A Class and a Half character would take the best Bonus to Hit according to the rules. So to take an easy example, let's say a Wizard(primary)/Fighter (support)... When comparing the Bonus to Hit lists, does one use half the BtH of the support class or at the character's full level for that comparison?
For example, at level 4, would the Wizard/Fighter have +2 (Being half of what the Fighter would have at lvl 4) or +4 Bonus to Hit (Being the Fighter's full BtH at lvl 4)? (Since the Wizard's BtH is still +1 at lvl 4, it would certainly not be that either way.)
Bonus to Hit for Class and a Half...
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treant_on_fire
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Re: Bonus to Hit for Class and a Half...
ALL of the abilities of the supporting class are at 1/2 level, this includes the BtH. Thus, using 1/2 the level for the supporting class a W(F) would look like this -
Code: Select all
Character Wizard Fighter
Level Level level BtH
1 1 0 +0
2 2 1 +1
3 3 1 +1
4 4 2 +2
5 5 2 +2
6 6 3 +3-
treant_on_fire
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Re: Bonus to Hit for Class and a Half...
Thanks!koralas wrote:ALL of the abilities of the supporting class are at 1/2 level, this includes the BtH. Thus, using 1/2 the level for the supporting class a W(F) would look like this -
Code: Select all
Character Wizard Fighter Level Level level BtH 1 1 0 +0 2 2 1 +1 3 3 1 +1 4 4 2 +2 5 5 2 +2 6 6 3 +3