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What adventures have you CKed/played using C&C?
Posted: Sat Aug 25, 2007 7:22 pm
by slimykuotoan
Pour moi, I've Cked: Wicked Cauldron (C&C), Dragonfiend Pact (Goodman Games), Enon Tor (C&C), Palace of Shadows (Goodman Games), Ghost Towers of Inverness (AD&D), Sinister Secret of Saltmarsh (AD&D), Isle of the Abby, Changeling (Dungeon magazine) and Test of the Demonweb (WOTC download).
And I've played Haunted Highlands.
And thou?
Posted: Sat Aug 25, 2007 7:38 pm
by Treebore
A1 to 3, HH1 and 2, the "Against the Giants" series, Mysterious Tower, Smugglers Cove, alace of Shadows, Halfling Hall, and DCC 18 are ones I remember right now. I6 Ravenloft for three groups come October. Plus I have started CKing my own module.
Played through? several Goodman DCC's, "Ghost Tower of Inverness", and thats about it. Other than adventures written up by the CK.
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Posted: Sat Aug 25, 2007 7:58 pm
by Buttmonkey
R1 - To the Aid of Falx
Beacon at Enon Tor
Posted: Sat Aug 25, 2007 8:01 pm
by Zulgyan
I'm running something longish that will take lots of sessions: Lost City of Barakus.
Posted: Sat Aug 25, 2007 8:07 pm
by DangerDwarf
Beacon at Enon Tor
Rising Knight
Shadows of the Halfling Hall
Price of Courage
A couple of them from the City of Greyhawk Box Set
Dark Chateau
Voices of the Three
Posted: Sat Aug 25, 2007 8:11 pm
by Treebore
Zulgyan wrote:
I'm running something longish that will take lots of sessions: Lost City of Barakus.
I have Endhome in Outremere (in Erde), they visited it, but didn't bite any of the hooks I threw, they concentrated on what they were already doing and haven't gone back yet.
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Posted: Sat Aug 25, 2007 8:11 pm
by Tadhg
I've CK'ed:
The Rising Knight
Assault on Blacktooth Ridge
Return to Blacktooth Ridge
Shadows of the Halfling Hall
The Slag Heap
Dark Shadow {EDIT - what the hell? A great TV show, but what I meant to say was - Dark Chateau ]
I've played partial (in online games):
B1/B2 in Greyhawk
Haunted Highlands
Assorted homebrews
Assault on Blacktooth Ridge
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Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Posted: Sun Aug 26, 2007 12:54 am
by serleran
As a player:
Shadows of the Halfling Hall
Fingers of the Forsaken Hand
Bergholt: By Shadow of Night
Galal's Grave
Thieves' Fortress of Badabaskor
The Haunted Highlands
As a CK:
Hall of Many Panes
I6: Ravenloft
Made up homebrew crap
Posted: Sun Aug 26, 2007 1:02 am
by seskis281
I've only CK'd one campaign with Homebrew Ilshara stuff...
Played for awhile with Treebore in a chat game last year... sorry that dissolved. Gotta find out more about SKYPE.
Looking forward to setting up a new campaign this fall - probably going to be my own Of Heroes and Legends when I finish it, although I'm keen on Aihrde right now so I might go ahead and start A series instead.
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Posted: Sun Aug 26, 2007 4:26 am
by moriarty777
In no particular order, I've CK'd:
Rising Knight
Beacon at Enon Tor
Voices of the Three
Galal's Grave (d20)
Fantastic Adventure (d20)
The Lion In the Ropes
The Mysterious Tower
Shadows of Halfling Hall
T1 - Homlett (AD&D)
Temple of Blood (d20)
Mortality of Green
I've also ran selections of 'Nightwatch & The Living City' (AD&D) and 'The Lost City of Barakus' (d20)
M
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Posted: Sun Aug 26, 2007 4:47 am
by Craig C
My current campaign has utilised parts of many published adventures so far, which in order they have encountered them are:
Keep on the Borderlands
Secret of Bone Hill
Priestly Secrets (D?- adventure set in Restenford)
Ruins of Nol Daer (Dungeon15)
A1 Slave Pits of the Undercity- major disaster which led to an escape from D3 Vault of the Drow and several underdark adventures.
Eventually they emerged in the Goblin city of Rappan Athuk and then escaped out of the dungeon- (and my players swore theyd never enter that dungeon again)!
Tomb of Absythor- only scratched the surface of this one- it is incorporated into the caves of Chaos (rather than the caves of the unknown the passage leads to Abysthor), encountered the Font of bones, crapped themselves (they palyed Abysthro when it first came out using 3E)
When a Star Falls
Seeking Bloodsilver (Dungeon 59)
I4 Pharoah (currently almost completed and then heading into the rest of the Desolation series which Ive had for 20 years and never run!)
Several other adventures I cant remember right now and a few minor ones of my own to link everything together.
Its been fun so far and have many years more gaming ahead of us!
Craig
Posted: Sun Aug 26, 2007 7:36 am
by Gnat
Well, I haven't gotten to do much with the system so far. We've not finished any modules yet, but I'm in the middle of running Beacon at Enon Tor and Rising Knight. As of today, I haven't had a chance to play, but once my players (my younger brothers) have had more experience with the system, I hope to. Looking forward to playing via SKYPE soon, though!
Posted: Sun Aug 26, 2007 2:08 pm
by Mike Frank
CK:
Tomb of Horrors
TenaFord Crossing (home brew)
Beneath the Grand Temple (home brew in Yggsburgh)
Dark Druids
The Temple of Elemental Evil (still running)
Cairn of the Skeleton King (integrated with ToEE)
The Veil of Ice (home brew integrated with ToEE)
Water (Extended home brew tied into the end of ToEE)
Player:
Keep on the border lands.
Lost Caverns of Tsojcanth.
Posted: Sun Aug 26, 2007 10:44 pm
by csperkins1970
Player
B2: Keep on the Borderlands
A1: Slave Pits of the Undercity (our current adventure)
CK
N1: Against the Cult of the Reptile Gods (in progress with 2 different groups)
Posted: Mon Aug 27, 2007 3:01 am
by Tadhg
Just started in a C&C Dragonlance game with Rigon as CK. Great first session and I'm very interested in the campaign setting!!
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Posted: Mon Aug 27, 2007 1:27 pm
by Jyrdan Fairblade
The Rising Knight
Shadows of the Halfling Hall
The Slag Heap
A few of the adventure ideas in Yggsburgh
I originally wanted to open up with Keep on the Borderlands, but somehow that fell by the wayside.
Posted: Mon Aug 27, 2007 1:41 pm
by Omote
As a CK, I've run:
*Beacon at Enon Tor
*Keep on the Borderlands
*CZ Yggsburgh ~ various adventure ideas
*Dark Chateau (limited)
*Hill of Dungeons (01/homebrew)
*Homebrew stuff
.........................................Omote
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Posted: Mon Aug 27, 2007 1:44 pm
by Rigon
I'm playing in Treebore's Monday night HH with extras campaign. I just started running a DL campaign, but I plan to make up most of the adventures.
R-
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The Book of the Mind
Posted: Mon Aug 27, 2007 2:53 pm
by Tank
I've run
Beacon of Enon Tor
Voices of the Three
Rising Knight
And the group is currently making their way through Little Keep on the Borderlands.
Posted: Mon Aug 27, 2007 4:17 pm
by Fiffergrund
Rigon wrote:
I'm playing in Treebore's Monday night HH with extras campaign. I just started running a DL campaign, but I plan to make up most of the adventures.
R-
Rigon -
Fingers of the Forsaken Hand was originally set in Krynn. (The color scheme should give that away!) If you're interested in details, PM me. I think it actually works better in a Dragonlance game.
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He Who Hides Behind The Elephant's Back
Posted: Mon Aug 27, 2007 4:50 pm
by Nelzie
I've been running one single campaign that I have wanted to run for a good number of years and never had a chance to get very far past the first initial setting introduction sessions. It takes place in the quasi-European Fantasy region of my 'World of Hakur'.
The campaign has three chapters and is currently reaching the end of Chapter 2. Each chapter represents a shift in the way things play out.
The first chapter was learning the area and where the PCs fit as well as beginning to make a mark. The beginning of the heroic journey.
Chapter two has been about defending the place they have made their home, as well as grow into the leaders they need to be for the trials ahead.
Chapter three is going to be about saving the world and the PCs passing on into legend.
I also plan on having an epilogue campaign that will take place somewhere between 15 to 20 years after the events of chapter three. If the players are up to it. After chapter three, I really want to take a break from the story of these heroes and do something else. Maybe in an earlier time period of the game world or some different game altogether or a series of one to five session campaigns.
--
Another thing I am doing is running a playtest solo campaign for an "All Wizard Campaign" set of rules tweaks that I'm working on for personal use.
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Posted: Tue Aug 28, 2007 1:41 am
by old school gamer
Rhuvein wrote:
I've CK'ed:
The Rising Knight
Assault on Blacktooth Ridge
Return to Blacktooth Ridge
Shadows of the Halfling Hall
The Slag Heap
Dark Shadow {EDIT - what the hell? A great TV show, but what I meant to say was - Dark Chateau ]
I've played partial (in online games):
B1/B2 in Greyhawk
Haunted Highlands
Assorted homebrews
Assault on Blacktooth Ridge
Ha! Barnabas Collins could take Strahd any day!
Posted: Tue Aug 28, 2007 1:45 am
by old school gamer
The Rising Knight
Shadows of Halfling Hall
The Mysterious Tower
Probably wont be doing anymore modules, my players actually prefer it when I run my own stuff.
Posted: Tue Aug 28, 2007 1:54 am
by Philotomy Jurament
B1 In Search of the Unknown
B2 Keep on the Borderlands
Beacon at Enon Tor
Dark Chateau
Pod Caverns of the Sinister Shroom
Several Yggsburgh-area adventures
Watery Caverns
Posted: Tue Aug 28, 2007 1:56 am
by serleran
Quote:
Ha! Barnabas Collins could take Strahd any day!
Unless Angelique was around, or Judas, or Count Pottafi... oh, wait, no, I'm sorry, I meant: Takhisis, Raistlin, and the Hand of Vecna.
Posted: Tue Aug 28, 2007 2:12 pm
by kelro
Shackled City hardcover
DCC 26: The Scaly God
A Dungeon adventure (name escapes me, was written for 3.5, involves lizard men in a swamp, for 3rd or 4th level characters, might have the word Morach Tor in the title).
Posted: Thu Aug 30, 2007 10:39 am
by philippe tromeur
CK'ed :
The Rising Knight
A Lion in the Ropes
Mynthnoc Cairns (from DB1 - The Haunted Highlands)
The Great Modron March - episode 1
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Posted: Mon Sep 10, 2007 1:29 pm
by jfall
Hey....out of curiosity, anyone ever run The Lost Caverns of Tsojcanth? Such a great module way back in the day.
I thought I saw someone who had also run the Against the Giants series. Any issues w/ levels in that one? i.e. did you have to run higher levels than what the module originally called for? Or is it pretty much a straight across port?
Posted: Mon Sep 10, 2007 1:47 pm
by Omote
I've run Lost Caverns in D&D, but never in C&C. Although, that would be just as fun too.
........................................Omote
FPQ
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Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
Posted: Mon Sep 10, 2007 3:52 pm
by JediOre
Here's my list to date I've CKed:
DCC #17: Legacy of the Savage Kings
DCC #0: Legends are Made, Not Born
Set's Daughters
part of Necromancer's Demons & Devils
Beacon of Enon Tor
Well of Worms and The Tower of the Black Pearl from DCC #29
DCC #2: Lost Vault of Tshar Rho (sp) (still in progress)
Fane of the Witch King (still in progress)
Wizard's Amulet