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Serleran...
Posted: Tue Sep 02, 2014 7:37 pm
by Treebore
I have stuff by you that I labelled as...
Animal Training
Arrows
Augury 101
Average Monster XP
Banes and Balms
Buying Feats
Classless PC's
Crucible
Demons
Doldrum Classes
Expert
Futhark
Alternate Character Generation for Castles & Crusades
By Steven J. Ege, based upon notes created by Robert Doyel
Item Saving Throws
Maneuvers
Marketplace
Monsters
oghams
psychosis
magic armors
tattoos
thief acrobat
totems
treasures
weapon diversity
and a web enhancement that looks to me like a personal CK screen with your item saving throws and other rules nicely formatted on it.
Let me know of any you would like to "reclaim", and if anyone else has any of Serl's stuff he may want/need to reclaim, list it here as well.
In another folder I found..,
Classless Character creation from 2009
Expert Craftsmanship
Helmets
Jorjung Spells
Spell Duels
Weapon versus AC rules
Re: Serleran...
Posted: Tue Sep 02, 2014 8:11 pm
by Peter
Re: Serleran...
Posted: Tue Sep 02, 2014 8:48 pm
by serleran
Wow, I had forgotten about quite a lot of that...
Some of the dead links seem to redirect, or be redirects, from things that were posted anew. For example, one of them was originally my image of the xenomorph.
Re: Serleran...
Posted: Tue Sep 02, 2014 9:14 pm
by Peter
You probably have more stuff posted as replies.
Example: Ninja
http://trolllord.com/forums/viewtopic.p ... 54#p216554
I only searched posts that you were the author of.
Which one is the Xenomorph? I tried replacing the t= with the current forum address and it links to something unrelated.
Re: Serleran...
Posted: Tue Sep 02, 2014 9:30 pm
by serleran
Unknown Monster Unknown -- that was originally the Xenomorph on DF. Apparently, as a Halloween gift some year.
I need to get back in the habit of doing holiday critters.
Ack! And the old useless System Shock introduction. So glad I dumped that idea. Horrid implementation for no gain. Conceptually, I want to revisit it again... but it has to be done easily. Maybe with the "everyman" rule.
Re: Serleran...
Posted: Tue Sep 02, 2014 10:15 pm
by Peter
I file System Shock into the Encumbrance, Weapon Speed, Spell Components, etc. category. Sounds good on paper, but bogs down the game.
Re: Serleran...
Posted: Wed Sep 03, 2014 3:22 am
by Traveller
I honestly thought my take on system shock was simple enough.

Re: Serleran...
Posted: Wed Sep 03, 2014 3:44 am
by Zudrak
Treebore wrote:I have stuff by you that I labelled as...
Animal Training
Arrows
Augury 101
Average Monster XP
Banes and Balms
Buying Feats
Classless PC's
Crucible
Demons
Doldrum Classes
Expert
Futhark
Alternate Character Generation for Castles & Crusades
By Steven J. Ege, based upon notes created by Robert Doyel
Item Saving Throws
Maneuvers
Marketplace
Monsters
oghams
psychosis
magic armors
tattoos
thief acrobat
totems
treasures
weapon diversity
and a web enhancement that looks to me like a personal CK screen with your item saving throws and other rules nicely formatted on it.
Let me know of any you would like to "reclaim", and if anyone else has any of Serl's stuff he may want/need to reclaim, list it here as well.
In another folder I found..,
Classless Character creation from 2009
Expert Craftsmanship
Helmets
Jorjung Spells
Spell Duels
Weapon versus AC rules
I'll have to look at my files one night soon and post their titles here. I really like my Serleran files folder. Some really cool stuff in there. Were I rich, I'd finance the Ruins & Radiation game he had ideas for and get the "Beyond the CKG" series he wrote released, as well.
Re: Serleran...
Posted: Wed Sep 03, 2014 4:33 pm
by serleran
If anyone has the stuff saved to their PC, I would be happy to get a ZIP of it back. Thanks.
Right now, I wouldn't care if I get duplicates. It may be that, for example, one person has a previous version of something.
This time around, it's going to go somewhere I can't lose it... promise.
Re: Serleran...
Posted: Wed Sep 03, 2014 5:45 pm
by Rigon
I have some stuff. I'll look later tonight. I think I still have your email and can send it to you.
R-
Re: Serleran...
Posted: Wed Sep 03, 2014 5:53 pm
by Treebore
serleran wrote:If anyone has the stuff saved to their PC, I would be happy to get a ZIP of it back. Thanks.
Right now, I wouldn't care if I get duplicates. It may be that, for example, one person has a previous version of something.
This time around, it's going to go somewhere I can't lose it... promise.
If you could PM me your e-mail, I will send it to. Unfortunately, I am heading out to Las Vegas for a week, so I will only be able to send you what is on the laptop I am taking until next week. Which, I think is most of what I have on this desktop, so might be all of it as well. We'll see.
Re: Serleran...
Posted: Wed Sep 03, 2014 6:12 pm
by serleran
I am easy to find...
serleran shift-2 gmail period COMpany
Re: Serleran...
Posted: Wed Sep 03, 2014 6:46 pm
by Treebore
serleran wrote:I am easy to find...
serleran shift-2 gmail period COMpany
You should have it as soon as it gets there.
Re: Serleran...
Posted: Thu Sep 04, 2014 1:51 am
by Lurker
I did some massive copy & paste of ideas I liked off the forum years ago ... I'll see what I have. However, my 8 hour days at work teaching are 9 1/2 + ... and the fire wall at work is draconian, so I may take a day or 2.
Re: Serleran...
Posted: Thu Sep 04, 2014 3:02 am
by Rigon
Rigon wrote:I have some stuff. I'll look later tonight. I think I still have your email and can send it to you.
R-
Zip file emailed.
R-
Re: Serleran...
Posted: Thu Sep 04, 2014 2:02 pm
by serleran
Woohoo! Someone had the old SUC RPG.
Awesome.
Re: Serleran...
Posted: Thu Sep 04, 2014 5:26 pm
by Zudrak
serleran wrote:Woohoo! Someone had the old SUC RPG.
Awesome.
"Suck what?"
No, seriously, what is SUC RPG?
Re: Serleran...
Posted: Thu Sep 04, 2014 5:33 pm
by serleran
It's the foundation for a Single Unified Concept... pretty much a multi-genre, d12-based game that never got fully finished (mostly because I lost it). My satirical response to the "OSR."
Re: Serleran...
Posted: Thu Sep 04, 2014 5:43 pm
by Rigon
You are welcomed. I was hoping to see more of it when you started it, but now I know why I didn't. Hopefully you will expand on it.
R-
Re: Serleran...
Posted: Thu Sep 04, 2014 6:06 pm
by Zudrak
serleran wrote:It's the foundation for a Single Unified Concept... pretty much a multi-genre, d12-based game that never got fully finished (mostly because I lost it). My satirical response to the "OSR."
Ah, ok. Thanks for the 'splanation.