Do or die time - first time running C&C - Help!
Posted: Fri Aug 17, 2007 4:09 am
Long time lurker and newbie GM here, looking for some help. I've tried out 3.5 and been somewhat dissatisfied and bored with it (too many rules, too much to read and try to remember). I'm the type that buys plenty of rulebooks, but rarely actually plays anything. Even though I like what I have read of C&C, I have yet to run anything under with it.. that changes now!
I've set up a session for this Sunday with a younger brother, to force me to get my act together and simply go play. My goal is to run a simple, fun, one shot session that we may or may not expand into something more.. lets take the system out for a test drive and see what we think.
Here is what I am dealing with...
One player, one GM... I'd like to stick with one character. Knowing him, its liable to be a human, barbarian or fighter.
New system.. I've read both the PHB and M&T, but will be teaching him the system as we go (he doesn't have any interest in reading rulebooks)
3.5 and video game background - my biggest worry about getting him to accept the system is the lack of customization options built into the system, rules light is new for us. We are both looking for more roleplaying opportunities than rules.
Limited time.. I'm on vacation this week, so I do have a day or two to prep, but some of that will be rereading parts of the PHB to refresh my memory.
So, I'm looking to run a one shot session, with some roleplay and some combat. Lower difficulty, so that he can survive and come out looking the hero. I'd like to finish the adventure, or at least get a good amount done, in one session of around four hours or so.
What I have ...
C&C PHB, 2nd and 3rd, and M&T
Quick Start rules, through Free RPG Day promo
Assault on Blacktooth Ridge
Shadows of the Halfling Hall
CK Screen, with The Golden Familiar
Printouts of The Rising Knight, Beacon at Enon Tor, and The Keep on the Borderlands
My Thoughts and Questions...
Should I use a module, or come up with my own adventure? Of the ones I have, I might think about running Rising Knight or KotB (I've only skimmed these, though).. both seem to have more RP potential.. Beacon is nice and short, but doesn't seem to have many chances to get in character.
Character level one, or higher? Part of me really likes the idea of starting at level one, but perhaps as it is one character, I should start him higher for safety.
Henchmen? I'd be open to running some hirelings for him, but only if they were interesting characters with personality and motivations of their own.
The "tough choice?" Our most fun in current sessions has been our last couple of 3.5 sessions, which involved what his character, a barbarian, would do when hired to assassinate someone.. would he do it? How far would he go to cover it up? Who can he trust to help him? Oh, and since he is illiterate and his employer makes contact through notes, who does he trust to read the things in the first place? It was fun because it involved asking these questions, and exploring where they took him (note: the barbarian was not a nice guy, and I expect this one will be similar). I would love a session that involved something like this.. putting him in a tough situation and see how he chooses to respond.. this is fun that we can't get thru videogames, and part of the reason we want to run this session.. what can I put him in the middle of this time?
Anyway, thanks to all that respond.. I'm really excited about running C&C, and hope it goes well.. thanks for any help you can give!
I've set up a session for this Sunday with a younger brother, to force me to get my act together and simply go play. My goal is to run a simple, fun, one shot session that we may or may not expand into something more.. lets take the system out for a test drive and see what we think.
Here is what I am dealing with...
One player, one GM... I'd like to stick with one character. Knowing him, its liable to be a human, barbarian or fighter.
New system.. I've read both the PHB and M&T, but will be teaching him the system as we go (he doesn't have any interest in reading rulebooks)
3.5 and video game background - my biggest worry about getting him to accept the system is the lack of customization options built into the system, rules light is new for us. We are both looking for more roleplaying opportunities than rules.
Limited time.. I'm on vacation this week, so I do have a day or two to prep, but some of that will be rereading parts of the PHB to refresh my memory.
So, I'm looking to run a one shot session, with some roleplay and some combat. Lower difficulty, so that he can survive and come out looking the hero. I'd like to finish the adventure, or at least get a good amount done, in one session of around four hours or so.
What I have ...
C&C PHB, 2nd and 3rd, and M&T
Quick Start rules, through Free RPG Day promo
Assault on Blacktooth Ridge
Shadows of the Halfling Hall
CK Screen, with The Golden Familiar
Printouts of The Rising Knight, Beacon at Enon Tor, and The Keep on the Borderlands
My Thoughts and Questions...
Should I use a module, or come up with my own adventure? Of the ones I have, I might think about running Rising Knight or KotB (I've only skimmed these, though).. both seem to have more RP potential.. Beacon is nice and short, but doesn't seem to have many chances to get in character.
Character level one, or higher? Part of me really likes the idea of starting at level one, but perhaps as it is one character, I should start him higher for safety.
Henchmen? I'd be open to running some hirelings for him, but only if they were interesting characters with personality and motivations of their own.
The "tough choice?" Our most fun in current sessions has been our last couple of 3.5 sessions, which involved what his character, a barbarian, would do when hired to assassinate someone.. would he do it? How far would he go to cover it up? Who can he trust to help him? Oh, and since he is illiterate and his employer makes contact through notes, who does he trust to read the things in the first place? It was fun because it involved asking these questions, and exploring where they took him (note: the barbarian was not a nice guy, and I expect this one will be similar). I would love a session that involved something like this.. putting him in a tough situation and see how he chooses to respond.. this is fun that we can't get thru videogames, and part of the reason we want to run this session.. what can I put him in the middle of this time?
Anyway, thanks to all that respond.. I'm really excited about running C&C, and hope it goes well.. thanks for any help you can give!