Roll 3d6, six times! I dare you!

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Buttmonkey
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Re: Roll 3d6, six times! I dare you!

Post by Buttmonkey »

mmbutter wrote:
Arduin wrote:The CORE rules are contained in TWO books. PHB & M&T. Per the TL's anyway. Clear? :D

ALL other items and books are not considered "btb" when discussing "RAW"
Image
I actually agree with Arduin and think nothing in the CKG is technically BTB, but that has to be the most epically successful rebuttal I've ever seen on the interwebs. :shock: Well played, sir.
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Re: Roll 3d6, six times! I dare you!

Post by slimykuotoan »

Yeah, I wouldn't consider the Book of Familiars to be core.
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Re: Roll 3d6, six times! I dare you!

Post by Tadhg »

Looks like Treebore has the weakest character so far! :P
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Re: Roll 3d6, six times! I dare you!

Post by AGNKim »

S:18
I: 18
W: 18
D: 18
Co: 18
Ch: 18

Seriously rolled that guys.

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Re: Roll 3d6, six times! I dare you!

Post by slimykuotoan »

Hmm...
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Re: Roll 3d6, six times! I dare you!

Post by Tadhg »

AGNKim wrote:S:18
I: 18
W: 18
D: 18
Co: 18
Ch: 18

Seriously rolled that guys.
Treebore will still kill you in a Dark Journey adventure using Class Monsters! 8-)
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Re: Roll 3d6, six times! I dare you!

Post by Arduin »

Rhuvein wrote:Looks like Treebore has the weakest character so far! :P
Hey, mine is pretty sucktastic.
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Re: Roll 3d6, six times! I dare you!

Post by Arduin »

mmbutter wrote:
Arduin wrote:The CORE rules are contained in TWO books. PHB & M&T. Per the TL's anyway. Clear? :D

ALL other items and books are not considered "btb" when discussing "RAW"
Image
That's great that you caught that typo. Make sure to tell the TL's!
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Re: Roll 3d6, six times! I dare you!

Post by Tadhg »

Arduin wrote:
Rhuvein wrote:Looks like Treebore has the weakest character so far! :P
Hey, mine is pretty sucktastic.
Heh, indeed.

His average is lower and he had 4 atts that will be negatively modified.

But you can bath in the sucktasticness of the 2nd worst set of rolls! :lol:

I'd say yer both "hopeless" and fail to have the cajones or ambition to emerge from the barn and make your way to the local inn.

Re-roll!! :P
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Re: Roll 3d6, six times! I dare you!

Post by Arduin »

Rhuvein wrote:
Arduin wrote:
Rhuvein wrote:Looks like Treebore has the weakest character so far! :P
Hey, mine is pretty sucktastic.
Heh, indeed.

His average is lower and he had 4 atts that will be negatively modified.

But you can bath in the sucktasticness of the 2nd worst set of rolls! :lol:

I'd say yer both "hopeless" and fail to have the cajones or ambition to emerge from the barn and make your way to the local inn.

Re-roll!! :P
:lol: Yes, they look to be related to each other. Their mother was also their Grandmother.
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Re: Roll 3d6, six times! I dare you!

Post by mbeacom »

Arduin wrote:
mbeacom wrote: If they retire before taking the field, that's perfectly btb.
:lol: :lol: :lol: :lol: :lol: :lol: :lol:

If the GM makes all the scores 18 that is also btb as the book doesn't prohibit it. ;) The book also doesn't state WHEN the D6's had to be rolled. So, you can use a roll from 20 years ago that was an 18. :lol:

Ya crack me up.
I'm not sure what you mean, since the CK would be contradicting the listed character creation rules by making all scores 18. I suppose you could do this, but it would be a house rule. As for a player deciding they don't like their character, I'm curious how much play time is required before making a new one would be allowed btb according to your reading of the rules. A campaign? A full game session? An hour? Five minutes?
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Re: Roll 3d6, six times! I dare you!

Post by slimykuotoan »

Rhuvein wrote:I'd say yer both "hopeless" and fail to have the cajones or ambition to emerge from the barn and make your way to the local inn.

Re-roll!! :P
LMAO
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Re: Roll 3d6, six times! I dare you!

Post by Omote »

Rigon wrote:
serleran wrote:
Rigon wrote:
serleran wrote:That 19 on a maximum of 18 is pretty damn impressive. Did you modify with something? Race?
No, O is just that dang awesome. His 3d6 rolls come out 19s. :lol:

R-
If I use my Munchkin Bag of d6, I could roll a 21... but that's would be cheating.

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We all hope to be as awesome as Omote. ;)

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Re: Roll 3d6, six times! I dare you!

Post by Arduin »

mbeacom wrote:
I'm not sure what you mean, since the CK would be contradicting the listed character creation rules by making all scores 18.
The rules don't prohibit it. Just like the rules don't prohibit a player from rolling up a zillion characters in a row looking for perfect stats.

(it was sarcasm as rules generally tell you the RIGHT way to do something and do NOT list the near infinite # of ways to do it wrong.)

Another example: It DOESN'T state that one cannot use loaded D6's either. :roll:
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Re: Roll 3d6, six times! I dare you!

Post by alcyone »

Arduin wrote: Another example: It DOESN'T state that one cannot use loaded D6's either. :roll:
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Re: Roll 3d6, six times! I dare you!

Post by Treebore »

Aergraith wrote:
Arduin wrote: Another example: It DOESN'T state that one cannot use loaded D6's either. :roll:
LOOPHOLE! SWEET!
No kidding! Now I know what to do with those loaded dice I picked up in Vegas a few years ago!
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Re: Roll 3d6, six times! I dare you!

Post by Lurker »

Treebore wrote:
Aergraith wrote:
Arduin wrote: Another example: It DOESN'T state that one cannot use loaded D6's either. :roll:
LOOPHOLE! SWEET!
No kidding! Now I know what to do with those loaded dice I picked up in Vegas a few years ago!

My question is how do you 'load' the dice in roll20 &/or maptools! :)
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Re: Roll 3d6, six times! I dare you!

Post by Arduin »

Lurker wrote:
Treebore wrote:
Aergraith wrote:
Arduin wrote: Another example: It DOESN'T state that one cannot use loaded D6's either. :roll:
LOOPHOLE! SWEET!
No kidding! Now I know what to do with those loaded dice I picked up in Vegas a few years ago!

My question is how do you 'load' the dice in roll20 &/or maptools! :)
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Re: Roll 3d6, six times! I dare you!

Post by mbeacom »

Arduin wrote:
mbeacom wrote:
I'm not sure what you mean, since the CK would be contradicting the listed character creation rules by making all scores 18.
The rules don't prohibit it. Just like the rules don't prohibit a player from rolling up a zillion characters in a row looking for perfect stats.

(it was sarcasm as rules generally tell you the RIGHT way to do something and do NOT list the near infinite # of ways to do it wrong.)

Another example: It DOESN'T state that one cannot use loaded D6's either. :roll:
This isn't a valid comparison. The rules very clearly state how to generate a character. Making all scores 18 breaks the rules as written. So I'd say it does in fact prohibit doing so, at least if you want to play according to the rules. However, the rules don't address what is to be done with a character after it is created, so it seems to be that is left up to the player and CK. I'm just curious how long you think the rules demand you must keep a character before you decide you don't like it enough to play it, and still be within the rules as you seem to understand them.
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Re: Roll 3d6, six times! I dare you!

Post by Arduin »

mbeacom wrote:
Arduin wrote:
mbeacom wrote:
I'm not sure what you mean, since the CK would be contradicting the listed character creation rules by making all scores 18.
The rules don't prohibit it. Just like the rules don't prohibit a player from rolling up a zillion characters in a row looking for perfect stats.

(it was sarcasm as rules generally tell you the RIGHT way to do something and do NOT list the near infinite # of ways to do it wrong.)

Another example: It DOESN'T state that one cannot use loaded D6's either. :roll:
This isn't a valid comparison.
Yes, if one uses and knows logic especially Aristotle's theory of the syllogism. It is. If one disposes of logic, I guess it could be considered otherwise.
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Re: Roll 3d6, six times! I dare you!

Post by alcyone »

Arduin wrote: Yes, if one uses and knows logic especially Aristotle's theory of the syllogism. It is. If one disposes of logic, I guess it could be considered otherwise.
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Re: Roll 3d6, six times! I dare you!

Post by alcyone »

For true random numbers online, you can go here:

http://qrng.anu.edu.au/Lucky.php

and type 6, 3, 1, 6 into the fields to get ability scores. These use quantum fluctuations in a vacuum to determine random numbers.
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Re: Roll 3d6, six times! I dare you!

Post by Tadhg »

Not bad ~

12
12
10
12
8
13
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Re: Roll 3d6, six times! I dare you!

Post by slimykuotoan »

Rhuvein wrote:Not bad ~

12
12
10
12
8
13
That's TOTALLY a viable character.
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Re: Roll 3d6, six times! I dare you!

Post by Tadhg »

slimykuotoan wrote:
Rhuvein wrote:Not bad ~

12
12
10
12
8
13
That's TOTALLY a viable character.
For sure. I rolled some more and always got 1 or 2 scores above 13 and none to very few lower than 8 . . .

"quantum fluctuations in a vacuum to determine random numbers" ~ I think this means, it re-rolls 1s & 2s on 4 out of 6 dice!! :)
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Re: Roll 3d6, six times! I dare you!

Post by mbeacom »

Arduin wrote:
mbeacom wrote:
Arduin wrote:
mbeacom wrote:
I'm not sure what you mean, since the CK would be contradicting the listed character creation rules by making all scores 18.
The rules don't prohibit it. Just like the rules don't prohibit a player from rolling up a zillion characters in a row looking for perfect stats.

(it was sarcasm as rules generally tell you the RIGHT way to do something and do NOT list the near infinite # of ways to do it wrong.)

Another example: It DOESN'T state that one cannot use loaded D6's either. :roll:
This isn't a valid comparison.
Yes, if one uses and knows logic especially Aristotle's theory of the syllogism. It is. If one disposes of logic, I guess it could be considered otherwise.
I don't think syllogism means what you think it means. Under that context, it's actually less valid. It's close to a meaningless comparison. Calling it invalid was just me being nice. :) But I'll humor you because I enjoy dialectic as much as the next guy. Build the syllogistic proof and I'll explain where your mistake is. :)
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Re: Roll 3d6, six times! I dare you!

Post by Tadhg »

Heh, it seems we have a discussion within a discussion. I'm enjoying it immensely!

Thanks you guys for keeping it friendly!

Well done!

When you have finished, we'll vote on the winner!

OK, enough with the exclamation points :!:

;)
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Re: Roll 3d6, six times! I dare you!

Post by mbeacom »

Rhuvein wrote:Heh, it seems we have a discussion within a discussion. I'm enjoying it immensely!

Thanks you guys for keeping it friendly!

Well done!

When you have finished, we'll vote on the winner!

OK, enough with the exclamation points :!:

;)
Aside from the obvious issues of Argumentum Ad Populum (a vote doesn't actually provide evidence of truth), you make a good point (and perhaps that's exactly why you said it). Anybody who inadvertently drops an appeal to authority in your face that actually uses Aristotle as the authority either has an amazing sense of self-deprecating humor or a significant blind spot. So they had better, in all good humor, be ready to back it up with an Aristotelian syllogistic proof. :) Because surely, one can't use Aristotle himself as the basis for a fallacious authority argument without appreciating the deliciousness of the irony. Using Aristotle in a fallacious authority construct is like using Darwin to prove Creationism.
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Re: Roll 3d6, six times! I dare you!

Post by Captain_K »

SDCIWCh: 13, 3, 9, 9, 10, 10 I'd make this guy a Paladin.. an Ultra Clumsy Dudley Do-Right....

I think the math (random chance) speaks for itself and many have already discussed this in other strings. At a gaming table of 6 PCs one guy, maybe two, will get OK characters, the rest become peasant farmers or baggage handlers for the two PC who might make to second level...

Most folks, average folks today, have scores better than 11s (+/-) and we're not all that exceptional. Further, anyone trained as say a fighter would be affectively weight training, and one would hope eating, and as such gaining strength.. Strong people didn't always become fighters.. the fighter class created strong people.

The arguments are really well pointed but going not much of anywhere.. few folks roll "by the book", if you do good for you, buy a set of dice for yourself, its fun to note it, but CnC allows for variations, in the CKG for sure and folks house rules.. keep in mind the section before the rolling in the PH is called "Having Fun".. each group can determine that for themselves. Even Munchkins have fun, is their game any less CnC? So roll the dice as they may, roll the dice as you will, so long as the group is more or less consistent and OK with the CK.. the CK will have to address high, moderate, or low scores in the game and hopefully in the end "FUN will happen".
Wow, Another Natural One! You guys are a sink hole for luck. Stay away from my dice.

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Re: Roll 3d6, six times! I dare you!

Post by Captain_K »

Possibly Big Number Guy used a Dice Gargoyle to help?
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Wow, Another Natural One! You guys are a sink hole for luck. Stay away from my dice.

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