A0 map question

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quithanire
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A0 map question

Post by quithanire »

Hey,
I have been running A0. Where color overland maps ever published?

tylermo
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Re: A0 map question

Post by tylermo »

If you're refering to the b&w map in the front of A0, it was duplicated in color and sold with the Umbrage Saga boxed set. US collects A0-A5 in a square bound softcover, and the box inxluded the essential maps in a b&w book of sorts, as well as a color one-sheet of the map found in A0. I had two copies left in my convention inventory, however they were recently sold. One of the Trolls told me that they were out (as I recall) and that would be it, except for the individual modules. There may be an omnibus collecting all 13 parts in the future. A12 and A13 (the final parts) are not yet released. Regarding a color map, there might be a link somewhere to a pdf of said map. Seems like I printed one years ago. I'm not sure where to find it.

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Zudrak
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Re: A0 map question

Post by Zudrak »

Psalm 73:26

"Knowledge, logic, reason, and common sense serve better than a dozen rule books."

"Rules not understood should have appropriate questions directed to the publisher; disputes with the Dungeon Master are another matter entirely. THE REFEREE IS THE FINAL ARBITER OF ALL AFFAIRS OF HIS OR HER CAMPAIGN."
-- E. Gary Gygax

tylermo
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Re: A0 map question

Post by tylermo »

I knew somebody would deliver the goods.

quithanire
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Re: A0 map question/ comments

Post by quithanire »

Hey thanks that map is better and thanks for posting it. The map looks like a copy of a colored version and is mostly shades of brown. So I can't help but wonder if there is another version floating around out there somewhere. It makes it hard to differentiate between woods, hills, etc. The style of the map reminds me of the ones that used to be in the old rolemaster modules. I like the module but I have to be honest that the maps, or lack of one in the case of Malforton, are probably the weak point. The NPCs and background material is very good.

tylermo
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Re: A0 map question

Post by tylermo »

You'll find that some other towns in the A series will have a map, and some won't. That said, A0 is a great module. Good npc's in Malforten, some nice encounters along the way, not to mention the temple. My players had a lot of fun with that one.

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Zudrak
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Re: A0 map question/ comments

Post by Zudrak »

quithanire wrote:Hey thanks that map is better and thanks for posting it. The map looks like a copy of a colored version and is mostly shades of brown. So I can't help but wonder if there is another version floating around out there somewhere. It makes it hard to differentiate between woods, hills, etc. The style of the map reminds me of the ones that used to be in the old rolemaster modules. I like the module but I have to be honest that the maps, or lack of one in the case of Malforton, are probably the weak point. The NPCs and background material is very good.
http://i5.photobucket.com/albums/y195/T ... a168_b.jpg

;)
Psalm 73:26

"Knowledge, logic, reason, and common sense serve better than a dozen rule books."

"Rules not understood should have appropriate questions directed to the publisher; disputes with the Dungeon Master are another matter entirely. THE REFEREE IS THE FINAL ARBITER OF ALL AFFAIRS OF HIS OR HER CAMPAIGN."
-- E. Gary Gygax

quithanire
Skobbit
Posts: 13
Joined: Tue Mar 19, 2013 3:24 am

Re: A0 map question

Post by quithanire »

Nice map of Malforton! Thanks

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