Im new
Im new
I just found out about castles yesterday and I cant wait to get my hands on it. I have a question though. One of the main reasons I started disliking d&d was because of its emphasis on killing for xp. Does this game do a good job of handing xp to players who dident kill as many creatures or dosent fight as often?
Well, technically you get it in this game for treasures you steal, etc...
However, C&C is about doing things your way, so if you want the xp's to be awarded for role play, achieving story goals, and other non-combat reasons you are encouraged to run your game that way.
There are people on the boards who have seriously altered C&C to suit their tastes (Metathiax comes first to my mind).
So change what you don't like to something you do like and you are not only still playing C&C, but doing it in the spirit in which it is meant to be played in.
Check out various house rules on www.cncplayer.net
However, C&C is about doing things your way, so if you want the xp's to be awarded for role play, achieving story goals, and other non-combat reasons you are encouraged to run your game that way.
There are people on the boards who have seriously altered C&C to suit their tastes (Metathiax comes first to my mind).
So change what you don't like to something you do like and you are not only still playing C&C, but doing it in the spirit in which it is meant to be played in.
Check out various house rules on www.cncplayer.net
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
There's still XP given out for defeating (not necessarily killing though) critters. There are also specific guidelines on how to award XP but the CK is free to tweak those as he sees fit. For example, my players generally get about 1/4 their XP from combat while the remaining 3/4 comes from story, roleplaying, ideas and participation awards. I do not award XP for gaining treasure since, in my mind, it's a reward enough in itself.
I hope that helps!
_________________
"Abandon the search for Truth; settle for a good fantasy." author unknown
My C&C Page
My House Rules v8
I hope that helps!
_________________
"Abandon the search for Truth; settle for a good fantasy." author unknown
My C&C Page
My House Rules v8
Xp on the monsters is fairly low by the book, meaning you have plenty of space for other rewards, including story, achieving goals, clever defeat of an opponent, getting treasure or whatever it is that you want to reward them for.
If you are bothered with how fast combat alone can make your character level up in 3.X then this won't be an issue with C&C, just like it was not an issue in other editions of D&D.
_________________
"We cannot live only for ourselves. A thousand fibers connect us with our fellow men; and among those fibers, as sympathetic threads, our actions run as causes, and they come back to us as effects." - Attributed to Herman Melville.
If you are bothered with how fast combat alone can make your character level up in 3.X then this won't be an issue with C&C, just like it was not an issue in other editions of D&D.
_________________
"We cannot live only for ourselves. A thousand fibers connect us with our fellow men; and among those fibers, as sympathetic threads, our actions run as causes, and they come back to us as effects." - Attributed to Herman Melville.
Quote:
Metathiax comes first to my mind
Speak of the Devil...
I might add that, by the book, XP is given out for story, monsters, money, magic items and roleplaying. It all depends on how fast the CK(DM) wants his players to level-up. I, for one, like a 2-4 game sessions (each 5-6 hours long) per level rhythm at low levels (for single-class characters below 4th level).
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"Abandon the search for Truth; settle for a good fantasy." author unknown
My C&C Page
My House Rules v8
- moriarty777
- Renegade Mage
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If playing by the book... and especially if you're using published modules, you'll find that most of the XP will potentially come from the loot (be it items or treasure).
The notion (as alluded to earlier in this thread) is that 'the prize' is what one might be seeking. I doubt any adventurer would really want to go killing monsters just for the hell of it. If the objectives can be completed without putting one's self into harms way, then all the better.
However, if you choose to minimize XP for money or items, then you should increase those for story and quest completion to balance things out.
Moriarty the Red
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
The notion (as alluded to earlier in this thread) is that 'the prize' is what one might be seeking. I doubt any adventurer would really want to go killing monsters just for the hell of it. If the objectives can be completed without putting one's self into harms way, then all the better.
However, if you choose to minimize XP for money or items, then you should increase those for story and quest completion to balance things out.
Moriarty the Red
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
- gideon_thorne
- Maukling
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Re: Im new
dualj wrote:
I just found out about castles yesterday and I cant wait to get my hands on it. I have a question though. One of the main reasons I started disliking d&d was because of its emphasis on killing for xp. Does this game do a good job of handing xp to players who dident kill as many creatures or dosent fight as often?
There is always an alternative to whacking critters in the game. This being awarding XP for avoiding a combat encounter. Give the players just as much xp for avoiding a fight as they do for combat. The enemy is still considered defeated.
_________________
"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach
What Metathiax forgot to mention is if you want to see how much he as altered/house ruled C&C the download is in the sig area of his posts. ITs version 8.691378439645928 or somewhere in that neighborhood.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
- Omote
- Battle Stag
- Posts: 11560
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C&C = good game. Welcome to the Crusade, dualj.
..................................................Omote
FPQ
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
..................................................Omote
FPQ
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
Treebore wrote:
What Metathiax forgot to mention is if you want to see how much he as altered/house ruled C&C the download is in the sig area of his posts. ITs version 8.691378439645928 or somewhere in that neighborhood.
Any publicity is good publicity!
I've made very few changes since v6 though. Just minor tweaks and corrections resulting from playtesting.
_________________
"Abandon the search for Truth; settle for a good fantasy." author unknown
My C&C Page
My House Rules v8
Metathiax wrote:
Any publicity is good publicity!
I've made very few changes since v6 though. Just minor tweaks and corrections resulting from playtesting.
I put the smiley there to show I was teasing, so I am just making sure you did see that I was teasing you. 8)
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
- Omote
- Battle Stag
- Posts: 11560
- Joined: Wed May 03, 2006 7:00 am
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RPGmonk wrote:
C&C=good game and adapts readily to pizza rations.
Welcome aboard dualj
Ooohhhh! *ding* 8)
................................................Omote
FPQ
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
Re: Im new
dualj wrote:
I just found out about castles yesterday and I cant wait to get my hands on it. I have a question though. One of the main reasons I started disliking d&d was because of its emphasis on killing for xp. Does this game do a good job of handing xp to players who dident kill as many creatures or dosent fight as often?
Man. give out a level a dungeon if you feel they earned it. Levels don't really matter. Play the adventure, whatever level the dungeon. If they don't have a character high enough level, let 'em roll one up.
Variety is the spice of life...a little low level, mid level, high level ...alternate to keep it fresh.
Brian Miller
_________________
"The adventure continues"
Promoting C&C at Gary Con and LGGC since 2005.
Quote:
For example, my players generally get about 1/4 their XP from combat while the remaining 3/4 comes from story, roleplaying, ideas and participation awards. I do not award XP for gaining treasure since, in my mind, it's a reward enough in itself.
I agree hacking away at a ton of monsters can be fun every once in a while, but a good game takes alot of "playing"
_________________
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain
Forgive all spelling errors.
Knight Errant & Humble C&C Society Contributor
C&C Society
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain
Forgive all spelling errors.
Knight Errant & Humble C&C Society Contributor
C&C Society
Forgive all spelling errors.
Knight Errant & Humble C&C Society Contributor
C&C Society
