Oozes
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Name Level
- Mist Elf
- Posts: 39
- Joined: Fri Sep 19, 2008 7:00 am
Oozes
If an ooze is constricting a character, and another character strikes the ooze, do both the ooze and the first character take damage?
- gideon_thorne
- Maukling
- Posts: 6176
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Re: Oozes
Oooze knows? Depends on the situational circumstances I imagine.
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"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
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"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach
- Go0gleplex
- Greater Lore Drake
- Posts: 3723
- Joined: Fri May 30, 2008 7:00 am
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I would think that if a character declares that they are taking care in how they strike against the ooze constricting the character then damage to the friendly can be avoided. If they simply strike at the ooze without regard for their companion, then some damage carrying over would be appropriate, such as full damage against the ooze and 1/2 or 1/3 of the damage result also inflicted on the friendly.
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The obvious will always trip you up FAR more than the obscure.
Baron Grignak Hammerhand of the Pacifica Provinces-
High Warden of the Castles & Crusades Society
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The obvious will always trip you up FAR more than the obscure.
Baron Grignak Hammerhand of the Pacifica Provinces-
High Warden of the Castles & Crusades Society
"Rolling dice and killing characters since September 1976."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
"Certified crazy since 2009."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
"Certified crazy since 2009."
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Lord Dynel
- Maukling
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I would have to say that unless a character specifically states that he's trying not to hit his friend, I'd say maybe 1/4 of the damage goes to the friend. If he's trying to be careful, I'd apply a -4 (or perhaps only a -2...depends on what mood I'm in ) to hit.
I love this game for this very reason - on the fly, yet sensible, adjudication.
I love this game for this very reason - on the fly, yet sensible, adjudication.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.
Its situations like this where I like subdual damage.
In this specific situation I would also say that using blunt weapons would not do any harm to the grappled individual and only harm the grappler. Edged weapons would definitely be able to go through the ooze in my opinion.
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The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
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In this specific situation I would also say that using blunt weapons would not do any harm to the grappled individual and only harm the grappler. Edged weapons would definitely be able to go through the ooze in my opinion.
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The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
- Buttmonkey
- Greater Lore Drake
- Posts: 2047
- Joined: Fri Jun 15, 2007 7:00 am
As CK, I would ordinarily rule the PC takes damage if the ooze is damaged. If the attacking player stated he was trying to be extra careful to avoid hurting the PC, I'd probably reduce the damage done to the ooze on a successful hit.
tylermo wrote:Your efforts are greatly appreciated, Buttmonkey. Can't believe I said that with a straight face.
Buttmonkey wrote:
As CK, I would ordinarily rule the PC takes damage if the ooze is damaged. If the attacking player stated he was trying to be extra careful to avoid hurting the PC, I'd probably reduce the damage done to the ooze on a successful hit.
What about the poor grappled pc?
Yeah, maybe if players say nothing give full damage, but if they try to be careful half damage to the ooze and no damage to the PC.
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The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
It would, IMO, depend on the size of the ooze. A Large ooze could constrict a PC while leaving plenty of the rest of itself open to attack. A smaller one (S/M) would be harder to hit without possibly harming the victim.
A quick & dirty ruling:
Small Ooze: 50-50 split of damage
Medium Ooze: 75-25 (most to ooze)
Large+ Ooze: no damage to victim unless that area specifically targeted, then use the 75/25 split for M.
No real reason, just seems to make sense to me.
A quick & dirty ruling:
Small Ooze: 50-50 split of damage
Medium Ooze: 75-25 (most to ooze)
Large+ Ooze: no damage to victim unless that area specifically targeted, then use the 75/25 split for M.
No real reason, just seems to make sense to me.
“Style is the perfection of a point of view.”
In d20 there's no penalty for attacking a PC in a grapple with a melee attack. Only a ranged attack which has a 50% chance of hitting the PC. You might house rule it like that...
Mike
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"I am a Ranger. We walk in the dark places no others will enter. We stand on the bridge, and no one may pass. We live for the One we die for the One"
Marcus B5
Mike
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"I am a Ranger. We walk in the dark places no others will enter. We stand on the bridge, and no one may pass. We live for the One we die for the One"
Marcus B5
"No dictator, no invader, can hold an imprisoned population by the force of arms forever. There is no greater power in the universe than the need for freedom."
--G'Kar from “Babylon 5”
--G'Kar from “Babylon 5”