Elves vs. Ghouls- Paralyzation

Open Discussion on all things C&C from new product to general questions to the rules, the laws, and the chaos.
Post Reply
User avatar
BLOOD AXE
Ulthal
Posts: 437
Joined: Mon Jan 28, 2008 8:00 am

Elves vs. Ghouls- Paralyzation

Post by BLOOD AXE »

I remember in the old Basic D&D Elves were immune to Ghoul paralyzation. I didnt notice it in the C&C Elf character entry, but its listed in the M&T under Ghouls.

Any reason why Elves get this immunity?? I think I vaguely remember something about the Elven Gods or some such. Any background?
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.

User avatar
Omote
Battle Stag
Posts: 11560
Joined: Wed May 03, 2006 7:00 am
Location: The fairest view in the park, Ohio.
Contact:

Post by Omote »

No background material on this in regards to C&C. I had no idea there wasany background related to this topic even in the old days. Hmm.

-O
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<

serleran
Mogrl
Posts: 13905
Joined: Mon Oct 13, 2008 7:00 am

Post by serleran »

C&C has it because pre-C&C has it. Its that simple. No other reason needed or given.

User avatar
BLOOD AXE
Ulthal
Posts: 437
Joined: Mon Jan 28, 2008 8:00 am

Post by BLOOD AXE »

I just wondering if there was ever any explanation or background...ever. No big deal.
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.

serleran
Mogrl
Posts: 13905
Joined: Mon Oct 13, 2008 7:00 am

Post by serleran »

There have been attempts, yes. They have ranged from the very weird to the semi-scientific. Each edition has had their own reasons for it, and sometimes, even more than one. For example, one case of explaining this involved elves as forces of life so creatures of death could not affect them (why they were not immune to level draining was not given - probably because that would make elves too powerful...) and its been explained other ways, too. Quite simply, I decided that I did not want to give some canonical reason for it, other than the whole "its been there since day 1" approach.

User avatar
Geron Raveneye
Ungern
Posts: 57
Joined: Thu May 11, 2006 7:00 am

Post by Geron Raveneye »

I think I can remember one that came from AD&D 1E, mentioning that elves have no souls, and thus cannot be paralyzed by the simple fear the touch of a ghoul sinks into ones soul. It needed something more powerful (ghasts) to paralyze an elf with fear.

On the flipside, elves could not simply be raised because of that, too.

User avatar
BLOOD AXE
Ulthal
Posts: 437
Joined: Mon Jan 28, 2008 8:00 am

Post by BLOOD AXE »

I thought I remembered some vague reason being brought up back in the "ole' days", but I could be wrong....

Thanks.
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.

User avatar
Coleston the Cavalier
Unkbartig
Posts: 880
Joined: Mon May 01, 2006 7:00 am
Location: Herrin, IL
Contact:

Post by Coleston the Cavalier »

Yeah, that's right in Basic D&D and AD&D elves had no souls (they just get reincarnated at some point) , - but in addition, according to James Ward's "Elven Point of View,) in issue 60 of Dragon magazine, elves were immune to a ghoul's paralyzation also because they lived such long lives that they really don't fear death or undead in the way us short lived-creatures do. However, they live just as long of lives in C&C.
_________________


John Adams

User avatar
Tadhg
Cleric of Zagyg
Posts: 10817
Joined: Mon May 01, 2006 7:00 am
Location: Somewhere in Time

Post by Tadhg »

Interesting discussion.

I read this today in Chainmail after seeing this thread:

WRAITHS (Nazgul, etc.): Wraiths can see in darkness, raise the morale of

friendly troops as if they were Heroes, cause the enemy to check morale as if

they were Super Heroes, and paralyze any enemy man excluding all men-

Honed in the Fantasy Supplement they touch during the course of a move (not flying). Paralyzed troops remain unmoving until touched by a friendly Elf, Herotype, or Wizard. [Bolded sentence, mine]

And agreeing with some of the thoughts about elves mentioned so far, I like the idea that they are magical demi-humans having many special abilities not always outlined in a ruleset.

I'm thinking of a house rule to allow elves to remove paralysis by touch by any undead. Maybe a level ability or SIEGE check.

Anyone else have any thoughts on this?

_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

adaen
Red Cap
Posts: 299
Joined: Fri Nov 23, 2007 8:00 am
Location: Bridgewater, NJ
Contact:

Post by adaen »

Rhuvein wrote:
Interesting discussion.

I read this today in Chainmail after seeing this thread:

...snip....

I'm thinking of a house rule to allow elves to remove paralysis by touch by any undead. Maybe a level ability or SIEGE check.

Anyone else have any thoughts on this?

I like the idea for some settings/genres' (Middle-earth comes to mind), and less so for others (Perhaps the Forgotten Realms or Greyhawk). Its a very setting-specific thing to my mind.

~AoB
_________________
~Adaen of Bridgewater, www.highadventuregames.com

serleran
Mogrl
Posts: 13905
Joined: Mon Oct 13, 2008 7:00 am

Post by serleran »

I think, Rhu, that sort of thing works best if the race is a class, so there is some cost to getting all the bonuses and benefits... otherwise, there is little reason to not play an elf (yeah yeah I know about roleplaying...)

rabindranath72
Lore Drake
Posts: 1102
Joined: Wed May 17, 2006 7:00 am

Post by rabindranath72 »

In Basic D&D there was no explanation, nor in the AD&D MM.

Weird thing, the ability is not in the PHB, but in M&T; much like in AD&D.

rabindranath72
Lore Drake
Posts: 1102
Joined: Wed May 17, 2006 7:00 am

Post by rabindranath72 »

Rhuvein wrote:
Interesting discussion.

I read this today in Chainmail after seeing this thread:

WRAITHS (Nazgul, etc.): Wraiths can see in darkness, raise the morale of

friendly troops as if they were Heroes, cause the enemy to check morale as if

they were Super Heroes, and paralyze any enemy man excluding all men-

Honed in the Fantasy Supplement they touch during the course of a move (not flying). Paralyzed troops remain unmoving until touched by a friendly Elf, Herotype, or Wizard. [Bolded sentence, mine]

And agreeing with some of the thoughts about elves mentioned so far, I like the idea that they are magical demi-humans having many special abilities not always outlined in a ruleset.

I'm thinking of a house rule to allow elves to remove paralysis by touch by any undead. Maybe a level ability or SIEGE check.

Anyone else have any thoughts on this?

I do not have Chainmail, so Nazgul are treated as Wraiths? IIRC later they were assumed to be Spectres.

Interesting post Rhuvein!

Cheers,

Antonio

CharlieRock
Lore Drake
Posts: 1946
Joined: Sun Sep 24, 2006 7:00 am

Post by CharlieRock »

Could be the ghoul's paralysation involves some kind of doping substance that elves (who don't sleep like humans) are just immune to.
_________________
The Rock says ...

Know your roll!

Post Reply