BASH MAN wrote:
No, Druid has Cleric Beat hands down. A 4th level cleric with Animal friendship spell can have an 8d12HD Dire bear as a friend, who does a d12 dmg with each claw and 3d8 with his bite.
As for the Druid's own abilities, his spells are just about on par with the clerics, but he can use swords and bows. His spells are also more likely to have offensive uses [call lightning anybody] and plenty of utilitarian uses as well [transmute rock to mud on the stone surrounding it, instead of casting knock on the door]
When I ran C&C at KublaCon, I twice had solo players before more people came to the table-- and to both I recomended this option [having the bear companion as a meat shield/killing machine served them well].
And this was before gaining any animal totem stuff. Turn undead is useful, but having the bear tear through them was almost as fast.
True, but the Druid has lousy AC and does not have nearly as good a healing ability, which makes a huge difference in a "meatgrinder" dungeon or encounter.
So a Dire bear is great for combat, but when the Druid isn't powerful enough to restore PC's, or heal up a serious amount of HP damage to his buddies, that bear loses some of its glamour. Plus it is sweet when the Cleric's turning ability gets good enough to outright destroy thsoe undead creatures. Rather than plow throw them and risk permanent damage to stats, etc...
Plus the Druids animal totem is pretty weak. The animals AC usually sucks, HP's are still whatever the Druid has, which could be good or bad.
So yeah, the trade off costs aren't very obvious, but they are there. Balanced? Not really, but close enough.
As for the Barbarian, he is what he is supposed to be. A lesser trained fighter who doesn't want, let alone know how to, fight in heavy armors.
He is all about who he is and where he came from.
Fighters are trained to fight in the heaviest armor available. They are taught optimum fighting techniques. All in a very regimented training course of instruction.
Barbarians are taught to "stick the pointy end in the other guy" and try and dodge out of the way of their attacks. By Uncle Bubba.
So when the "barbarian" faces the formally trained fighter in his tough armor, the Romans are going to kick the barbarians arses.
So if you want a roman legionaire, play the fighter class.
If you wan't the Celt or the Pict, in their "fur armor", or butt naked, with their inferiorly cast weapons, who dye their hair and paint their faces with scary "masks", and work themselves into a "fury" before charging into battle and die a glorious death, play a Barbarian.
Barbarians don't wear heavy armor because they don't want to. Its "not my way". Simple as that.
Now I am in no way saying that the Barbarian class couldn't be changed some. Having a "Barbarian" wearing heavy armor still wouldn't happen.
Thats when they become a "fighter", and get the formal training in how to fight and move in those heavy armors. Only Fighters, Knights, Paladins, and Clerics get to wear heavy armors. Not Barbarians, Rangers, or Bards.
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The Ruby Lord, Earl of the Society
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http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.