and only a ranger can do it.