TLG 80209 A9 Beneath the Helm of Night (Available)
- Troll Lord
- Greater Lore Drake
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TLG 80209 A9 Beneath the Helm of Night (Available)
Adventure, 24 pages, PDF, ISBN 978-1-931275-89-7
Adventure Type: Dungeon
Level: 9-11
Party: 3-5 characters
Setting: Aihrde, Portable or Home-brew
We've released it in Print, $6.99, or if you prefer you can get the Print/PDF ($9.99) version or you can snatch it if you would just rather it in PDF ($5.59). (follow the appropriate link)
The Tower of Horesk is an ancient edifice built upon the edge of the Grausumlands. Its dark stones sit upon an island-anchorage in the midst of a deep morass of bogs, saw grass, and gray, stagnant water. The tower sits like an obelisk, rising from the fog and waters.
Adventure’s road brings those stout of heart to the Tower’s iron bound gate. Whether brought here by the trail of the Vessel of Souls or by pure happenstance, the Tower, perched upon the edge of no-where, beckons, promising wealth and glory. But this is no abandoned dungeon. Fire-light spills from the windows that adorn its stark stones, and noise from inside carries over the still morass. Here is wealth and plunder, but danger as well and those who would pry open its doors must approach with some caution for inside lies ancient powers who reside upon the material planes to feed upon the weak and innocent.
Whether pursuing the Vessel of Souls as discovered in A8 The Forsaken Mountain, or coming upon the Tower through a regular adventure, A9 The Helm of Night offers characters plenty of adventure as they set out to explore, not an abandoned dungeon, but a tower filled with creatures most foul.
The Helm of Night is an adventure designed for 3-5 characters of 9th-11th level. It is designed for a single night’s play or at longest over several sessions. It is fully compatible with any ongoing campaign game or played as part of the A series adventure modules. The Helm of Night is primarily an indoor adventure.
Author: Stephen Chenault
Cover Art: Peter Bradley
Interior Art: Peter Bradley
Cartography: Peter Bradley
Editors: Tim Burns
Adventure Type: Dungeon
Level: 9-11
Party: 3-5 characters
Setting: Aihrde, Portable or Home-brew
We've released it in Print, $6.99, or if you prefer you can get the Print/PDF ($9.99) version or you can snatch it if you would just rather it in PDF ($5.59). (follow the appropriate link)
The Tower of Horesk is an ancient edifice built upon the edge of the Grausumlands. Its dark stones sit upon an island-anchorage in the midst of a deep morass of bogs, saw grass, and gray, stagnant water. The tower sits like an obelisk, rising from the fog and waters.
Adventure’s road brings those stout of heart to the Tower’s iron bound gate. Whether brought here by the trail of the Vessel of Souls or by pure happenstance, the Tower, perched upon the edge of no-where, beckons, promising wealth and glory. But this is no abandoned dungeon. Fire-light spills from the windows that adorn its stark stones, and noise from inside carries over the still morass. Here is wealth and plunder, but danger as well and those who would pry open its doors must approach with some caution for inside lies ancient powers who reside upon the material planes to feed upon the weak and innocent.
Whether pursuing the Vessel of Souls as discovered in A8 The Forsaken Mountain, or coming upon the Tower through a regular adventure, A9 The Helm of Night offers characters plenty of adventure as they set out to explore, not an abandoned dungeon, but a tower filled with creatures most foul.
The Helm of Night is an adventure designed for 3-5 characters of 9th-11th level. It is designed for a single night’s play or at longest over several sessions. It is fully compatible with any ongoing campaign game or played as part of the A series adventure modules. The Helm of Night is primarily an indoor adventure.
Author: Stephen Chenault
Cover Art: Peter Bradley
Interior Art: Peter Bradley
Cartography: Peter Bradley
Editors: Tim Burns
_____________________________
He Who Sits on the Elephants Back
The Troll Lord
Steve Chenault, President & CEO of Chenault & Gray Publishing, Troll Lord Games
He Who Sits on the Elephants Back
The Troll Lord
Steve Chenault, President & CEO of Chenault & Gray Publishing, Troll Lord Games
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alcyone
- Greater Lore Drake
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Re: On the Anvil: TLG 80209 A9 Beneath the Helm of Night
"Single night's play" sounds good to me. I love the A series, but I am afraid I'll be in my nineties by the time I get my players through it
.
My C&C stuff: www.rpggrognard.com
- mgtremaine
- Ulthal
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Re: On the Anvil: TLG 80209 A9 Beneath the Helm of Night
LOL, I'm hoping I'll be a little younger then that by the time it is all out and ready to be run. By my calculations, at our current pace, my group will finish Castle Whiterock in the summer of 2013. [They are about to enter the immense cavern which I went crazy expanding
] SO the Trolls are on notice to have the A series wrapped up by then, thank you very much.
-Mike
-Mike
Re: On the Anvil: TLG 80209 A9 Beneath the Helm of Night
Excellent, this!! 
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Re: On the Anvil: TLG 80209 A9 Beneath the Helm of Night
Looking forward to it! 
Drygur - Minstrel Lord of The Dungeon Singers, Margrave of The Castles & Crusades Society
Re: On the Anvil: TLG 80209 A9 Beneath the Helm of Night
It is somewhat easy to write a single night's adventure... "walk into the room; die." Gary did it all the time. "Open the chest; die. Touch the skull; die. Attempt to find a secret door... die."
Is this one of those?
Is this one of those?
Re: On the Anvil: TLG 80209 A9 Beneath the Helm of Night
No, no, no, Serl...you missed a step:
"Step into the room; roll a die, then you die..."
"Step into the room; roll a die, then you die..."
- Troll Lord
- Greater Lore Drake
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- Joined: Thu Mar 30, 2006 8:00 am
Re: On the Anvil: TLG 80209 A9 Beneath the Helm of Night
LOLOLOLOLserleran wrote:It is somewhat easy to write a single night's adventure... "walk into the room; die." Gary did it all the time. "Open the chest; die. Touch the skull; die. Attempt to find a secret door... die."
Is this one of those?
Steve
_____________________________
He Who Sits on the Elephants Back
The Troll Lord
Steve Chenault, President & CEO of Chenault & Gray Publishing, Troll Lord Games
He Who Sits on the Elephants Back
The Troll Lord
Steve Chenault, President & CEO of Chenault & Gray Publishing, Troll Lord Games
Re: On the Anvil: TLG 80209 A9 Beneath the Helm of Night
Uh oh. Stephen still didn't answer the question. You're borrowing from the Gary handbook, aren't you? Ah, glad I met him at GenCon 07. Still yet, TrollCon(in Wisconsin)was always out of reach. Missed those oft talked about Gary porch games. I digress.
- Troll Lord
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- Joined: Thu Mar 30, 2006 8:00 am
Re: On the Anvil: TLG 80209 A9 Beneath the Helm of Night
We just updated our store front to reflect the release of A9 The Helm of Night. This is the latest installment in the Assault on Blacktooth Ridge adventure series. We've released it in Print, $6.99, or if you prefer you can get the Print/PDF ($9.99) version or you can snatch it if you would just rather it in [urlhttp://www.rpgnow.com/product_info.php?products_id=96952]PDF ($5.59)[/url]. (follow the appropriate link)
Trollzah!
Trollzah!
_____________________________
He Who Sits on the Elephants Back
The Troll Lord
Steve Chenault, President & CEO of Chenault & Gray Publishing, Troll Lord Games
He Who Sits on the Elephants Back
The Troll Lord
Steve Chenault, President & CEO of Chenault & Gray Publishing, Troll Lord Games