Domesday Issue VIII

Open Discussion on all things C&C from new product to general questions to the rules, the laws, and the chaos.
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Captain_K
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Domesday Issue VIII

Post by Captain_K »

It is in final edit. Looks like 61 pages along the format you asked for.. except we plum forgot the Q&A section this time... will try to get that for the next one.

Should issue April 1st - No fool'n :oops:

Again, Let us know what you think, let us know what you like or want more of, and submit your stuff!
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Go0gleplex
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Re: Domesday Issue VIII

Post by Go0gleplex »

Vol 8 is now posted and available in the Society Downloads for those interested. :mrgreen:
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Captain_K
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Re: Domesday Issue VIII

Post by Captain_K »

Get your copy of Domesday 8 here!

http://www.knightsofthecrusade.com/domesday_8
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Treebore
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Re: Domesday Issue VIII

Post by Treebore »

Yes, please do! Plus give us feedback! At the very least we need to know there is enough actual interest and enjoyment from our efforts to know its worth it to keep doing. So give us feedback!
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

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Lurker
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Re: Domesday Issue VIII

Post by Lurker »

A side bar question here ...

I've been listening to lectures on Steppe Barbarians, and time after time it comes back to the silk road. Part of the discussions on the lecture about the cities along the road was the importance of family, religious, and 'guild like' ties from one city to another. Those allowing travelers from one end of the road to the other to know they had a friendly place to stay, get news from and have a local contact with at almost every stop.

Why I mention it is because it got me thinking about 'guilds' (and not the 'thieves guild' that everyone pictures but a more realistic historic flavored idea) in a fantasy setting and I remembered I had at least jotted some notes down on it for a post or article submission.

Now the fly in the oil ... I have moved a lot of my stuff from my hard drive to external storage to archive it ... and I'm looking at 4 of them right now ... but I don't know which one the notes themselves would be on or which one has the older domesdays on it.

If you have the older ones, can you tell me if I ever did send it in to be shared (and so I can see how poorly I wrote it up back in the day ;)

However, If I never did send it in, throw something at me to get me motivated to dig the notes off and get them polished enough to be useable for domesday ...
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

Forgive all spelling errors.

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Treebore
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Re: Domesday Issue VIII

Post by Treebore »

Lurker wrote:A side bar question here ...

I've been listening to lectures on Steppe Barbarians, and time after time it comes back to the silk road. Part of the discussions on the lecture about the cities along the road was the importance of family, religious, and 'guild like' ties from one city to another. Those allowing travelers from one end of the road to the other to know they had a friendly place to stay, get news from and have a local contact with at almost every stop.

Why I mention it is because it got me thinking about 'guilds' (and not the 'thieves guild' that everyone pictures but a more realistic historic flavored idea) in a fantasy setting and I remembered I had at least jotted some notes down on it for a post or article submission.

Now the fly in the oil ... I have moved a lot of my stuff from my hard drive to external storage to archive it ... and I'm looking at 4 of them right now ... but I don't know which one the notes themselves would be on or which one has the older domesdays on it.

If you have the older ones, can you tell me if I ever did send it in to be shared (and so I can see how poorly I wrote it up back in the day ;)

However, If I never did send it in, throw something at me to get me motivated to dig the notes off and get them polished enough to be useable for domesday ...
Just write a new updated version using all the new info you have learned.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Lurker
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Re: Domesday Issue VIII

Post by Lurker »

Treebore wrote:
Just write a new updated version using all the new info you have learned.
Well, I'm always afraid I ramble on when I write, so if I've written it before I don't want to bore you a second time. Then, if I wrote it before, and did a better job the first go around, that will be salt in the wound ... However, if I did write on it before, and am pointed to what I wrote, I can do a follow up and expansion (and therefore be rambling on and boring you all on something new). Or, if it is fertile ground, I can hopefully find my notes and can make something useful with them.
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

Forgive all spelling errors.

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Treebore
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Re: Domesday Issue VIII

Post by Treebore »

I don't seem to have any but the newest issues of Domesday DLed. The old issues are probably up at the Knights of the Crusades website.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Captain_K
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Re: Domesday Issue VIII

Post by Captain_K »

I have copies of all on my hard drive for ref to help me work on these latest two.. give me a working title and topics (shorter) and I'll start digging through them for you. But yes, they are all on the KofC website for free down load too.

happy to look, gives me a reason to read them all again!
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Re: Domesday Issue VIII

Post by Fizz »

Being a physicist, i am quite happy to see the section on physics, in particular ballistics. I remember having debates with people years ago, trying to explain that weapons don't travel in straight lines. Whether thrown or fired, there is always a ballistic motion. (Short of there being magic of course.)

Anyways, nicely done. :)

-Fizz

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Captain_K
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Re: Domesday Issue VIII

Post by Captain_K »

Fizz, PLEASE consider writing the next installment in that "type of corner".. I'd like to keep that basic "subtitle" alive with another author on another aspect or aspects of the game. You could do stones a giant can throw and how far. How much wing span would be needed for a bird to carry a human. I don't care, anything. As an ME, I hope I did not screw anything up, please check my work :}
Wow, Another Natural One! You guys are a sink hole for luck. Stay away from my dice.

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