Sometimes the answer is right in front of you
Posted: Tue Apr 01, 2014 12:24 pm
I have been influenced on my C&C game power level by such writings as Terry Brook’s Shannara, Joe Dever's Lone Wolf, and Dennis L. McKiernan’s Mithgar. In addition, Websites like Daniel R. Collins D&D Hotspot Website and Paul's Blog have influenced my style of play. I have always hated working with spells above 6th level as a DM or CK and I hated excessive hit points. I was going to redraft the spells gained per level for all spell casting classes up to level 20. I prefer the 2nd Ed AD&D 20th level maximum to the C&C's 24th level maximum. I was poring through the C&C PHB when I realized that I did not have to make any adjustments to the spell progressions if I just set a 12th level maximum character level. I considered this option for both spell casters and non-spell casters and grew to like it. I could handle the power level in terms of spells and the hit points would be manageable as far as fantasy realism is concerned. I am fine with multicasting and class and a half based on the 12th level maximum so a Wizard/Cleric/Monk 12/12/12 would be fine by me. Also since I am imposing the 12th level limit I am going to allow for some adjustments to the classes to increase their relative power level. I am looking at a power level less than D&D 3rd Ed. Something like allowing the advantages from the CKG or a similar list be gained at the recommend levels listed in the CKG in addition to the class abilities already present in the C&C PHB.
JLL
JLL