Seriously, though. One of my more "enterprising" players had the epiphany that the levels of multiclass characters are as good as single class characters. Here are my rules for multiclassing:
My house rules wrote:
At 1st level, a character may select two classes (and only two classes) and may multiclass those two classes. The player must have the prime attribute from each class. The character divides experience gained between the two classes. When a new level is gained, roll the hit die for the appropriate class, add Con modifier and divide by two. The character must abide by the strictest armor restrictions, but gets the more liberal weapon selection and the character uses the best base to hit bonus between the classes.
Here is a paraphrased conversation:
Him: Hey, I noticed something.
Me: What's that?
Him: I noticed that under your multiclass rules, character levels for multiclass characters are about the same as they would be for single class characters. If that's the case, then why would anyone single class?
Me: Care to give me an example?
Him: Let's pretend you have a 10th level fighter, with 600,000 XP. Now, for a multiclass character under your rules, that would be 300,000/300,000.
Me: Okay...
Him: Let's say that you have a multiclass Fighter/Cleric with 300,000/300,000. That would make him a Fighter 9/Cleric 8. Do you see anything wrong with that?
Me: Like?
Him: It seems he's nearly twice as powerful as the other party members. Won't that unbalance the game?
Me: Well, it's not 3.5, that's for certain. Don't think in those terms. The power levels are much smoother than in 3.5. If you had a fighter/cleric in 3.5 that had 300k/300k xp, then he'd be severely behind the other party members in power. Not so in C&C.
Him: Still, it seems like there should be a penalty, like "dividing your attention between classes causes strain on the character," or something like that.
Me: What would you suggest, if you were CK.
Him: Maybe a -10% to earned XP.
Me: Okay, I'll think about that.
That conversation made me think:
1) How do you guys feel about multiclass characters? Are they powerful in relation to single-class characters? Have any of your players thought, "Wow, I won't be losing too much in levels, so I should always multiclass! " (I think this was one of his underlying points).
2) Would an XP penalty be acceptable, as an advantage to remain single-class?
I don't want to deter anyone from multi-classing, but at the same time I don't want to make it too easy for players by giving them access to two classes with no drawbacks (if there should be some). I think his main issue was that he's coming to C&C fresh from years of 3.5, and sees a Ftr 9/Clr 8 in a party of 10th level characters and freaks out. He also stated in the conversation that the 9/8 character "can fight almost as well as the 10th level fighter and 'pray' almost as good as the 10th level cleric" (again, paraphrased).
He made his argument good enough for me to rethink it. What do you all think?
