Racial HD instead of Class HD
Racial HD instead of Class HD
Has anyone used racial HD in place of class HD? I've been thinking about this for a very long time and thought I'd throw it out there for discussion. I was thinking something along the lines of this:
Dwarf d10
Elf d6
Gnome d8
Half-elf d8
Halfling d6
Half-orc d12
Human d8
But then I looked in the M&T and all of the PC races have d8 for HD. I could go with that for continuity within the rules, but that, at least to me, doesn't fit with the way the races are represented.
Anyways, what are your thoughts on this?
R-
Dwarf d10
Elf d6
Gnome d8
Half-elf d8
Halfling d6
Half-orc d12
Human d8
But then I looked in the M&T and all of the PC races have d8 for HD. I could go with that for continuity within the rules, but that, at least to me, doesn't fit with the way the races are represented.
Anyways, what are your thoughts on this?
R-
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Re: Racial HD instead of Class HD
Dwarf Wizards are automatically awesome.
Two Primes? INT and CON. I am a 5th level wizard with 35 hit points and 15 spells. Prepare thy anus.
Two Primes? INT and CON. I am a 5th level wizard with 35 hit points and 15 spells. Prepare thy anus.
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Re: Racial HD instead of Class HD
The Ha-Ha factor on Kim's comment went to 11.
~O
~O
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Re: Racial HD instead of Class HD
AGNKim wrote:Dwarf Wizards are automatically awesome.
Two Primes? INT and CON. I am a 5th level wizard with 35 hit points and 15 spells. Prepare thy anus.
R-
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Re: Racial HD instead of Class HD
I see your point, but why would that be a bad thing?AGNKim wrote:Dwarf Wizards are automatically awesome.
Two Primes? INT and CON. I am a 5th level wizard with 35 hit points and 15 spells. Prepare thy anus.
R-
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Re: Racial HD instead of Class HD
Racial hit dice breaks the class archetypes. For example, the wizard is supposed to be weak, both in hit points and combat, but his powerful offensive spells at later levels make up for it. That's why he has a d4 hit die type. Rogues are tougher than wizards but they aren't front-line combatants and their hit dice reflect this. Clerics can be effective on the front line but their strength is in their healing abilities. Virtually all of the remaining classes are tanks, including the bard.
Re: Racial HD instead of Class HD
FTW on graphically demonstrating why the idea is stillborn.AGNKim wrote:Dwarf Wizards are automatically awesome.
Two Primes? INT and CON. I am a 5th level wizard with 35 hit points and 15 spells. Prepare thy anus.
Re: Racial HD instead of Class HD
It can work if you also do it the way TSR did it in the boxed sets and Rules Cyclopedia, restrict the races to a specific class as well. Its dirt simple to do a C&C game based upon those rules.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: Racial HD instead of Class HD
I think it's a cool concept, but maybe it needs a tweak, like some classes modify the die size.
perhaps:
Fighter, barbarian, +1 (d12 max)
Wiz, Illusioinist, -2 (d4 min)
Others as needed.... these modifiers are to the die size, using the "normal" ones, not the DCC list of dice, (so d4, d6, d8, d10, d12)
so the dwarf wizard would end up with d6 HD, which works IMO. especially if you actually roll them.
perhaps:
Fighter, barbarian, +1 (d12 max)
Wiz, Illusioinist, -2 (d4 min)
Others as needed.... these modifiers are to the die size, using the "normal" ones, not the DCC list of dice, (so d4, d6, d8, d10, d12)
so the dwarf wizard would end up with d6 HD, which works IMO. especially if you actually roll them.
Bill D.
Author: Yarr! Rules-Light Pirate RPG
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http://rpg.drivethrustuff.com/browse.ph ... rs_id=5781
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http://rpg.drivethrustuff.com/browse.ph ... rs_id=5781
Re: Racial HD instead of Class HD
Relaxo, I like that. I may have to ruminate on it further. It's just been a thought float around the old noodle anyways and I think fits more in line with a skills based system than a class based one.
R-
R-
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- Omote
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Re: Racial HD instead of Class HD
Definitely a pretty neat idea Relaxo.
~O
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Re: Racial HD instead of Class HD
Ive always liked the idea of racial HD over class, although Ive never really implemented it.
Ive never been totally happy with class based HD.
Ive come up with a few options like racial modifiers. Or class based with class modifiers.
Even had the idea of both class and racial HD and averaging them.
None of the options were every worth the ease of just using RAW.
Ive never been totally happy with class based HD.
Ive come up with a few options like racial modifiers. Or class based with class modifiers.
Even had the idea of both class and racial HD and averaging them.
None of the options were every worth the ease of just using RAW.
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Re: Racial HD instead of Class HD
This was the essence of the idea that I had when I first read the original post.Relaxo wrote:I think it's a cool concept, but maybe it needs a tweak, like some classes modify the die size.
perhaps:
Fighter, barbarian, +1 (d12 max)
Wiz, Illusioinist, -2 (d4 min)
Others as needed.... these modifiers are to the die size, using the "normal" ones, not the DCC list of dice, (so d4, d6, d8, d10, d12)
so the dwarf wizard would end up with d6 HD, which works IMO. especially if you actually roll them.
I can see some sort of chart where you cross-reference the class (one axis) against the race (other axis) to determine dice type.
Marv / Finarvyn
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Just discovered Amazing Adventures and loving it!
MA1E WardenMaster - Killing Characters since 1976, MA4E Playtester in 2006.
C&C Playtester in 2003, OD&D player since 1975