Recently I was lucky enough to be one of the few attendees to the Troll-guy's Trollcon East out here in NJ (please don't judge me) and I have to admit, I had a hell of a time. The guys really backed up their product with enthusiasm, know-how and light-hearted gaming that made it fun for everyone.
I've been thinking about the various gaming nights since the con ended and I was struck with something odd that I've never considered before when I set out to write my own adventures; the complexity of simplicity. Steve, our CK, undoubtedly constructed for us (or had pre-written) a crazy adventure, full of mischief, mayhem and bloodshed. Mixed in with the obligatory eating of a bard's face (cough). But for the most part, due to our limited time together, Steve charged our band of adventures to find a town and get a boat. And that was it! FIND A BOAT.
It's only just dawned on me how incredible this concept was. I'm sure like most of us, I've spent weeks maybe months constructing a story for characters that involved twists, double-crosses, hidden rooms, ridiculous monsters, etc. And, yea, all that stuff is fun, but I never really fully appreciated the idea of making the main task of the group so simple. With such a simple goal, the main challenge became the interaction of our characters, the navigation of the terrain and, again, face-eating.
And so, rambling, aside, I toss my questions out to the Troll-verse; what's something that you've found that makes an absolutely incredible adventure. Whether you've written it, played it, seen it, heard about it. What's something that made you want to come back and play again?