Welcome New Crusaders!

Open Discussion on all things C&C from new product to general questions to the rules, the laws, and the chaos.
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timburns
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Welcome New Crusaders!

Post by timburns »

With the recent Kickstarter, we've noticed a large jump in memberships to the forums. So I wanted to take a second to welcome all of you to the forums! You'll find lots of cool info here, about the books, the game, the conventions, news, you name it. Take a look around and talk to some of the veterans of the boards, you'll find them very gracious and helpful.

So enjoy your time here and welcome!

Tim
tim@trolllord.com

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DeadReborn
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Re: Welcome New Crusaders!

Post by DeadReborn »

Welcome to the Crusade! Hopefully, a few of you are in the Southwest Florida area. :)
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Buttmonkey
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Re: Welcome New Crusaders!

Post by Buttmonkey »

Welcome! I run a face to face game in the Quad Cities if any of you newbies are interested.
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alcyone
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Re: Welcome New Crusaders!

Post by alcyone »

And start posting, we want to hear your ideas and steal them.
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Omote
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Re: Welcome New Crusaders!

Post by Omote »

Aergraith wrote:And start posting, we want to hear your ideas and steal them.
"Best Response Award 2014"

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Captain_K
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Re: Welcome New Crusaders!

Post by Captain_K »

Let's not forget the North Coast, got to represent the Great Lakes, welcome all, you will find the "characters" most interesting.
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BoomerET
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Re: Welcome New Crusaders!

Post by BoomerET »

Greetings and Salutations to Crusaders in Northern Cali.

San Ramon here, work in Pleasanton. Hoping to CK some games at House of Games in Danville before the end of summer.

Let me know if you're interested, or better yet, mention it to the people at House of Games. Great place.


BoomerET

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Fiffergrund
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Re: Welcome New Crusaders!

Post by Fiffergrund »

Balls.


No reason, just wanted to say balls.
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Zardnaar
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Re: Welcome New Crusaders!

Post by Zardnaar »

m I have been spreading the word locally and converting Pathfinder players as they can understand the mechanics easily enough.

Lordsloth
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Re: Welcome New Crusaders!

Post by Lordsloth »

Hello! I'm not sure what to say here, as I'm a total noob, and haven't even read the rules yet, and am just getting into C&C because of the kickstarter.

Noob to C&C that is- I've played about every edition of D&D and recently tried running Savage Worlds Fantasy, but our group doesn't seem receptive. Too far away from Hit Points and Armor class, I guess..

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zacharythefirst
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Re: Welcome New Crusaders!

Post by zacharythefirst »

Welcome to everyone! Awesome to see new faces. C&C is an amazing game for getting game groups from different sorts of gaming--from Basic D&D to Pathfinder--together at the same table. Fire away with any questions!
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Sir Ironside
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Re: Welcome New Crusaders!

Post by Sir Ironside »

Lordsloth wrote:Hello! I'm not sure what to say here, as I'm a total noob, and haven't even read the rules yet, and am just getting into C&C because of the kickstarter.

Noob to C&C that is- I've played about every edition of D&D and recently tried running Savage Worlds Fantasy, but our group doesn't seem receptive. Too far away from Hit Points and Armor class, I guess..
Your group might have a hard time adjusting to the fact that there aren't rules for everything. Rules Lawyering is a thing of the past. There is much more adjudicating for the CK/DM to do. There is no such thing is the "ultimate" build. Running away should always be an option. Theatre of the mind is a thing.

Just some stuff, that I have noticed reading this and other forums when people play C&C for the first time, coming from recent D&D and Pathfinder.

Mostly have fun. That is the most important thing of all.
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Ancalagon
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Re: Welcome New Crusaders!

Post by Ancalagon »

Greetings, new Crusaders. May your zombies remain intact.

And if you are in the Bellevue / Omaha, NE area feel free to say so.
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Relaxo
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Re: Welcome New Crusaders!

Post by Relaxo »

Welcome!
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magick3six
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Re: Welcome New Crusaders!

Post by magick3six »

DeadReborn wrote:Welcome to the Crusade! Hopefully, a few of you are in the Southwest Florida area. :)
No! Hopefully in the SouthEAST-ish Florida area :)

We need more Florida...it's like a cowbell.

alcyone
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Re: Welcome New Crusaders!

Post by alcyone »

There are 2556 users on these forums. There were 685 backers for the kickstarter.

So why are there less than a dozen posts a day?
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timburns
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Re: Welcome New Crusaders!

Post by timburns »

Aergraith -- I think it partially has to do with other social media and the prevalence of it. People are more spread out these days and we are probably partially responsible for that; I/we need to spend more times in the forums. But the forums are alive and well and I think the more new people getting in and discussing things and telling folks to check out the forums are helping.

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Sir Ironside
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Re: Welcome New Crusaders!

Post by Sir Ironside »

Aergraith wrote:There are 2556 users on these forums. There were 685 backers for the kickstarter.

So why are there less than a dozen posts a day?
I lurk way more than I post, so I wonder if many do the same as me?
"Paranoia is just another word for ignorance." - Hunter S. Thompson

alcyone
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Re: Welcome New Crusaders!

Post by alcyone »

I know, between play-by-mail, zines, newsletters, and dial-up bulletin board systems we are all pretty spread thin. Not to mention the newfangled Usenet groups. But I don't think any of those are likely to replace a company's own official forum.

Seriously, is there a lot of discussion going on somewhere else? I don't use VisageTome or whatever the kids are on these days, as I have already promised my soul to Asmodeus, Yeenoghu AND Blibdolpoolp and Mark Zuckerberg can't have it. I know a stray post finds its way to Dragonsfoot once in a blue moon.

And more seriously still, the real reason is there isn't much to say about a game that plays just like a game that came out in the seventies: we've said everything there is to say about Magic Missile and aboleths and whether we should call them halflings or hobbits. Still, occasionally we need to discuss what a flatchet actually is or whether we should go with +6 or 12/18. I encourage people to come and do that here.

If you are a lurker, for Unklar's sake come out of the woodwork and introduce yourself. I respect that you might be too busy actually PLAYING the game, but that's even more reason to come here and give us your SITREP.
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alcyone
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Re: Welcome New Crusaders!

Post by alcyone »

Sir Ironside wrote:
Aergraith wrote:There are 2556 users on these forums. There were 685 backers for the kickstarter.

So why are there less than a dozen posts a day?
I lurk way more than I post, so I wonder if many do the same as me?
Heh, but you are a frequent poster! All lurkers should post as much as you, then we'd be fine.
My C&C stuff: www.rpggrognard.com

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Arduin
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Re: Welcome New Crusaders!

Post by Arduin »

Lordsloth wrote:
Noob to C&C that is- I've played about every edition of D&D and recently tried running Savage Worlds Fantasy, but our group doesn't seem receptive. Too far away from Hit Points and Armor class, I guess..
C&C armor class & HP is the same as D&D. 8-)
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pawndream
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Re: Welcome New Crusaders!

Post by pawndream »

I think the main thing inhibiting much more forum traffic here, is in my experience most forums tend to dominated by intense rules discussions/debates.

There just are not that many rules in C&C to discuss, which seems to be a major draw of the system. From what I have seen so far, C&C players tend to be less focused on bickering about minutiae and poring through tomes to find obscure rules and more about playing the actual game.

One of the other generalities I have noticed, is C&C players tend to be more open and inclusive about what goes into their games, as opposed to some of the strict dogma that you might experience on other games forums. The One True Way doesn't come up as much here as I see on some other forums.

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Re: Welcome New Crusaders!

Post by alcyone »

pawndream wrote:One of the other generalities I have noticed, is C&C players tend to be more open and inclusive about what goes into their games, as opposed to some of the strict dogma that you might experience on other games forums. The One True Way doesn't come up as much here as I see on some other forums.
That's mostly true. And when it's not, it sticks out like a sore thumb.
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Re: Welcome New Crusaders!

Post by alcyone »

Wil Wheaton supposedly plays C&C. I wonder if he is a lurker too. Though I can understand why he'd keep lurking. Maybe he should get an honorary knighthood though.
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Sir Ironside
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Re: Welcome New Crusaders!

Post by Sir Ironside »

Aergraith wrote:Wil Wheaton supposedly plays C&C. I wonder if he is a lurker too. Though I can understand why he'd keep lurking. Maybe he should get an honorary knighthood though.
Maybe your Will Wheaton looking for a honorary knighthood! :lol:
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Julian Grimm
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Re: Welcome New Crusaders!

Post by Julian Grimm »

I guess it is time to tell the truth; I am really Wil Wheaton and I accept your honorary knighthood. However that is only part of the truth. Julian Grimm is actually two people. Me, Wil Wheaton and Lorraine Williams. This is why my posts seem oddly inconsistent at times.
















:lol:
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Re: Welcome New Crusaders!

Post by alcyone »

But, in a way, aren't we all Wil Wheaton?
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Re: Welcome New Crusaders!

Post by DMSamuel »

I would rather be Wil Wheaton than Lorraine Williams, but I digress.

Hello everyone! New to the forums here but not new to gaming nor to C&C... I moved to a new town a year or so ago and can't find any C&C players in the area. I guess I'm going to have to step up my recruitment!
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Re: Welcome New Crusaders!

Post by Lordsloth »

Arduin wrote: C&C armor class & HP is the same as D&D. 8-)
I'll have to check out the rules when I get the kickstarter books, and suggest C&C to my group.

We were all pretty big min/max'ers back in 3.0/3.5 during Living Greyhawk, but we've all tried different systems since then. Myself- I want something like 3.5, but with less rules, more simple.

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Arduin
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Re: Welcome New Crusaders!

Post by Arduin »

Lordsloth wrote:
Arduin wrote: C&C armor class & HP is the same as D&D. 8-)
I'll have to check out the rules when I get the kickstarter books, and suggest C&C to my group.

We were all pretty big min/max'ers back in 3.0/3.5 during Living Greyhawk, but we've all tried different systems since then. Myself- I want something like 3.5, but with less rules, more simple.
C&C is probably something like what "3.x" would have been if GG did it. 3.x without the huge rule & char gen bloat. NOT a munchkin fest rule set.
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