Average Treasure Values
Average Treasure Values
Anyone have the average treasure values for C&C? Anyone know how to calculate them?
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alcyone
- Greater Lore Drake
- Posts: 2727
- Joined: Mon Oct 15, 2007 7:00 am
- Location: The Court of the Crimson King
Re: Average Treasure Values
I am writing a program to generate treasure. When I am done I'll run it a few hundred thousand times for each type and grab the average. Someone who understands probability better than me might just be able to calculate it but this will be close enough I think.
My C&C stuff: www.rpggrognard.com
Re: Average Treasure Values
Just do it the way you would figure the average dice roll. 3.5 is the average D6. If Type X treasure has a 50% chance of 1D6 worth of G.P. it would = 3.5 * .5 = 1.75 G.P.PeelSeel2 wrote:Anyone have the average treasure values for C&C? Anyone know how to calculate them?
Re: Average Treasure Values
Dammit! That is easy enough. I should have looked at it that way.Arduin wrote:Just do it the way you would figure the average dice roll. 3.5 is the average D6. If Type X treasure has a 50% chance of 1D6 worth of G.P. it would = 3.5 * .5 = 1.75 G.P.PeelSeel2 wrote:Anyone have the average treasure values for C&C? Anyone know how to calculate them?
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alcyone
- Greater Lore Drake
- Posts: 2727
- Joined: Mon Oct 15, 2007 7:00 am
- Location: The Court of the Crimson King
Re: Average Treasure Values
I'd think that'd get complicated when you go down the longer graphs, like
Magic Item -> What Kind of Magic Item -> What Bonus -> Filter on value limit -> etc.
Though I guess the probability collapses, it's just weird to me.
Magic Item -> What Kind of Magic Item -> What Bonus -> Filter on value limit -> etc.
Though I guess the probability collapses, it's just weird to me.
My C&C stuff: www.rpggrognard.com
Re: Average Treasure Values
For that part you change from average monetary value to Average Magic Item type or something.Aergraith wrote:I'd think that'd get complicated when you go down the longer graphs, like
Magic Item -> What Kind of Magic Item -> What Bonus -> Filter on value limit -> etc.
Though I guess the probability collapses, it's just weird to me.
BTW, looking at the value column, I don't know of a magic item of 100 GP or less
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alcyone
- Greater Lore Drake
- Posts: 2727
- Joined: Mon Oct 15, 2007 7:00 am
- Location: The Court of the Crimson King
Re: Average Treasure Values
I think it says to filter the value on exp.
My C&C stuff: www.rpggrognard.com