Seafaring in C&C

Open Discussion on all things C&C from new product to general questions to the rules, the laws, and the chaos.
User avatar
Aladar
Lore Drake
Posts: 1261
Joined: Wed Oct 17, 2007 7:00 am
Location: Elgin, OK

Post by Aladar »

The rules in Of Ships & Sea were pretty good, but if you want simple, you could just use the rules from the old 1st Ed. AD&D DMG.
_________________
Lord Aladar

Warden of the Welk Wood

Baron of the Castles & Crusades Society

The Poster formerly known as Alwyn

Senior Gamer - Member of the Senior RPG Tour

"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
Lord Aladar
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"

http://www.cncsociety.org/

Treebore
Mogrl
Posts: 20660
Joined: Mon May 01, 2006 7:00 am
Location: Arizona and St Louis

Post by Treebore »

bighara wrote:
Seas of Blood by Mongoose for d20 wasn't too bad. You can still get the pdf at RPGNow I believe. There's a fair bit of goofy stuff (like gnome submersibles), and the file is $15 (more than I like to pay for a pdf supplement as a rule), but the mechanics are pretty portable to C&C.

I was actually fairly impressed with Labyrinth Lord's rules for seafaring and combat. Pretty abstract, but they cover a lot of what you need quite succinctly.

I can't quite make up my mind how "granular" I want to make things. Plotting out a sea battle or chase where the two ships might be a mile or more apart sounds tedious, but so much of what made stories like O'Brian and the Hornblower books interesting was how far ahead the captains had to think, compensating for wind and tide, etc.

Yeah, the whole reason I like looking at Labyrinth Lord is because its a very nicely cleaned up presentation of the old rules.

Plus one of my PDF "discoveries" I recently made on my computer is that I have a PDF of Corsair and two other PDF books on ships that I totally forgot having. So now I'll have to remember to take time and read through those.
_________________
The Ruby Lord, Earl of the Society

Next Con I am attending: http://www.neoncon.com/

My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

Post Reply