Thinking about a Dwarf game.

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old school gamer
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Thinking about a Dwarf game.

Post by old school gamer »

So I am at work today and I was thinking about the next game I would like to run. I created, mostly in my head a C&C game set on earth about 50 million years in the future. I based sort of on the Dying Earth series but Jack Vance as well the Ganelorn Silvermane series by Lin Carter. I was thinking about starting the game at 1st level and have everyone playing Dwarfs.

The idea would be that the home they living in, which an old mine is slowing running out of ore as well as other resources. Their enemies, the goblinoids are getting more aggressive and they are going to need to find a new home soon. The group will be made up of dwarfs whose mission is to scout out a new home. They will have to travel far to get there and they will have to brave the many dangers of the outside world. Each dwarf will know each other so the whole introduction thing wont be a problem. Since there are know restrictions of race/class I think it will work out fine.

So I was wondering, has anyone on these boards ever try something like this too? If so how did it work out for you?

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Lord Crimson
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Re: Thinking about a Dwarf game.

Post by Lord Crimson »

I've played "all one race" games in the past. They can be fun and certainly tend to push things towards: "You all know each other already - no need to go to the tavern to meet new adventurers".

I have fantasized about running a Dwarf Fortress-style game, though, where the "dorfs" are all nuts and prone to suicidal or psychopathic berserk rages. And the PCs have to be crazy but ALSO have to maintain and run the new settlement.

Every session will start with a random roll to see if one of the PCs goes into a "trance" and builds something slightly cool and certainly ridiculous and most-likely useless and absolutely named in a fashion far more baroque than it needs to be. :lol:

Dorf#1: "I present to thee Bildarsmangingkurstenhanning!! The Burning Rock Balls of the Mule God!!"

Dorf#2: "Um... Okay. What does it do?"

Dorf#1: "It menaces with spikes of granite and lapis!!! YARR!!!"

Dorf#2: "Yes, yes. I can see that. But what is it?"

Dorf#1: "Oh, it's a table. You know, for eating stuff on."

:mrgreen:
-- Lord Crimson, Champion of Darkness

--> StarSIEGE fan? Come to the SS:EH Wiki for trappings, ideas, and more!

** As always, my suggestions/statements/ideas come with the caveats of YMMV and IMO. :D

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zarathustra
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Re: Thinking about a Dwarf game.

Post by zarathustra »

I had one semi planned of a similar ilk to OP's. A once great dwarven city, now half ruined but with some levels still inhabited by the dwarves.

It was once a hub of learning & travel, connected by low-ways (underground tunnel highways) to other centres but most of these are now ruined or infested and much of the great learning lost. Their goal was to find the wisdom of the forefathers (specifically the Soul Forge in which items of magic could once be forged by the great smiths of old) & clear the low-ways to see if other dwarves still existed (post apocalypse).

Many levels & places of the ruined city were now dangerous & taboo, unstable & prone to poison gas leaks which have killed many dwarves. The twist was that these poison gas leaks were not signs of the angry earth god/wind god/whatever but perpetrated by a devious deep dragon, now lairing in the buried Soul Forge. The dragon would sneak about & carefully orchestrate the odd rock slide or "gas escape" in a centuries long game of torture on the dwarves.

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Go0gleplex
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Re: Thinking about a Dwarf game.

Post by Go0gleplex »

One thing about playing all dwarves.

It'll be a short campaign.

:lol: :lol: :lol:
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serleran
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Re: Thinking about a Dwarf game.

Post by serleran »

I've played in two all-dwarf games. They are enormous fun. Each time, the DM used the Giant series, but one certainly does not need to. I had hoped the current game would be all-dwarf, but we have some players who hate playing anything other than human so its unlikely to ever happen.

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