Reversible Spells
-
HatterMadness
- Mist Elf
- Posts: 39
- Joined: Wed May 20, 2009 7:00 am
Reversible Spells
My book doesn't arrive in the mail for another few days and this question has been bugging me (not to mention i don't know if it's made clear in the book):
Does the reverse of a spell have to be memorized independently, or can a spell that is reversible be cast as it's reverse on the fly?
Example: If i memorized the Heal spell. Can i cast it as Harm on the fly? Or is it ONLY Heal.
Personally, i think it should be reversible on the fly, seeing how they are marked as reversible instead of being completely separate spells. Otherwise it would be like telling someone that they have to memorize the different versions of a multi-purpose spell, like Fire Seeds.
Does the reverse of a spell have to be memorized independently, or can a spell that is reversible be cast as it's reverse on the fly?
Example: If i memorized the Heal spell. Can i cast it as Harm on the fly? Or is it ONLY Heal.
Personally, i think it should be reversible on the fly, seeing how they are marked as reversible instead of being completely separate spells. Otherwise it would be like telling someone that they have to memorize the different versions of a multi-purpose spell, like Fire Seeds.
-
Taranthyll
- Red Cap
- Posts: 247
- Joined: Sat Dec 22, 2007 8:00 am
PHB, p47 wrote:
A character can prepare the same spell more than once each day. Each preparation counts as one spell toward the character's daily limit for each spell level. If a spell has multiple versions, the character must choose which version to use when the character prepares it, unless the spell description specifies that the choice is made upon casting.
By the RAW, casters have to memorize reversed versions of spells. But if you want to house rule things so casters can cast reversed spells on the fly, go right ahead.
_________________
NOTE TO ALL: If you don't like something I've said, PM me and tell me to my face, then give me a chance to set things right before you call a moderator.
My small homage to E.G.G.
-
Lord Dynel
- Maukling
- Posts: 5843
- Joined: Tue Jun 17, 2008 7:00 am
Traveller wrote:
By the RAW, casters have to memorize reversed versions of spells. But if you want to house rule things so casters can cast reversed spells on the fly, go right ahead.
Mr. Traveller has pretty much said it.
But yeah, there's nothing to say you can't house-rule it as such...unless you're not the CK.
BTW, welcome to the Crusade, HatterMadness!
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Troll Lord wrote:
Lord D: you understand where I"m coming from.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.
Some Castle Keepers may also rule that a reversed spell is a separate spell and must be learned (in the case of "arcane casters") as such, so, for example, knowing haste does not mean you know slow. This is another severe advantage of the cleric class, especially a neutrally-aligned one who is not "forbidden" in casting opposition spells. Many people allow the casting of clerical reversals without consideration of alignment... so, ask your Castle Keeper if that is true in your game as well.
_________________
If it matters, leave a message at the beep.
Serl's Corner
_________________
If it matters, leave a message at the beep.
Serl's Corner
- Julian Grimm
- Greater Lore Drake
- Posts: 4573
- Joined: Thu May 11, 2006 7:00 am
- Location: SW Missouri
- Contact:
The way I always handled it was that the reverse of a spell was usually a known variation of the given spell that is learned along with it. So the spell could be cast reversed if needed. However I don't require prior memorization and go by a spells per day system rather than traditional vancian system.
_________________
The Lord of Ravens
My blog
_________________
The Lord of Ravens
My blog
Lord Skystorm
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Taranthyll wrote:
In my game I allow players to cast reversible spells on the fly with a successful SIEGE check.
Yep. CL=level of spell.
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Spells with variable casting options, such as wall of ice are memorized as they are -- when cast, any of the particular applications can be utilized, but only one such variation per casting. The reversing of a spell is not a variation... it is a different spell, so, by the rules, no -- you cannot have heal prepared and then turn it into harm at a whim.
_________________
If it matters, leave a message at the beep.
Serl's Corner
_________________
If it matters, leave a message at the beep.
Serl's Corner
-
HatterMadness
- Mist Elf
- Posts: 39
- Joined: Wed May 20, 2009 7:00 am
serleran wrote:
Spells with variable casting options, such as wall of ice are memorized as they are -- when cast, any of the particular applications can be utilized, but only one such variation per casting. The reversing of a spell is not a variation... it is a different spell, so, by the rules, no -- you cannot have heal prepared and then turn it into harm at a whim.
I believe that the reverse of a spell IS a variation of the said spell. I figure the slow spell isn't much different then the haste spell. Just a small change in it's implementation... a negative sign instead of a positive one in your magical math
I very much like Taranthyll's suggestion of a SEIGE check to reverse on the fly. Though it seems that Traveller's made it clear what i would have found if i had my book.
Thanks Lord Dynel! And alas, i am not the CK... yet. But he may be open to nudging his house rule.
-
Lord Dynel
- Maukling
- Posts: 5843
- Joined: Tue Jun 17, 2008 7:00 am
HatterMadness wrote:
I believe that the reverse of a spell IS a variation of the said spell. I figure the slow spell isn't much different then the haste spell. Just a small change in it's implementation... a negative sign instead of a positive one in your magical math
I very much like Taranthyll's suggestion of a SEIGE check to reverse on the fly. Though it seems that Traveller's made it clear what i would have found if i had my book.
Thanks Lord Dynel! And alas, i am not the CK... yet. But he may be open to nudging his house rule.
You're quite welcome, sir! Yeah, the SIEGE check for the reversal is a good one to house rule. I'd probably be a bit more lenient, but that's because I'd a coddling GM (as someone on the WotC boards once called me).
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Troll Lord wrote:
Lord D: you understand where I"m coming from.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.
Quote:
I believe that the reverse of a spell IS a variation of the said spell.
Of which spell? Is haste a variation of slow, or is slow a variation of haste? There is no spell called "modify speed" which can do either, in which case you would be right... instead, each is a specific effect, that happen to be contrary to each other, hence "reversible."
_________________
If it matters, leave a message at the beep.
Serl's Corner
-
HatterMadness
- Mist Elf
- Posts: 39
- Joined: Wed May 20, 2009 7:00 am
serleran wrote:
Of which spell? Is haste a variation of slow, or is slow a variation of haste? There is no spell called "modify speed" which can do either, in which case you would be right... instead, each is a specific effect, that happen to be contrary to each other, hence "reversible."
Now this is just my personal thought on the subject.
But i believe that all spells are both their main form and their reverse. In this case; Haste is just a variation of Slow and Slow is a variation of Haste. The only real book "evidence" i have is that the reverses are placed at the end of a spells description, as to mention that a spell can be twisted into this other form.
Maybe it's more of a philosophy then a fact, but i figure that Harm and Heal are just a different application of the same thing.
- gideon_thorne
- Maukling
- Posts: 6176
- Joined: Thu Mar 30, 2006 8:00 am
- Contact:
I think all spells ought to be reversible. Even if its only so a mage can 'counterspell' another mage.
_________________
"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
_________________
"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach
- Julian Grimm
- Greater Lore Drake
- Posts: 4573
- Joined: Thu May 11, 2006 7:00 am
- Location: SW Missouri
- Contact:
HatterMadness wrote:
Now this is just my personal thought on the subject.
But i believe that all spells are both their main form and their reverse. In this case; Haste is just a variation of Slow and Slow is a variation of Haste. The only real book "evidence" i have is that the reverses are placed at the end of a spells description, as to mention that a spell can be twisted into this other form.
Maybe it's more of a philosophy then a fact, but i figure that Harm and Heal are just a different application of the same thing.
I'm pretty much in agreement. I always saw the reverse of a spell as a small given variation that may have not been found in the original research. Thus by a minor swish to the left than the right Heal becomes Harm.
At least that is how I have done it in the past with AD&D and how I am doing it with C&C.
_________________
The Lord of Ravens
My blog
Lord Skystorm
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
- Julian Grimm
- Greater Lore Drake
- Posts: 4573
- Joined: Thu May 11, 2006 7:00 am
- Location: SW Missouri
- Contact:
gideon_thorne wrote:
I think all spells ought to be reversible. Even if its only so a mage can 'counterspell' another mage.
Something I have came to as well. All spells can possibly be reversed or toyed with. Fireball can be changed to any other element by that take and so on. The fun begins when the unintended results show up. Thus making being a mage more interesting and dangerous.
_________________
The Lord of Ravens
My blog
Lord Skystorm
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
- gideon_thorne
- Maukling
- Posts: 6176
- Joined: Thu Mar 30, 2006 8:00 am
- Contact:
serleran wrote:
What the hell would be the reverse of dispel magic? Make magic?
It would stop dispel magic from working. Wouldn't that be a nasty shock?
_________________
"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach
- Julian Grimm
- Greater Lore Drake
- Posts: 4573
- Joined: Thu May 11, 2006 7:00 am
- Location: SW Missouri
- Contact:
gideon_thorne wrote:
It would stop dispel magic from working. Wouldn't that be a nasty shock?
Or you could have some bad affects from attempting it's reverse. Say you just drained your staff of power and released the energy in a focused blast that burnt you to ashes or hyped up a staff of the magi to the point it exploded. Maybe you become a target for all magical effects.
_________________
The Lord of Ravens
My blog
Lord Skystorm
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
- gideon_thorne
- Maukling
- Posts: 6176
- Joined: Thu Mar 30, 2006 8:00 am
- Contact:
serleran wrote:
Oh, so permanency? Much different spell level, though.
Though, some other games had things like extension which could be a sort of anti-dispel.
No. Not permanency, just blocking the dispel magic effect.
_________________
"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach
- gideon_thorne
- Maukling
- Posts: 6176
- Joined: Thu Mar 30, 2006 8:00 am
- Contact:
Julian Grimm wrote:
Or you could have some bad affects from attempting it's reverse. Say you just drained your staff of power and released the energy in a focused blast that burnt you to ashes or hyped up a staff of the magi to the point it exploded. Maybe you become a target for all magical effects.
*smiles* Sure. I'm just pointing out that one could pretty much double one's spellbook by finding creative ways to reverse spells. Or even changing the descriptive effect.
What if Fireball became Water Wrack for instance? Instead of a ball of fire, one could just rip all the moisture out of a given target area?
Point is, everyone, don't let yourself become too bound by descriptions.
_________________
"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach
- DangerDwarf
- Maukling
- Posts: 5284
- Joined: Sat May 27, 2006 7:00 am
- Location: East Texas
-
HatterMadness
- Mist Elf
- Posts: 39
- Joined: Wed May 20, 2009 7:00 am
Haha, i don't know about ALL spells having a reverse. But tweaking spells on the fly sound like an exciting idea... though possibly very dangerous. Tastes a bit like wild magic. And we all know how that goes
It's just that some spells sound like that would have a reverse just by nature. Most of the best already have reverses built into the rules. But others like Fly, why shouldn't using a Plus instead of a minus sign in your magical equation cause the spell to force a creature to be earthbound for the duration
It's just that some spells sound like that would have a reverse just by nature. Most of the best already have reverses built into the rules. But others like Fly, why shouldn't using a Plus instead of a minus sign in your magical equation cause the spell to force a creature to be earthbound for the duration
- gideon_thorne
- Maukling
- Posts: 6176
- Joined: Thu Mar 30, 2006 8:00 am
- Contact:
serleran wrote:
The reverse of fireball would not be water... it would be to remove energy. A sort of vacuum, in essence.
See the part where I said 'change the descriptive effect'
_________________
"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach
- Julian Grimm
- Greater Lore Drake
- Posts: 4573
- Joined: Thu May 11, 2006 7:00 am
- Location: SW Missouri
- Contact:
Of course there are exceptions but I think what Pete and I are saying is that finding reverses or creative tweaks makes the (IMO) somewhat limited C&C spell lists double and even triple in size. It was either Tim Kask or Frank Mentzer of DF that had a good thought exercise by finding reverses to all spells in the RC.
_________________
The Lord of Ravens
My blog
_________________
The Lord of Ravens
My blog
Lord Skystorm
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
- gideon_thorne
- Maukling
- Posts: 6176
- Joined: Thu Mar 30, 2006 8:00 am
- Contact:
Julian Grimm wrote:
Of course there are exceptions but I think what Pete and I are saying is that finding reverses or creative tweaks makes the (IMO) somewhat limited C&C spell lists double and even triple in size. It was either Tim Kask or Frank Mentzer of DF that had a good thought exercise by finding reverses to all spells in the RC.
Yup. Best way to come up with new spells quickly, in my estimation. Take a current spell and change its description and/or reverse it.
_________________
"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach
- DangerDwarf
- Maukling
- Posts: 5284
- Joined: Sat May 27, 2006 7:00 am
- Location: East Texas
Yeah, you can easily pad another classes spell list by changing the flavor text and spell level too. I had some troll shamans in one of my games that had a spell that summoned a swarm of jade colored hornets around their hand and let them fling it at an opponent.
After the campaign notes became "declassified" one of my players was looking through them and said, "Hey! This is just Melf's Acid Arrow with the description changed!"
Yes it was, damn near cut and pasted.
After the campaign notes became "declassified" one of my players was looking through them and said, "Hey! This is just Melf's Acid Arrow with the description changed!"
Yes it was, damn near cut and pasted.
- gideon_thorne
- Maukling
- Posts: 6176
- Joined: Thu Mar 30, 2006 8:00 am
- Contact:
DangerDwarf wrote:
Yeah, you can easily pad another classes spell list by changing the flavor text and spell level too. I had some troll shamans in one of my games that had a spell that summoned a swarm of jade colored hornets around their hand and let them fling it at an opponent.
After the campaign notes became "declassified" one of my players was looking through them and said, "Hey! This is just Melf's Acid Arrow with the description changed!"
Yes it was, damn near cut and pasted.
Exactly. When your the game master doing this, the players have no idea that its not an entirely new spell. Its all good theatre.
_________________
"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach