I think I really like the "Attunement" rule in 5E...
I think I really like the "Attunement" rule in 5E...
I think it is a rather simple way to address a lot of issues with magic items...
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
- Jyrdan Fairblade
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Re: I think I really like the "Attunement" rule in 5E...
Yep, me too. It will make the PCs eventually have to make some hard choices - especially since they can no longer just liquidate magic items for gold and buy other ones.
Re: I think I really like the "Attunement" rule in 5E...
That was only possible in Monty Haul games. Treating magic items like commodities was something only found in Munchkinland type games.Jyrdan Fairblade wrote:Yep, me too. It will make the PCs eventually have to make some hard choices - especially since they can no longer just liquidate magic items for gold and buy other ones.
- Julian Grimm
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Re: I think I really like the "Attunement" rule in 5E...
Care to elaborate on the rule, Tree?
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AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Re: I think I really like the "Attunement" rule in 5E...
Julian Grimm wrote:Care to elaborate on the rule, Tree?
Its a "bonding"requirement on certain magic items, some with additional requirements like Class, race, etc... There are also period of time for Bonding, limit on number of items you can bond to, and so on.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: I think I really like the "Attunement" rule in 5E...
Didn't Rolemaster from the 80s / early 90s have a rule for attunement? Its been quite some time since I looked at Rolemaster.....
Imaginatio est Vita
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Re: I think I really like the "Attunement" rule in 5E...
I don't recall, closest I got to playing Rolemaster was through the Middle Earth rules, and I don't recall a bonding/attunement requirement from that. I only really got into Spacemaster, and only for about a year before I went back to Traveller.Ancalagon wrote:Didn't Rolemaster from the 80s / early 90s have a rule for attunement? Its been quite some time since I looked at Rolemaster.....
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: I think I really like the "Attunement" rule in 5E...
More Earthdawn.
Do they get more powerful / reveal more secret powers too?
Do they get more powerful / reveal more secret powers too?
- DreamscapeDesign
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Re: I think I really like the "Attunement" rule in 5E...
Reminds me of the old Chaosium RuneQuest 2 rule for magic crystals. Nice touch, I thought.
Re: I think I really like the "Attunement" rule in 5E...
Not that I read with my limited and incomplete reading, but a couple of things implied such possibilities to me.serleran wrote: Do they get more powerful / reveal more secret powers too?
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.