Chainmail Bikinis and Fur Loincloths: The Bare Warrior Class
Posted: Sat Feb 20, 2010 9:34 pm
Almost every player has, at one time or another, wanted to play a scantily clad warrior of the kind frequently depicted in fantasy art. At least until realizing that under the rules of most Fantasy Role Playing games such an attempt would be extremely unwise. Fear no more! Now you can play that shirtless wild warrior with the gigantic battle axe, or the uber-hot amazon with the chainmail bikini. Of course, there are actual historical precedents here (such as the naked Gaulish warriors encountered by the Romans). Either way, here's a fantasy art staple made into a playable PC Class.
BARE WARRIOR
Every warrior knows that the secrets to survival are a strong arm, a sharp sword, and good armor. No sane fighter wanders into melee without first protecting his body with thick leather, rings of metal, or solid plates of steel. Unless he or she is one of the masters of unarmored combat known as Bare Warriors.
Bare Warriors rely on natural toughness, agility, skilled usage of shields, and dexterous parrying to protect them from harm. If they don't stride into battle completely naked, males will sometimes wear a simple loincloth or cover their groin with a fur wrap. Females may clad themselves in nothing more than small plates for their breasts and loins, or else equally brief coverings of purely decorative chain mail. Bare Warriors may wear fancifully crafted helmets, as much for the intimidation factor they provide as any protective quality.
Many Bare Warriors come from tribal cultures that have never developed heavy armor, sometimes due to an unfavorably hot climate or the inability to work metal effectively. Often, the practice of fighting nude or nearly nude is deliberately practiced in order to unnerve enemies. Sometimes, Bare Warriors belong to religious cults that teach that fighting without armor represents the pinnacle of bravery and demonstrates total faith in their god. Still other Bare Warriors are civilized people who chose the path out of vanity, in order to show off their well-developed bodies. Some Bare warriors will use elaborate body painting or tattooing to make themselves into a bizarre spectacle. Others adorn their skin with nothing more than the sweat and blood acquired through battle.
Bare Warriors are frequently Humans and Half-Orcs. Elves are also particularly drawn to this path, seeing in it the perfect way to display their own beautiful and gracious forms. Dwarves, on the other hand, regard the practice of fighting unclothed as disgustingly decadent. Gnomes and Halflings tend to be puzzled by the idea that someone would actually want to boldly display themselves in combat, rather than strike from cover and run.
Bare Warriors can be of any Alignment, although they are usually not Lawful. Their very existence flouts the social norms of many societies. Additionally, Bare Warriors tend to be interested in their own personal glory, and not work well in the disciplined professional armies characteristic of Lawful cultures.
ABILITIES
NATURAL AC INCREASE: Bare Warriors posses a natural Armor Class of 11 at 1st level. This increases by 1 for every two Levels. Therefore, a Bare Warrior's natural AC is 12 at 3rd Level, 13 at 5th Level, 14 at 7th Level, 15 at 9th Level, 16 at 11th Level, and 17 at 13th Level. High Dexterity adds to a Bare Warrior's AC in the normal fashion, as do magical aids.
COMBAT GRACE: A Bare Warrior can choose to add either their Strength or their Dexterity bonus to their to-hit and damage rolls in melee combat.
SHIELD BLOCK: Once per day, a Bare Warrior can decide to completely block any physical attack, however strong, with their shield. Any time a blow would otherwise hit the Bare Warrior the character can declare that it was Shield Blocked. The shield absorbs all damage and is completely destroyed. The Bare Warrior will take no damage. A Bare Warrior can use a Shield Block in the same round that they attack or Parry.
PARRY: A Bare Warrior can always forgo their normal attack to Parry with their weapon. The Bare Warrior loses their attack that round, but adds ALL of their current attack bonus, from any source, to their AC.
SHOCK (Charisma): By a combination of bravado, sex appeal, and presenting the obvious possibility of being completely insane, the Bare Warrior can shock and unnerve intelligent opponents who are actually wearing armor, making them feel weak, distracted, and uncertain. The Challenge Level is usually equal to the Level or Hit Dice of the opponent. Affected beings will be stunned for 1d4 rounds, unable to effectively attack. The Shock ability affects all intelligent humanoids who can see the Bare Warrior, but will only affect a given opponent once.
WEAKNESSES
DISCOMFORT IN ARMOR: If the Bare Warrior is actually forced to wear body armor (such as for ceremonial reasons or as part of a military uniform) the armor's usual AC bonus becomes an AC penalty. As previously mentioned, shields and helmets can be freely worn.
PRIME ATTRIBUTE: Dexterity
HIT DICE: d10
ALIGNMENT : Any
WEAPONS: Any (Bare Warriors are particularly fond of Battle Axes, Two Handed Axes, Bastard Swords, and Spears)
ARMOR: None, except Shields and Helmets.
Level | Hit Dice | Basic To-Hit Bonus | Experience Points
1 | d10 | 0 | 0
2 | d10 | +1 | 2,701
3 | d10 | +2 | 5,501
4 | d10 | +3 | 12,001
5 | d10 | +4 | 24,001
6 | d10 | +5 | 48,001
7 | d10 | +6 | 95,001
8 | d10 | +7 | 180,001
9 | d10 | +8 | 360,001
10 | d10 | +9 | 700,001
11 | +3 HP | +10 | 1,000,001
12 | +3 HP | +11 | 1,300,001
13+ | | | +300,000 per level
_________________
The Engine of Oracles: Creations For Gaming
http://engineoforacles.wordpress.com/
BARE WARRIOR
Every warrior knows that the secrets to survival are a strong arm, a sharp sword, and good armor. No sane fighter wanders into melee without first protecting his body with thick leather, rings of metal, or solid plates of steel. Unless he or she is one of the masters of unarmored combat known as Bare Warriors.
Bare Warriors rely on natural toughness, agility, skilled usage of shields, and dexterous parrying to protect them from harm. If they don't stride into battle completely naked, males will sometimes wear a simple loincloth or cover their groin with a fur wrap. Females may clad themselves in nothing more than small plates for their breasts and loins, or else equally brief coverings of purely decorative chain mail. Bare Warriors may wear fancifully crafted helmets, as much for the intimidation factor they provide as any protective quality.
Many Bare Warriors come from tribal cultures that have never developed heavy armor, sometimes due to an unfavorably hot climate or the inability to work metal effectively. Often, the practice of fighting nude or nearly nude is deliberately practiced in order to unnerve enemies. Sometimes, Bare Warriors belong to religious cults that teach that fighting without armor represents the pinnacle of bravery and demonstrates total faith in their god. Still other Bare Warriors are civilized people who chose the path out of vanity, in order to show off their well-developed bodies. Some Bare warriors will use elaborate body painting or tattooing to make themselves into a bizarre spectacle. Others adorn their skin with nothing more than the sweat and blood acquired through battle.
Bare Warriors are frequently Humans and Half-Orcs. Elves are also particularly drawn to this path, seeing in it the perfect way to display their own beautiful and gracious forms. Dwarves, on the other hand, regard the practice of fighting unclothed as disgustingly decadent. Gnomes and Halflings tend to be puzzled by the idea that someone would actually want to boldly display themselves in combat, rather than strike from cover and run.
Bare Warriors can be of any Alignment, although they are usually not Lawful. Their very existence flouts the social norms of many societies. Additionally, Bare Warriors tend to be interested in their own personal glory, and not work well in the disciplined professional armies characteristic of Lawful cultures.
ABILITIES
NATURAL AC INCREASE: Bare Warriors posses a natural Armor Class of 11 at 1st level. This increases by 1 for every two Levels. Therefore, a Bare Warrior's natural AC is 12 at 3rd Level, 13 at 5th Level, 14 at 7th Level, 15 at 9th Level, 16 at 11th Level, and 17 at 13th Level. High Dexterity adds to a Bare Warrior's AC in the normal fashion, as do magical aids.
COMBAT GRACE: A Bare Warrior can choose to add either their Strength or their Dexterity bonus to their to-hit and damage rolls in melee combat.
SHIELD BLOCK: Once per day, a Bare Warrior can decide to completely block any physical attack, however strong, with their shield. Any time a blow would otherwise hit the Bare Warrior the character can declare that it was Shield Blocked. The shield absorbs all damage and is completely destroyed. The Bare Warrior will take no damage. A Bare Warrior can use a Shield Block in the same round that they attack or Parry.
PARRY: A Bare Warrior can always forgo their normal attack to Parry with their weapon. The Bare Warrior loses their attack that round, but adds ALL of their current attack bonus, from any source, to their AC.
SHOCK (Charisma): By a combination of bravado, sex appeal, and presenting the obvious possibility of being completely insane, the Bare Warrior can shock and unnerve intelligent opponents who are actually wearing armor, making them feel weak, distracted, and uncertain. The Challenge Level is usually equal to the Level or Hit Dice of the opponent. Affected beings will be stunned for 1d4 rounds, unable to effectively attack. The Shock ability affects all intelligent humanoids who can see the Bare Warrior, but will only affect a given opponent once.
WEAKNESSES
DISCOMFORT IN ARMOR: If the Bare Warrior is actually forced to wear body armor (such as for ceremonial reasons or as part of a military uniform) the armor's usual AC bonus becomes an AC penalty. As previously mentioned, shields and helmets can be freely worn.
PRIME ATTRIBUTE: Dexterity
HIT DICE: d10
ALIGNMENT : Any
WEAPONS: Any (Bare Warriors are particularly fond of Battle Axes, Two Handed Axes, Bastard Swords, and Spears)
ARMOR: None, except Shields and Helmets.
Level | Hit Dice | Basic To-Hit Bonus | Experience Points
1 | d10 | 0 | 0
2 | d10 | +1 | 2,701
3 | d10 | +2 | 5,501
4 | d10 | +3 | 12,001
5 | d10 | +4 | 24,001
6 | d10 | +5 | 48,001
7 | d10 | +6 | 95,001
8 | d10 | +7 | 180,001
9 | d10 | +8 | 360,001
10 | d10 | +9 | 700,001
11 | +3 HP | +10 | 1,000,001
12 | +3 HP | +11 | 1,300,001
13+ | | | +300,000 per level
_________________
The Engine of Oracles: Creations For Gaming
http://engineoforacles.wordpress.com/