I know this has been discussed before, but I can't seem to find the thread.
I am starting a small 3 or 4 session arc in a C&C campaign, but the new characters are going to start out at 0-level. I wasn't fully happy with the rules that I came up with and was wondering if anybody had taken the time to come up with, or play test some 0-level C&C rules.
Any thoughts and help would be greatly apprecated.
-O
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Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
0-level characters
- Omote
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0-level characters
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Re: 0-level characters
Omote wrote:
I know this has been discussed before, but I can't seem to find the thread.
I am starting a small 3 or 4 session arc in a C&C campaign, but the new characters are going to start out at 0-level. I wasn't fully happy with the rules that I came up with and was wondering if anybody had taken the time to come up with, or play test some 0-level C&C rules.
Any thoughts and help would be greatly apprecated.
-O
Here's something I did some time back, basing it on some suggestions Serleran had made (linked to in the thread).
Hope this helps.
http://www.freeyabb.com/phpbb/viewtopic ... llordgames
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John Adams
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I was working on 0-level NPCs for my modified C&C game. Actually I was working on 1st level commoner NPCs and decided on making 3 categories of NPCs:
1] Sedentary NPCs: BtH Progression as per Wizards, d4 Hit Points, proficient with club, dagger, dart and quarterstaff. Examples: Sages, scribes, clerks.
2] Active NPCs: BtH Progression as per Rogues, d6 Hit Points, proficient with club, dagger, dart, quarterstaff and 1 other weapon. Examples: Actors, couriers, maids, teamsters.
3] Vigorous NPCs: BtH Progression as per Rogues, d8 Hit Points, proficient with club, dagger, dart, quarterstaff and 2 other weapons. Examples: Farmers, porters, oarsmen.
1] Sedentary NPCs: BtH Progression as per Wizards, d4 Hit Points, proficient with club, dagger, dart and quarterstaff. Examples: Sages, scribes, clerks.
2] Active NPCs: BtH Progression as per Rogues, d6 Hit Points, proficient with club, dagger, dart, quarterstaff and 1 other weapon. Examples: Actors, couriers, maids, teamsters.
3] Vigorous NPCs: BtH Progression as per Rogues, d8 Hit Points, proficient with club, dagger, dart, quarterstaff and 2 other weapons. Examples: Farmers, porters, oarsmen.
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CharlieRock
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0-Level for C&C:
Primes as normal 1st level.
HP 1d8 (actually rolled)
No class abilities.
One armor and up to two weapon proficiencies (if available by class).
2+spellcasting attribute bonus (Int or Wis) level 0 spells.
All this is added to abilities and HD gained at level 1.
(Yeah, this makes a tougher level 1, but that's whats for)
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The Rock says ...
Know your roll!
Primes as normal 1st level.
HP 1d8 (actually rolled)
No class abilities.
One armor and up to two weapon proficiencies (if available by class).
2+spellcasting attribute bonus (Int or Wis) level 0 spells.
All this is added to abilities and HD gained at level 1.
(Yeah, this makes a tougher level 1, but that's whats for)
_________________
The Rock says ...
Know your roll!