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I'm preparing to run Heart of Glass at my FLGS and have been re-reading the module again. In my reading, I kept coming across NPCs who had dual or sometimes triple loyalties - spies, informers, plants, etc. People who are allies or potential allies of some people or factions, but rivals of others, and always with their own agendas. I think a full third of the Crna Ruk in the Sea Towns are infiltrators in one or another form, for example, though I have to make another pass through to be sure.
The web is so complex that I knew I'd never keep it all straight in my head - who is working for Malcolm directly, who could direct the PCs to Michael Bagleton, who might be informing on them to the Governess-General, etc. So I sat down in the store tonight with a pad of graph paper and started to map it all out...
Well, it doesn't exactly look like a plate of spaghetti thrown against the wall, but maybe like a Spirograph drawing from when I was a little kid. And that's a good thing.
The complexity of connections and potential plot hooks and dead ends that are packed into that book is really surprising. I'm really looking forward to running this, and I expect I can keep these folks busy in the Sea Towns all summer.