Rangers and Humanoids
Rangers and Humanoids
Hmm, so rangers get this nice +1 Damage per level vs. Humanoids.
Does this cover ALL beings of the humanoid type from M&T?
So, everthing from Humans and Halfings to Hobgoblins and Hags?
Interesting... I don't mind, makes the ability more useful, just wondering if that is suppose to work that way by design, or not.
Does this cover ALL beings of the humanoid type from M&T?
So, everthing from Humans and Halfings to Hobgoblins and Hags?
Interesting... I don't mind, makes the ability more useful, just wondering if that is suppose to work that way by design, or not.
It gives examples for humanoids in the Combat Marauder description within the book that to me makes it abundantly clear that rangers do not get the bonus against player character races. Against creatures of the "humanoid" type, I'd probably give the bonus.
This is C&C's answer to the AD&D question of how a kobold could be considered a "giant-class" creature when it wasn't a giant.
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This is C&C's answer to the AD&D question of how a kobold could be considered a "giant-class" creature when it wasn't a giant.
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Barrataria
- Red Cap
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If...
you are allowing evil rangers in your campaign you might consider having an "anti-ranger" that gets the bonus against humans/elves/dwarves etc.
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- gideon_thorne
- Maukling
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Re: Rangers and Humanoids
One thing one mignt do, is allow a ranger from a given culture or tribe to have a 'species enemy' that is another culture or tribe. Just a thought.
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"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
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"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach
In my game world, the ranger gets the bonus against any creature that is a threat to his homeland, whether the ranger knows it or not (its sort of a divine ability.) So, this means an orc just chopping down a tree to make a home is not a threat and no bonus is given... but, against the humans doing the logging... it applies. A lot more CK effort, but I feel its worth the time.
Traveller wrote:
It gives examples for humanoids in the Combat Marauder description within the book that to me makes it abundantly clear that rangers do not get the bonus against player character races. Against creatures of the "humanoid" type, I'd probably give the bonus.
Yep, I agree with the BtB explanation.
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Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
- Omote
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I defintely run this by the book as well. I like it, even if BTB it might be a bit powerful. [Borat] Very nice. [/Borat]
.................................................Omote
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I allow it to include any humanoid/giant race that is perceived by the Rangers society to be a "threat" to their civilization. Such as in Erde, forces of Unklar would qualify for Rangers from territories neighboring Unklars lands. Centuries of fighting there.
Of course Rangers on Unklars side would have the same benefit against them.
Of course Rangers on Unklars side would have the same benefit against them.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.