I've realized that I have the opposite of writer's block. I just have too many campaign or adventure ideas bouncing around in my head so it seems like I'm always working on multiple things. Cases in point: I recently finished writing my Quest for the Runestones campaign arc for our group. But then I got drawn in by Aufstrag so I've been sketching out ideas for working Aufstrag into my campaign world and filling out the other levels of the complex. But then, this past weekend, I came across a shrink-wrapped copy of the Dwarfen Crags maps published by Wyrm Works back in the 1990s for sale on Ebay. I had used a bunch of their maps for a massive apocalyptic campaign I wrote over the course of nearly 20 years, which included a 20 level megadungeon called Witchaven. So I bid and won the maps. And now I'm furiously jotting down ideas for making another megadungeon out of this 20 map set.
Meanwhile, I'm still working on an Underdark sandbox for our OSE campaign using a bunch of Dyson Logos' maps. Oh yeah, there's also the book I'm working on for my job. Trying to finish all the research for that this summer now that we're out of school so I can submit it to my publisher next summer. I need more hours in the day. On the bright side, at least now I generally manage to finish what I start writing, which wasn't always the case.
But my question is: Do you generally work on one scenario/adventure path at a time or is it the same for you as it is for me?
I tend to find that working on multiple things keeps me from getting too bored by any one of them. I'll just go in spurts, spending a few days or weeks on one then switching to something else.
How Many Scenarios?
How Many Scenarios?
Behind closed eyes, realize your sight....
Re: How Many Scenarios?
The scattershot creative mind. Current Projects, re-base my Battle fleet Gothic Imperial Navy, paint a Necron BFG fleet, read Ready Player 2, The Girl and the Mountain, Stargrave, and whichever Firefly novel is next. Finish that Human Knight war band, paint those 1/2500 star ships I just printed, learn how to use a raspberry pi so I can automate watering the garden, clean the gutters. I'm not role playing at the moment, got a little burned out running a weekly Star Trek game and a bi-weekly Cyberpunk game, C&C is on hold until my pearl clutching buddies decide it's OK to look me in the eye again (I may be a little cranky about this covid stuff). So in answer to you question, yes, you are not alone.
Re: How Many Scenarios?
I start a small idea, bring to finish, roll test, recycle and reuse, update and change... but I use my home brew world (see Crusades A "The Ninth Hour Social Diversion Society") with almost all scratch encounters. I find it easier to use or fake it with my own works from my own brain than try to read, re-read and remember a module... just less work to make my own then try to use someone else's...
But I can pull from the 80s to my 20s group and they're none the wiser and I get to knock the rust off it, shine it up, improve it and have it that much better for my grand kids (when / if they ever get birthed...).
But I can pull from the 80s to my 20s group and they're none the wiser and I get to knock the rust off it, shine it up, improve it and have it that much better for my grand kids (when / if they ever get birthed...).
Wow, Another Natural One! You guys are a sink hole for luck. Stay away from my dice.
- Julian Grimm
- Greater Lore Drake
- Posts: 4609
- Joined: Thu May 11, 2006 7:00 am
- Location: SW Missouri
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Re: How Many Scenarios?
Gamer ADD...I hate it. My only solution was to put everything but my C&C and campaign stuff away except for a couple books I wanted in the mix ( The 1e DMG for one and a couple reprints of some classic adventures). So now my entire collection of AD&D/D&D material are boxed up in an inconvenient location so I can't touch them and focus on what I am doing.
Lord Skystorm
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06