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Book of Experimental Might and C&C

Posted: Tue Mar 11, 2008 4:53 am
by DocEldritch
Just picked up a copy of this. and while I have found I have absolutely no desire to run 3.X ever again, I keep thinking some of the ideas (though definitely not all of them!) could be interesting to use in C&C.

Has anyone else looked at this yet and had the same thoughts? Or actually used some of the ideas in their games?

Posted: Tue Mar 11, 2008 5:03 am
by Treebore
No, I haven't, but I am sure your right about there being good stuff to steal. Monte is always a great source for ideas.
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Re: Book of Experimental Might and C&C

Posted: Tue Mar 11, 2008 11:01 am
by moriarty777
DocEldritch wrote:
Just picked up a copy of this. and while I have found I have absolutely no desire to run 3.X ever again, I keep thinking some of the ideas (though definitely not all of them!) could be interesting to use in C&C.

Has anyone else looked at this yet and had the same thoughts? Or actually used some of the ideas in their games?

There was a thread in the Open Discussion section about this book and a couple ideas had started being tossed around:
http://www.freeyabb.com/phpbb/viewtopic ... llordgames

There are some gems in this little work to be sure.

How the book handles hitpoints, healing, and the notion of 'taking a breather' are some of the things I like the most. The discipline scheme isn't too bad either (I see good and bad). As to a fit with C&C? I haven't decided to go that route yet but I love the options all-in-all.

M
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Posted: Fri Mar 14, 2008 2:45 pm
by Brutorz Bill
Recently got this. If I were running 3.5 I'd be all over it! Lot's of useful ideas for a 3.5 game. There are some things I might work into my C&C Campaign.