Looking to add domains and specialist schools to a game
Posted: Thu Mar 22, 2012 11:05 pm
So, I'm wanting to add clerical domains and specialist wizards to an upcoming C&C game. However, I'm not particularly sure what options are out there for me to use. I'm pretty sure this has been posted a million times, but would anyone mind if they could post a system for both (or either) in this thread?
I'm actually looking at a few options for domains (Chris Perkins's, Omote's and Barratia). However, there are some things about each that rub me a little the wrong way.
Omote's is a little too detailed for me, especially since I am considering using the wizard specialization talent in the CKG. Chris Perkins's is cool, but I'm a little worried about separating it from AD&D3e. This is mostly because some spells in AD&D3e don't appear in Castles and Crusades (like Detect Plants or Animals and Dominate Animals). Barratia's is also good, but kind of incomplete (lacking the protection domain, etc.)
I'm actually looking at a few options for domains (Chris Perkins's, Omote's and Barratia). However, there are some things about each that rub me a little the wrong way.
Omote's is a little too detailed for me, especially since I am considering using the wizard specialization talent in the CKG. Chris Perkins's is cool, but I'm a little worried about separating it from AD&D3e. This is mostly because some spells in AD&D3e don't appear in Castles and Crusades (like Detect Plants or Animals and Dominate Animals). Barratia's is also good, but kind of incomplete (lacking the protection domain, etc.)