The C&C published rules, you typically do not use...

Open Discussion on all things C&C from new product to general questions to the rules, the laws, and the chaos.
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slimykuotoan
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The C&C published rules, you typically do not use...

Post by slimykuotoan »

No way, no how. They just doth naught typically work for your games.

What are they?
For crying out loud. Do your best with the rolls the dice have given you. This is what separates the men from the boys... -Kayolan

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Buttmonkey
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Re: The C&C published rule, you will not use...

Post by Buttmonkey »

There are more than one. I dumped knights and paladins. I use 1 on a d6 to find secret doors (1-2 on d6 for elves).
tylermo wrote:Your efforts are greatly appreciated, Buttmonkey. Can't believe I said that with a straight face.

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Arduin
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Re: The C&C published rule, you will not use...

Post by Arduin »

slimykuotoan wrote:What is it?
See my linked house rules.
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House Rules

Treebore
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Re: The C&C published rule, you will not use...

Post by Treebore »

A rule that is in the book? My House Rules show where I deviate, but I do not recall any I would absolutely refuse to use.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
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pawndream
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Re: The C&C published rules, you typically do not use...

Post by pawndream »

Encumbrance and Vancian spell memorization are probably the two main C&C rules I ditch.

For encumbrance I use the "eyeball it" method and for spells, I mostly allow casters to spontaneously cast any spell which they know, so long as they have available spells remaining for the day.

Lord Dynel
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Re: The C&C published rules, you typically do not use...

Post by Lord Dynel »

This probably goes without saying, but...

...illusionist healing.

:lol:

I use the surprise rules from 2nd Edition AD&D.

Without looking directly at my house rules, I think these are the only things I "do different" because I'm not fond of the C&C method. I think everything else are add-ons to the rules.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
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serleran
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Re: The C&C published rules, you typically do not use...

Post by serleran »

Everything in M&T.

I prefer making up my own monsters and treasure. I also use a lot of stuff from other games.

95% of the PHB.

Prefer using my own races (which are sometimes classes) and the players almost always want a class that is not in the rules.

We use the SIEGE Engine, basically. Oh, and some of the spells. Probably the equipment as a baseline but I also add about double.

And... I have not used anything from the CKG except the deep dwarf. Once. As a NPC.

I might use more of the rules if I read them. But I've gotten used to just playing however seems best for me.

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Buttmonkey
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Re: The C&C published rules, you typically do not use...

Post by Buttmonkey »

Encumbrance.
tylermo wrote:Your efforts are greatly appreciated, Buttmonkey. Can't believe I said that with a straight face.

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Tadhg
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Re: The C&C published rules, you typically do not use...

Post by Tadhg »

Yep, encumbrance and many of the new illusionist spells.
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slimykuotoan
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Re: The C&C published rules, you typically do not use...

Post by slimykuotoan »

Encumbrance pour moi as well.
For crying out loud. Do your best with the rolls the dice have given you. This is what separates the men from the boys... -Kayolan

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