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Looking for Airship Combat rules....

Posted: Thu Jun 08, 2006 12:50 am
by Alto Banor
I am looking for Airship combat rules. It's for a RPG but I can use boardgame rules as well. I am planning to use it in an upcoming game.

Thanks!

Alto

Re: Looking for Airship Combat rules....

Posted: Thu Jun 08, 2006 9:22 am
by miller6
Alto Banor wrote:
I am looking for Airship combat rules. It's for a RPG but I can use boardgame rules as well. I am planning to use it in an upcoming game.

Thanks!

Alto

Give each ship hull points, movement and an armor class (based on overall toughness and maneuverability), and ballistas, harpoons, or even catapults for weapons. If you want hit locations, use something like: "1=hull (could include fore, aft, starboard, port, midship), 2=sail (could be subdivided into boom, jib and main sail), 3=cabin (could include forecastle, galley, bilge, and captains quarters), 4=special.

Special would be: weapon, steering, rutter, keel, longboat, crows nest, etc.

If you want a longer battle that's more complex, assign each section separate hit points.

I'd use a hex map. Each turn (changing direction) is 1 movement unit as is moving to another hex.

Each weapon is either fixed in place so it only fires in 1 direction or has a range of attack (how many different sides of the hex for direction of aim). Weapons also need a range in hexes with 0 meaning adjacent (i.e. for grappling hooks). Note that some ships only have weapons on one side so they must attack from that side. When flying above or below each other, ships can't attack each other unless their weapons are designed or positioned to be able to fire vertically or they tilt the ship for the attack.

Modifiers for attacks could include short, medium and long range.

How to handle fires is about the only other thing to worry about.

Well, that should be more than enough info to have a decent battle.

Or was this for space vessels with sci-fi weapons? If so, the rules can easily be adapted.

Brian Miller

Posted: Thu Jun 08, 2006 9:26 pm
by Alto Banor
Ahh Brian, you are a Godsend!! Those rules will do nicely! I will probably use fire (Greek and otherwise) but I can handle figuring that out. This is strictly air, no space combat.

Thanks!!

Alto

Posted: Thu Jun 08, 2006 11:52 pm
by Jynx
Hey Alto Banor,

I'm just curious... what setting are you running this airship combat in? Is it Eberron? I'm an Eberron fanatic (minus the 3.5 rules) and I would like to hear how others are running Eberron in C&C - if that's in fact what you are doing.

I haven't had any air to air combat scnerios yet, but these rules would do nicely if/when I do.

Eberron

Posted: Sun Jun 11, 2006 1:42 am
by Alto Banor
Hey Jynx,

I might pickup some material from the Eberron campaign to help flesh out mine. I really just wanted a basic C&C world but add some magic flying airships. A little like the latest Terry Brooks Shannara series. If you are interested, Bastion Press is having $5 sale to get rid of old inventory! You should check it out. They have a book on "Airships" ... www.bastionpress.com

Alto

Posted: Sun Jun 11, 2006 1:54 am
by Treebore
I bought that book a year or two ago. All I remember is that if I were ever to have airships in my campaign that the rules would be good for it.

Posted: Mon Jun 12, 2006 12:34 pm
by Alto Banor
Looks like I got a good deal than!
Alto

Posted: Fri Aug 11, 2006 12:23 pm
by Jynx
I use Eberron and absolutely love it! The Artificer was one class I initially didn't like until I read the most recent Eberron novel with a prominent dwarven artificer character. After reading the book, I sat down and looked at the artificer in depth, and then tried to re-create it for C&C. It's truly a 3.5 character and just doesn't seem to work as is for C&C. I'm still not sure my version works, but a friend of mine is going to play one in my game. You can see the house rules in my website download folder: http://rpgmtl.com:8080/download .

I didn't use any new stat bonus table. The C&C table works just fine for me.

So tell me... what got you to look into Eberron ? Have you done any conversions ?