The rules in Of Ships & Sea were pretty good, but if you want simple, you could just use the rules from the old 1st Ed. AD&D DMG.
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Lord Aladar
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
Seafaring in C&C
Lord Aladar
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
bighara wrote:
Seas of Blood by Mongoose for d20 wasn't too bad. You can still get the pdf at RPGNow I believe. There's a fair bit of goofy stuff (like gnome submersibles), and the file is $15 (more than I like to pay for a pdf supplement as a rule), but the mechanics are pretty portable to C&C.
I was actually fairly impressed with Labyrinth Lord's rules for seafaring and combat. Pretty abstract, but they cover a lot of what you need quite succinctly.
I can't quite make up my mind how "granular" I want to make things. Plotting out a sea battle or chase where the two ships might be a mile or more apart sounds tedious, but so much of what made stories like O'Brian and the Hornblower books interesting was how far ahead the captains had to think, compensating for wind and tide, etc.
Yeah, the whole reason I like looking at Labyrinth Lord is because its a very nicely cleaned up presentation of the old rules.
Plus one of my PDF "discoveries" I recently made on my computer is that I have a PDF of Corsair and two other PDF books on ships that I totally forgot having. So now I'll have to remember to take time and read through those.
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The Ruby Lord, Earl of the Society
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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.