A Test for Victorious

Forum for discussion of Victorious, the upcoming Siege Engine RPG

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lobocastle
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A Test for Victorious

Post by lobocastle »

I am going to use the Victorious Character creation rules to produce character classes for a Lone Wolf Magnamund setting. I will attempt to create a classes such as: a Kai Lord, Valkeros Knight, Dessi Magician, and a Brotherhood Wizard.

Treebore
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Re: A Test for Victorious

Post by Treebore »

Hmmmm... obviously your going to have to create some of your own powers/abilities/skills, but system/mechanics wise, it should certainly work.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

DMMike
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Re: A Test for Victorious

Post by DMMike »

Please post them when you do, I'm curious to see how they come out. ;)

Mike
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com

Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

lobocastle
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Re: A Test for Victorious

Post by lobocastle »

DMMike,

Are you familiar with Lone Wolf?

lobocastle
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Re: A Test for Victorious

Post by lobocastle »

Treebore,

Yes some of the powers and skills will need to be adjusted such as the Kai mind blast.

DMMike
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Re: A Test for Victorious

Post by DMMike »

lobocastle wrote:DMMike,

Are you familiar with Lone Wolf?
I read the "Lone Wolf and Cub" graphic novel back in the 1980s, but other than Feudal Japan as the setting I'm afraid I don't know much else. ;)

Mike, whose Japanese knowledge only extends from 1866+
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com

Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

Treebore
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Re: A Test for Victorious

Post by Treebore »

DMMike wrote:
lobocastle wrote:DMMike,

Are you familiar with Lone Wolf?
I read the "Lone Wolf and Cub" graphic novel back in the 1980s, but other than Feudal Japan as the setting I'm afraid I don't know much else. ;)

Mike, whose Japanese knowledge only extends from 1866+
Completely different Lone Wolf than the old Graphic novel both you and I have read.

This is the Lone Wolf he is talking about:

http://lonewolfthegame.com/

Umm, thats actually a video game I didn't know about. Let me find the pen and paper RPG link too.

This Kickstarter link is probably the best place to start learning.

https://www.kickstarter.com/projects/46 ... escription
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

DMMike
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Joined: Wed Dec 14, 2011 10:38 pm

Re: A Test for Victorious

Post by DMMike »

Hm. I think I might've read/played one of those in the 1980s. In that case, what is it about the LW world/characters that can't be emulated in Castles & Crusades? Is it simply the Vancian system?

Mike
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com

Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

lobocastle
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Re: A Test for Victorious

Post by lobocastle »

DMMike,

Lone Wolf and Cup is not the Lone Wolf story I am referring to. I am referring to Lone Wolf a series of 29 gamebooks, created by Joe Dever and initially illustrated (books 1-8) by Gary Chalk. The series began publishing in July 1984 and sold more than 9 million copies worldwide.[1] The story focuses on the fictional world of Magnamund, where the forces of good and evil fight for control of the planet

Joe Dever, recommends Project Aon (http://www.projectaon.org) legally offers all the original Lone Wolf adventures as free downloads. Also he heartily recommends the Magnamund Companion as a great read.

JLL

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