Joe wrote:
It is the group of players, the GM, and the relative chemistry amongst the group that makes or breaks a great game.
It has very little to do with what perspective rule books are being used and everything to do with the people playing the game.
I have seen folks take a rules heavy system and ruin the game by playing rules rather than roles. I have seen others folks take those same rules and make a campaign to be remembered forever.
I have seen folks take truly wonky systems and make great games out of them.
The best part of C&C is not what is between the book binds, but rather how it plays at the dinner table. How combat no longer drudges endlessly, how that "feel" of that first game ever played returns.
It has nothing to do with how deep we can bury newbie players under tomes of complicated rules and has everything to do with how those players are once again freed to use their imagination rather than their mathematical mins and maxes.
My suggestion to you is stop reading the books looking for typos and glitches, stop replying with aggresion, and just play the freaking game.
Play the game Forrest...play the game!!!
And my challenge to you is to roleplay...or rule play, the choice is yours.
Do you feel lucky?
Well do do you?
Huh, that is pretty funny "stop replying with aggression". Look at the last line of your thread. That looks pretty aggressive to me. How do you think someone replies to a post like that? Well, here is my challenge to you, STOP REPLYING, PERIOD!! I dare you! I bet you can't.
Most of your reply is an assumption that I min, max, only read the book for typos, have no idea what it feels like to play a 1st edition adventure. Um, I don't think I have ever met you. It's amazing how much you THINK you know about me.
Look through the thread. I only reply because people keep posting. I don't need suggestions anymore!! I got my answer a long time ago. AGAIN, I only post replies because some keep ressurecting this thread. I don't need to know how C&C is the greatest game to ever exist. I am not new to D&D (unless 22-23 years is new). I have read enough reviews on C&C, the whole PHB, and hours looking through the forums to gather a good general idea.