Daniel wrote:
Funny, I don't think looking at a mat is going to change either way how I feel about mixing movement and attacks rather than a one then the other format. For me, the only question on the table is, do I wan to track small slivers of movement spread out over the round. And to be honest, I don't. So at best I would say either move then attack or attack and then move but I would be less open to "move some, attack some, move more, attack more".
A bit of personal history: Like probably most of us, I've been playing for decades, but for the last few years I've fallen out of the hobby. Gotta new wife, new family, moved away from my home area, etc.
I recently introduced my wife to gaming. My brother and his wife join us about once a month or so, the rest of the time we play with just us and our young son (whom we are just now introducing to gaming).
My brother and I used to play a lot in our younger days, but he's been out of the hobby for many, many years. And his wife knows nothing of it, just like mine.
So when I suggested we try playing RPG's during our get-togethers (we used to watch movies, play video games, play board games, whatever), everyone was interested... but only if I could give them the immediacy and tactical experience of a video game. When I asked what they wanted to play, "a tabletop video game" was the unanimous vote.
So playing with minis is new to me. I used them a little back when I played TSR's Indiana Jones, and a little more with MERP. But for the most part I've always just played it all in the imagination.
So the proper and appropriate use of minis is new to me. My group is clear, though, about wanting it very tactical and board-game like, so that's what we do.
In my old games, yeah, I wouldn't have thought twice about this happening:
"I'm running up to the first Orc and slashing him with my scimitar."
Ok, roll to-hit and damage, you kill it.
"Okay, I still have a second attack, are there any Orcs close enough for me to get to in my turn?"
Sure, there's one trying to sneak up behind you with an iron club, apparently trying to attack you from behind, but you see him out of the corner of your eye.
"Okay, I turn and with a menacing growl advance upon him and attack."
Now, with minis, she can't "turn and advance" unless she has movement points left to do so. One time she moved to an enemy and was literally half a square away (mathematically), and I told her to go ahead and attack... and she looked at me like I had grown a third head. I'm, like, "it's two and half feet. Your weapon can reach him. Your arm can extend. It's fine. Just attack." And she was totally against it, because it wasn't exact and therefore felt like cheating to her.
I tried to get the group to play without minis one time, and everyone just acted like it was the silliest thing they'd ever done. But, after this thread, I am strongly considering trying again.