Can anyone point me to a guide on converting old school monsters to C&C.
What about AC, for example how do you convert old school AC 5 to C&C?
While we're on the conversion subject what about 3.5 is there a conversion system for 3.5 monster to C&C?
How to convert old school monsters to C&C
- Breakdaddy
- Greater Lore Drake
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Re: How to convert old school monsters to C&C
Goodman Games forums had a great tutorial on this, but honestly it breaks down to subtracting the AD&D/D&D AC from 20 (so a 5 would be 15 or a -2 would be 22). Heres a link to the long version:
http://www.goodman-games.com/forums/viewtopic.php?t=785
http://www.goodman-games.com/forums/viewtopic.php?t=785
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- kreider204
- Unkbartig
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Re: How to convert old school monsters to C&C
AC: subtract from 20
Movement: multiply by 2.5, round to nearest 10 (nearest 5 if result is less than 20), change inches to feet
Assign Saves (P, M, P+M, or N)
Magic Resistance: divide by 5, remove % sign
I think that's it in most cases.
Movement: multiply by 2.5, round to nearest 10 (nearest 5 if result is less than 20), change inches to feet
Assign Saves (P, M, P+M, or N)
Magic Resistance: divide by 5, remove % sign
I think that's it in most cases.
Re: How to convert old school monsters to C&C
More or less, yeah. AC can be a bit tricky, though. If you compare some C&C monsters to their AD&D forefathers, you'll find some surprising AC differences. Giants, for example...kreider204 wrote:AC: subtract from 20
Movement: multiply by 2.5, round to nearest 10 (nearest 5 if result is less than 20), change inches to feet
Assign Saves (P, M, P+M, or N)
Magic Resistance: divide by 5, remove % sign
I think that's it in most cases.

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- kreider204
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Re: How to convert old school monsters to C&C
Ya, I've noticed that. It happens to some low level monsters too - the AC gets bumped up one or two to give the poor guys a chance. The above guidelines are just a baseline.