Ghost Naga & Constrict

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tadkil
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Ghost Naga & Constrict

Post by tadkil »

Reading and prepping The Rising Knight and also Assault on Blacktooth Ridge for my buddies. We are post-GenCon and playing C&C for the first time. My players are all veterans of 3.5 and Pathfinder (we rejected 4E after one campaign) and very rules focused. Getting them to step away from the battle mat and back into narrative gaming is a challenge.

That being said, how do you adjudicate constrict. There is no explanation of the special ability or the mechanics behind it in the description in Monsters & Treasure or that I can see in the Player's Handbook. This may have been reported elsewhere, but the module references an appendix as being the source of the Naga's stats and there is no appendix in the scenario. As I have Monsters & Treasures this wasn't a huge deal to me, but it does need some errata.

If anyone can point me to a solution in the rules for constrict, that would rock. I have some ideas for my own solution, but if there are rules, i would use them.

Tad Kilgore

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TheMetal1
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Re: Ghost Naga & Constrict

Post by TheMetal1 »

Page 51 of Monsters & Treasure (2nd printing) says:

Constrict: On a successful attack by a tail whip or bite, a naga can attempt to entwine and constrict an opponent. On the round following the successful attack, the naga makes a grappling attack against that opponent. If successful, the defender is entwined and is actively constricted by the naga. This constriction prevents all movement, restrains the victim’s limbs, and crushes the victim for 1d10+2 points of damage per round. This constriction is so powerful that any victim with less than 15 strength has no chance of breaking free. Individuals with 15 strength or greater can attempt a strength check each round to escape the naga’s coils. All nagas have this ability.

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tadkil
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Re: Ghost Naga & Constrict

Post by tadkil »

TheMetal1 wrote:Page 51 of Monsters & Treasure (2nd printing) says:

Constrict: On a successful attack by a tail whip or bite, a naga can attempt to entwine and constrict an opponent. On the round following the successful attack, the naga makes a grappling attack against that opponent. If successful, the defender is entwined and is actively constricted by the naga. This constriction prevents all movement, restrains the victim’s limbs, and crushes the victim for 1d10+2 points of damage per round. This constriction is so powerful that any victim with less than 15 strength has no chance of breaking free. Individuals with 15 strength or greater can attempt a strength check each round to escape the naga’s coils. All nagas have this ability.
Thank you! I must have the first printing because my page 51 has Imps, Invisible Stalkers and Jackals. Ghost Naga is on page 61 and just says constrict 3-12!

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